Player Matchup

Mulan
Mulan
BJgamer39
Mulan
Level 83
God Stats
1W - 2L
1,315 SR
Queue Stats
56W - 48L
1,456 Elo+
Party 3
Nemesis
Nemesis
lizzypuppylover1
Nemesis
Level 79
God Stats
7W - 9L
1,448 SR
Queue Stats
37W - 37L
1,468 Elo+
Party 2
Baron Samedi
Baron Samedi
padido666
Baron Samedi
Level 108
God Stats
3W - 2L
1,509 SR
Queue Stats
8W - 14L
1,332 Elo+
Party 2
Tiamat
Tiamat
peterdrago34
Tiamat
Level 28
God Stats
6W - 2L
1,676 SR
Queue Stats
25W - 28L
1,423 Elo+
Party 3
Skadi
Skadi
theblingking531
Skadi
Level 17
God Stats
3W - 1L
1,400 SR
Queue Stats
5W - 5L
1,383 Elo+
Party 2
Team Averages
Level 63
1,470 SR
1,412 Elo+

VS

Team Averages
Level 82
1,503 SR
1,484 Elo+
Nemesis
Nemesis
AeternumVale
Nemesis
Level 158
God Stats
2W - 5L
1,454 SR
Queue Stats
420W - 385L
1,595 Elo+
Party 4
Jormungandr
Jormungandr
Cybertruck5946
Jormungandr
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 48L
1,571 Elo+
Party 4
Guan Yu
Guan Yu
above_sd
Guan Yu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,315 Elo+
Party 1
Poseidon
Poseidon
grim_08
Poseidon
Level 127
God Stats
17W - 24L
1,511 SR
Queue Stats
581W - 606L
1,454 Elo+
Party 1
Bacchus
Bacchus
phillycheeeese
Bacchus
Level 48
God Stats
34W - 26L
1,548 SR
Queue Stats
75W - 85L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BJgamer39
Mulan
20
4 / 0 / 9
12,670
507
17,408
24,258
21,876
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

19
5 / 2 / 4
12,518
501
7,049
19,959
9,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
padido666
Baron Samedi
17
4 / 4 / 12
11,771
471
17,052
22,092
14,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Tiamat
18
3 / 5 / 6
11,608
464
7,333
13,875
9,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
10 / 3 / 12
13,118
525
29,210
16,790
8,133
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AeternumVale
Nemesis
18
3 / 8 / 3
11,530
461
14,817
26,117
12,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
Cybertruck5946
Jormungandr
19
2 / 4 / 1
12,095
484
12,321
20,718
25,423
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
above_sd
Guan Yu
14
0 / 5 / 0
8,974
359
3,779
20,913
25,253
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Poseidon
grim_08
Poseidon
19
8 / 6 / 2
12,447
498
18,871
15,532
8,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
1 / 3 / 10
10,357
414
13,104
22,747
37,297
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
30
26
Kills
14
14
Deaths
26
43
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AeternumVale
Nemesis
3
8
3
0.56
W
Mulan
BJgamer39
Mulan
4
0
9
8.5
L
Jormungandr
Cybertruck5946
Jormungandr
2
4
1
0.63
L
Guan Yu
above_sd
Guan Yu
0
5
0
0
L
Poseidon
grim_08
Poseidon
8
6
2
1.5
W
5
2
4
3.5
W
Baron Samedi
padido666
Baron Samedi
4
4
12
2.5
W
Tiamat
3
5
6
1.2
L
1
3
10
2
W
10
3
12
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,052
Damage
62,892
96,974
Taken
106,027
63,463
Mitigated
108,534
43,694
Healing
20,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AeternumVale
Nemesis
14,817
7,027
0
9,442
26,117
12,381
0
2,140
23,977
0
112,361
W
Mulan
BJgamer39
Mulan
17,408
2,928
0
11,771
24,258
21,876
2,157
10,389
13,603
0
96,217
L
Jormungandr
Cybertruck5946
Jormungandr
12,321
4,384
0
3,342
20,718
25,423
930
3,131
17,587
96,564
0
L
Guan Yu
above_sd
Guan Yu
3,779
483
512
3,176
20,913
25,253
825
5,733
15,180
0
42,776
L
Poseidon
grim_08
Poseidon
18,871
1,261
0
1,060
15,532
8,180
0
4,368
11,164
123,236
0
W
7,049
3,791
620
9,671
19,959
9,546
430
8,767
11,144
0
93,239
W
Baron Samedi
padido666
Baron Samedi
17,052
2,106
3,229
10,040
22,092
14,593
3,084
13,104
8,874
71,503
2,542
W
Tiamat
7,333
1,108
168
3,659
13,875
9,315
499
5,376
8,384
69,468
0
L
13,104
544
252
2,635
22,747
37,297
0
8,818
13,929
38,486
2,113
W
29,210
15,950
613
3,923
16,790
8,133
5,221
6,950
9,763
0
93,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,685
Gold Earned
55,403
627
Minions Killed
638
0
Camps Cleared
0
2,333,192
Distance Traveled
2,353,001
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
11,530
461
164
7
0
512,165
2
W
Mulan
12,670
507
162
6
0
458,228
4
L
Jormungandr
12,095
484
172
7
0
388,363
4
L
Guan Yu
8,974
359
61
2
0
491,172
0
L
Poseidon
12,447
498
194
8
0
448,385
0
W
Nemesis
12,518
501
158
6
0
559,794
1
W
Baron Samedi
11,771
471
88
4
0
393,709
1
W
Tiamat
11,608
464
116
5
0
440,564
1
L
Bacchus
10,357
414
47
2
0
512,916
1
W
Skadi
13,118
525
103
4
0
480,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role