Player Matchup

Gilgamesh
Gilgamesh
Bronze III
HOODIESZNNN
Gilgamesh
Bronze III
Level 56
God Stats
0W - 1L
1,750 SR
Queue Stats
2W - 3L
1,600 MMR
Solo
Nike
Nike
Gold IV
Its Easy b
Nike
Gold IV
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
614W - 701L
1,485 MMR
Solo
Eset
Eset
Gold III
ZxCoY
Eset
Gold III
Level 128
God Stats
1W - 1L
1,320 SR
Queue Stats
102W - 111L
1,564 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 100
1,524 SR
1,550 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 143
1,774 SR
1,568 MMR
Cupid
Cupid
Silver II
Gfam
Cupid
Silver II
Level 159
God Stats
1W - 0L
1,846 SR
Queue Stats
17W - 15L
1,465 MMR
Solo
Ra
Ra
Gold III
blitzer652_
Ra
Gold III
Level 142
God Stats
3W - 2L
1,664 SR
Queue Stats
10W - 4L
1,761 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
gatorfan_99
Kumbhakarna
Platinum V
Level 129
God Stats
7W - 4L
1,812 SR
Queue Stats
363W - 383L
1,477 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
HOODIESZNNN
Gilgamesh
13
0 / 6 / 1
9,027
645
6,620
25,668
24,622
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
0 / 6 / 1
8,972
641
9,493
21,764
21,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
ZxCoY
Eset
15
1 / 3 / 0
9,357
668
11,750
9,298
4,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AtlasAnhurBacchusAo KuangAh Muzen Cab

VS

Bans
ChaacMedusaOdinGuan YuMaui
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Gfam
Cupid
17
5 / 0 / 9
11,103
793
16,959
13,000
5,725
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
9 / 0 / 5
11,745
839
21,381
9,377
4,788
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kumbhakarna
gatorfan_99
Kumbhakarna
15
1 / 1 / 13
10,967
783
7,262
20,264
23,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
15
15
Deaths
1
2
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cupid
Gfam
Cupid
5
0
9
9.5
L
Gilgamesh
HOODIESZNNN
Gilgamesh
0
6
1
0.08
L
0
6
1
0.08
L
Eset
ZxCoY
Eset
1
3
0
0.33
W
9
0
5
11.5
W
Kumbhakarna
gatorfan_99
Kumbhakarna
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,863
Damage
45,602
56,730
Taken
42,641
50,878
Mitigated
33,937
11,421
Healing
21,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Gfam
Cupid
16,959
8,088
1,463
2,973
13,000
5,725
1,782
3,290
9,469
0
60,958
L
Gilgamesh
HOODIESZNNN
Gilgamesh
6,620
1,149
2,053
4,510
25,668
24,622
0
13,222
11,921
0
26,687
L
9,493
780
0
2,708
21,764
21,962
0
9,882
11,388
0
33,478
L
Eset
ZxCoY
Eset
11,750
2,040
635
1,515
9,298
4,294
0
4,429
4,736
51,103
0
W
21,381
3,906
5,557
5,323
9,377
4,788
1,062
1,720
7,569
69,949
0
W
Kumbhakarna
gatorfan_99
Kumbhakarna
7,262
1,118
0
6,342
20,264
23,424
198
6,327
13,460
15,385
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,356
Gold Earned
33,815
152
Minions Killed
186
0
Camps Cleared
0
726,841
Distance Traveled
828,177
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
11,103
793
70
5
0
251,824
0
L
Gilgamesh
9,027
645
31
2
0
249,017
0
L
Nike
8,972
641
32
2
0
254,228
0
L
Eset
9,357
668
89
6
0
223,596
4
W
Ra
11,745
839
109
8
0
279,478
3
W
Kumbhakarna
10,967
783
7
1
0
296,875
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role