Player Matchup

Achilles
Achilles
G0ldNinja94
Achilles
Level 57
God Stats
3W - 5L
1,219 SR
Queue Stats
22W - 18L
1,396 Elo+
Party 2
Hera
Hera
LonelySenpai0721
Hera
Level 26
God Stats
2W - 0L
1,934 SR
Queue Stats
22W - 18L
1,396 Elo+
Party 2
Anhur
Anhur
Pardax
Anhur
Level 159
God Stats
2W - 1L
1,422 SR
Queue Stats
166W - 184L
1,421 Elo+
Party 3
Bastet
Bastet
RainbowDuckie
Bastet
Level 158
God Stats
3W - 1L
1,618 SR
Queue Stats
85W - 86L
1,449 Elo+
Party 3
Jormungandr
Jormungandr
fitzresin
Jormungandr
Level 148
God Stats
2W - 0L
1,734 SR
Queue Stats
69W - 74L
1,455 Elo+
Party 3
Team Averages
Level 110
1,585 SR
1,423 Elo+

VS

Team Averages
Level 97
1,570 SR
1,371 Elo+
Mercury
Mercury
ItzGenneXttv
Mercury
Level 123
God Stats
2W - 2L
1,557 SR
Queue Stats
234W - 233L
1,385 Elo+
Party 1
Ymir
Ymir
Nasch383
Ymir
Level 86
God Stats
41W - 28L
1,508 SR
Queue Stats
179W - 196L
1,389 Elo+
Party 1
Cernunnos
Cernunnos
orushus
Cernunnos
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 30L
1,380 Elo+
Solo
Zeus
Zeus
shadowsama101
Zeus
Level 99
God Stats
15W - 9L
1,612 SR
Queue Stats
261W - 294L
1,348 Elo+
Party 1
Amaterasu
Amaterasu
spartangamerkc
Amaterasu
Level 64
God Stats
1W - 1L
1,673 SR
Queue Stats
79W - 99L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
G0ldNinja94
Achilles
12
4 / 2 / 0
7,611
585
8,313
12,172
7,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 2 / 3
7,576
583
6,557
5,198
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Pardax
Anhur
12
5 / 0 / 3
7,805
600
5,880
7,548
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 3 / 2
7,675
590
8,444
10,860
3,935
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
fitzresin
Jormungandr
11
0 / 0 / 8
7,362
566
4,745
8,205
7,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ItzGenneXttv
Mercury
12
2 / 2 / 2
7,043
542
2,418
10,964
3,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
0 / 1 / 0
5,795
446
1,700
10,158
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
orushus
Cernunnos
8
0 / 5 / 0
4,886
376
4,828
9,814
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 4 / 2
6,948
534
4,424
6,377
1,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
spartangamerkc
Amaterasu
11
3 / 5 / 1
6,779
521
6,837
13,850
10,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
6
7
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Achilles
G0ldNinja94
Achilles
4
2
0
2
L
Mercury
ItzGenneXttv
Mercury
2
2
2
1.5
W
1
2
3
1.25
L
Ymir
0
1
0
0
W
Anhur
Pardax
Anhur
5
0
3
6.5
W
7
3
2
2.67
W
Jormungandr
fitzresin
Jormungandr
0
0
8
4
L
Cernunnos
orushus
Cernunnos
0
5
0
0
L
1
4
2
0.5
L
Amaterasu
spartangamerkc
Amaterasu
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,939
Damage
20,207
43,983
Taken
51,163
24,510
Mitigated
23,194
15,720
Healing
10,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
G0ldNinja94
Achilles
8,313
2,249
0
3,560
12,172
7,745
70
250
11,922
0
38,756
L
Mercury
ItzGenneXttv
Mercury
2,418
696
0
500
10,964
3,252
0
2,284
8,633
0
44,605
W
6,557
2,090
0
250
5,198
2,136
469
2,622
2,576
60,997
0
L
Ymir
1,700
496
10
2,890
10,158
5,716
189
4,037
6,121
20,805
0
W
Anhur
Pardax
Anhur
5,880
2,735
0
5,110
7,548
2,766
2,666
772
6,776
0
52,356
W
8,444
2,802
0
3,448
10,860
3,935
136
1,334
9,526
0
38,062
W
Jormungandr
fitzresin
Jormungandr
4,745
1,571
380
2,972
8,205
7,928
413
1,146
7,059
23,341
2,858
L
Cernunnos
orushus
Cernunnos
4,828
1,451
135
2,834
9,814
2,150
0
2,490
7,324
0
27,715
L
4,424
178
0
250
6,377
1,913
630
1,144
5,188
46,922
0
L
Amaterasu
spartangamerkc
Amaterasu
6,837
3,115
0
3,981
13,850
10,163
42
822
12,396
0
40,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,029
Gold Earned
31,451
358
Minions Killed
304
0
Camps Cleared
0
1,149,767
Distance Traveled
1,219,708
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
7,611
585
59
5
0
223,185
0
L
Mercury
7,043
542
83
6
0
314,314
6
W
Hera
7,576
583
109
8
0
231,223
3
L
Ymir
5,795
446
33
3
0
257,924
0
W
Anhur
7,805
600
98
8
0
195,053
0
W
Bastet
7,675
590
56
4
0
275,092
0
W
Jormungandr
7,362
566
36
3
0
225,214
2
L
Cernunnos
4,886
376
40
3
0
193,432
1
L
Zeus
6,948
534
88
7
0
234,312
2
L
Amaterasu
6,779
521
60
5
0
219,726
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role