Player Matchup

Anhur
Anhur
Dogpatch28
Anhur
Level 54
God Stats
0W - 1L
1,751 SR
Queue Stats
39W - 46L
1,323 Elo+
Party 1
Ra
Ra
HoniestBadger
Ra
Level 57
God Stats
0W - 2L
1,603 SR
Queue Stats
8W - 18L
1,236 Elo+
Party 1
Horus
Horus
deathlord1233
Horus
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 27L
1,345 Elo+
Party 1
Team Averages
Level 60
1,618 SR
1,302 Elo+

VS

Team Averages
Level 67
1,501 SR
1,469 Elo+
Cupid
Cupid
DrPelliscus
Cupid
Level 61
God Stats
2W - 1L
1,488 SR
Queue Stats
153W - 195L
1,421 Elo+
Party 2
Nu Wa
Nu Wa
KSI Arquimides
Nu Wa
Level 84
God Stats
14W - 16L
1,491 SR
Queue Stats
520W - 580L
1,580 Elo+
Party 2
Odin
Odin
elCHOYxdxd2662
Odin
Level 57
God Stats
6W - 5L
1,525 SR
Queue Stats
187W - 237L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
13
2 / 3 / 4
8,639
665
6,706
14,251
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 4 / 4
8,812
678
10,851
12,355
5,221
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 4 / 3
8,874
683
7,332
15,904
10,607
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
9,037
695
9,894
10,079
3,765
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 5
10,077
775
16,846
10,702
4,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 3 / 4
9,308
716
8,527
10,800
7,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
26
7
Kills
11
11
Deaths
7
11
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Anhur
2
3
4
1.33
W
2
2
6
2.5
L
2
4
4
1
W
5
2
5
3.75
L
3
4
3
1.13
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,889
Damage
35,267
42,510
Taken
31,581
21,337
Mitigated
15,575
12,722
Healing
9,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
6,706
2,622
133
2,630
14,251
5,509
516
6,440
7,811
0
35,322
W
9,894
5,044
432
3,335
10,079
3,765
1,732
4,455
5,242
0
31,189
L
10,851
115
960
2,795
12,355
5,221
187
4,375
7,980
36,758
0
W
16,846
4,836
846
4,236
10,702
4,154
1,169
2,182
8,354
58,385
0
L
7,332
3,726
2,814
3,390
15,904
10,607
0
6,092
9,812
0
23,482
W
8,527
1,560
213
432
10,800
7,656
101
3,384
7,084
0
22,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,325
Gold Earned
28,422
147
Minions Killed
152
0
Camps Cleared
0
639,682
Distance Traveled
689,939
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,639
665
54
4
0
195,291
1
W
Cupid
9,037
695
50
4
0
220,912
0
L
Ra
8,812
678
69
5
0
217,825
0
W
Nu Wa
10,077
775
72
6
0
219,444
1
L
Horus
8,874
683
24
2
0
226,566
0
W
Odin
9,308
716
30
2
0
249,583
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role