Player Matchup

Athena
Athena
Alpha0031
Athena
Level 144
God Stats
0W - 1L
1,338 SR
Queue Stats
4W - 19L
1,131 Elo+
Party 1
Zeus
Zeus
FUPC DeathScyth
Zeus
Level 85
God Stats
0W - 1L
1,175 SR
Queue Stats
15W - 32L
1,246 Elo+
Party 1
Xbalanque
Xbalanque
ICU_H8N
Xbalanque
Level 126
God Stats
5W - 11L
1,456 SR
Queue Stats
198W - 254L
1,457 Elo+
Solo
Thanatos
Thanatos
MandaChuvaa
Thanatos
Level 119
God Stats
0W - 4L
1,492 SR
Queue Stats
3W - 8L
1,277 Elo+
Solo
Yu Huang
Yu Huang
carpio2o
Yu Huang
Level 160
God Stats
13W - 12L
1,544 SR
Queue Stats
192W - 212L
1,496 Elo+
Party 1
Team Averages
Level 127
1,401 SR
1,321 Elo+

VS

Team Averages
Level 93
1,481 SR
1,417 Elo+
Pele
Pele
Kuraimukage
Pele
Level 82
God Stats
6W - 12L
1,287 SR
Queue Stats
63W - 79L
1,368 Elo+
Party 2
Cerberus
Cerberus
Xx_USGPLaYzttv
Cerberus
Level 78
God Stats
7W - 3L
1,691 SR
Queue Stats
289W - 315L
1,397 Elo+
Solo
Mulan
Mulan
Yaminotenshi812
Mulan
Level 83
God Stats
16W - 15L
1,478 SR
Queue Stats
342W - 354L
1,476 Elo+
Party 2
Discordia
Discordia
kattleyaaaa
Discordia
Level 108
God Stats
8W - 0L
1,506 SR
Queue Stats
140W - 133L
1,433 Elo+
Solo
Neith
Neith
manuel25
Neith
Level 114
God Stats
1W - 2L
1,441 SR
Queue Stats
26W - 31L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Alpha0031
Athena
18
4 / 8 / 6
12,780
492
12,043
29,334
38,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

19
5 / 9 / 1
12,872
495
10,109
19,423
7,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
ICU_H8N
Xbalanque
17
0 / 16 / 5
10,991
423
13,358
26,795
10,304
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
MandaChuvaa
Thanatos
16
3 / 11 / 3
10,776
414
8,525
28,285
10,594
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yu Huang
carpio2o
Yu Huang
20
2 / 4 / 1
13,438
517
16,525
19,270
17,880
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 10
13,818
531
11,371
22,542
11,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
19
9 / 6 / 23
14,829
570
17,085
35,438
45,709
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
7 / 1 / 10
15,858
610
19,527
28,563
30,236
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
kattleyaaaa
Discordia
20
11 / 1 / 14
14,962
575
25,487
20,693
9,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
manuel25
Neith
20
16 / 3 / 7
14,905
573
21,177
17,058
8,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
112
14
Kills
48
48
Deaths
14
16
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Athena
Alpha0031
Athena
4
8
6
0.88
L
5
9
1
0.61
L
Xbalanque
ICU_H8N
Xbalanque
0
16
5
0.16
W
5
3
10
3.33
L
Thanatos
MandaChuvaa
Thanatos
3
11
3
0.41
W
Cerberus
9
6
23
3.42
W
7
1
10
12
L
Yu Huang
carpio2o
Yu Huang
2
4
1
0.63
W
Discordia
kattleyaaaa
Discordia
11
1
14
18
W
Neith
manuel25
Neith
16
3
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,560
Damage
94,647
123,107
Taken
124,294
85,364
Mitigated
105,929
28,719
Healing
51,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Alpha0031
Athena
12,043
3,370
361
2,625
29,334
38,860
0
10,663
18,412
44,200
0
L
10,109
2,221
142
2,362
19,423
7,726
0
8,856
10,089
69,059
0
L
Xbalanque
ICU_H8N
Xbalanque
13,358
6,106
0
3,365
26,795
10,304
0
7,019
19,718
0
96,144
W
11,371
2,187
652
9,974
22,542
11,661
3,819
4,750
17,792
14
143,058
L
Thanatos
MandaChuvaa
Thanatos
8,525
2,222
0
16,225
28,285
10,594
0
9,278
18,793
0
64,974
W
Cerberus
17,085
2,092
0
9,327
35,438
45,709
0
9,281
26,157
55,673
3,160
W
19,527
2,953
867
16,059
28,563
30,236
1,863
13,561
15,002
153
146,090
L
Yu Huang
carpio2o
Yu Huang
16,525
2,748
0
3,639
19,270
17,880
0
5,015
14,141
124,875
9,862
W
Discordia
kattleyaaaa
Discordia
25,487
2,036
601
7,649
20,693
9,897
329
6,982
13,711
133,538
0
W
Neith
manuel25
Neith
21,177
9,851
0
6,004
17,058
8,426
4,319
4,107
12,951
0
96,329

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,857
Gold Earned
74,372
595
Minions Killed
822
0
Camps Cleared
0
2,175,393
Distance Traveled
2,410,264
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
12,780
492
49
2
0
483,197
3
L
Zeus
12,872
495
121
5
0
389,765
2
L
Xbalanque
10,991
423
129
5
0
383,104
2
W
Pele
13,818
531
177
7
0
526,812
8
L
Thanatos
10,776
414
74
3
0
471,302
3
W
Cerberus
14,829
570
87
3
0
477,335
1
W
Mulan
15,858
610
248
10
0
506,317
4
L
Yu Huang
13,438
517
222
9
0
448,025
9
W
Discordia
14,962
575
161
6
0
473,385
5
W
Neith
14,905
573
149
6
0
426,415
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role