Player Matchup

Yemoja
Yemoja
Beakin58
Yemoja
Level 155
God Stats
1W - 2L
1,519 SR
Queue Stats
405W - 432L
1,557 Elo+
Solo
Lancelot
Lancelot
BurailGold
Lancelot
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
200W - 185L
1,529 Elo+
Solo
Apollo
Apollo
IEALP
Apollo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,551 Elo+
Solo
Hercules
Hercules
TS_fizzy-
Hercules
Level 62
God Stats
2W - 2L
1,553 SR
Queue Stats
105W - 93L
1,592 Elo+
Solo
Nox
Nox
lief473
Nox
Level 139
God Stats
5W - 8L
1,410 SR
Queue Stats
231W - 239L
1,490 Elo+
Solo
Team Averages
Level 124
1,496 SR
1,544 Elo+

VS

Team Averages
Level 140
1,439 SR
1,627 Elo+
Anubis
Anubis
Dreamvillaiin
Anubis
Level 159
God Stats
4W - 0L
1,664 SR
Queue Stats
108W - 95L
1,612 Elo+
Party 1
Artio
Artio
Might ShyG
Artio
Level 158
God Stats
2W - 0L
1,445 SR
Queue Stats
83W - 60L
1,650 Elo+
Party 1
Susano
Susano
SMOOCHDAHOMIE
Susano
Level 155
God Stats
1W - 0L
1,316 SR
Queue Stats
95W - 60L
1,684 Elo+
Party 1
Chernobog
Chernobog
tiomaudi
Chernobog
Level 160
God Stats
2W - 3L
1,279 SR
Queue Stats
180W - 152L
1,635 Elo+
Party 1
Yemoja
Yemoja
uplaysmiteLMFAO
Yemoja
Level 68
God Stats
1W - 0L
1,490 SR
Queue Stats
4W - 3L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Beakin58
Yemoja
18
0 / 4 / 16
11,559
722
9,075
20,548
21,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
BurailGold
Lancelot
17
6 / 6 / 10
10,901
681
13,899
17,741
7,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
IEALP
Apollo
17
4 / 4 / 7
10,655
666
11,270
17,563
7,587
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
TS_fizzy-
Hercules
20
5 / 4 / 10
12,522
783
12,977
28,756
25,000
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Nox
18
4 / 7 / 8
11,511
719
20,115
16,085
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 2 / 12
13,022
814
24,625
15,557
10,708
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
19
4 / 5 / 19
12,162
760
5,833
24,741
35,890
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
5 / 4 / 14
11,442
715
21,474
15,967
8,783
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
tiomaudi
Chernobog
20
5 / 4 / 17
12,383
774
33,789
13,326
7,450
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

18
0 / 5 / 18
11,555
722
5,154
23,693
27,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
105
19
Kills
25
25
Deaths
20
51
Assists
80
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Beakin58
Yemoja
0
4
16
2
L
Lancelot
BurailGold
Lancelot
6
6
10
1.83
W
11
2
12
8.5
L
Apollo
IEALP
Apollo
4
4
7
1.88
W
Artio
4
5
19
2.7
W
5
4
14
3
L
Hercules
TS_fizzy-
Hercules
5
4
10
2.5
L
Nox
4
7
8
1.14
W
Chernobog
tiomaudi
Chernobog
5
4
17
3.38
W
0
5
18
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,336
Damage
90,875
100,693
Taken
93,284
68,426
Mitigated
90,256
41,872
Healing
36,972
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Beakin58
Yemoja
9,075
2,254
11,175
3,565
20,548
21,142
30
6,180
14,368
18,836
0
L
Lancelot
BurailGold
Lancelot
13,899
1,904
939
2,382
17,741
7,873
469
7,384
10,357
0
19,666
W
24,625
2,872
1,399
5,156
15,557
10,708
2,692
5,075
10,129
57,120
0
L
Apollo
IEALP
Apollo
11,270
7,075
1,144
3,247
17,563
7,587
546
6,990
10,573
0
36,169
W
Artio
5,833
324
7,979
4,849
24,741
35,890
394
7,557
16,985
12,980
0
W
21,474
6,023
0
2,450
15,967
8,783
1,186
5,460
10,507
0
33,367
L
Hercules
TS_fizzy-
Hercules
12,977
3,658
4,708
11,812
28,756
25,000
532
9,155
19,601
0
24,611
L
Nox
20,115
4,035
1,600
1,300
16,085
6,824
339
5,903
10,182
39,240
0
W
Chernobog
tiomaudi
Chernobog
33,789
17,099
369
977
13,326
7,450
3,681
3,577
9,749
0
62,590
W
5,154
2,167
8,853
4,940
23,693
27,425
773
6,477
16,724
9,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,148
Gold Earned
60,564
163
Minions Killed
160
0
Camps Cleared
0
1,376,171
Distance Traveled
1,420,381
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,559
722
15
1
0
239,816
2
L
Lancelot
10,901
681
11
1
0
359,315
0
W
Anubis
13,022
814
66
4
0
276,279
0
L
Apollo
10,655
666
58
4
0
245,236
0
W
Artio
12,162
760
7
0
0
303,597
2
W
Susano
11,442
715
27
2
0
274,008
0
L
Hercules
12,522
783
26
2
0
296,738
0
L
Nox
11,511
719
53
3
0
235,066
4
W
Chernobog
12,383
774
57
4
0
286,279
0
W
Yemoja
11,555
722
3
0
0
280,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role