Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
Anihil8r
Kali
Level 139
God Stats
5W - 2L
1,669 SR
Queue Stats
15W - 6L
1,549 Elo+
Party 2
Baron Samedi
Baron Samedi
Bossofhotsauce
Baron Samedi
Level 22
God Stats
5W - 1L
1,776 SR
Queue Stats
15W - 6L
1,549 Elo+
Party 2
Gilgamesh
Gilgamesh
DaffodilOwl5650
Gilgamesh
Level 128
God Stats
10W - 9L
1,581 SR
Queue Stats
64W - 56L
1,563 Elo+
Party 1
Skadi
Skadi
FrogMilker04
Skadi
Level 19
God Stats
2W - 4L
1,330 SR
Queue Stats
10W - 9L
1,526 Elo+
Party 1
Team Averages
Level 87
1,571 SR
1,537 Elo+

VS

Team Averages
Level 76
1,539 SR
1,606 Elo+
Ao Kuang
Ao Kuang
Everansgg
Ao Kuang
Level 21
God Stats
2W - 1L
1,876 SR
Queue Stats
25W - 17L
1,567 Elo+
Party 3
Merlin
Merlin
Saigo_no_Kami666
Merlin
Level 56
God Stats
0W - 1L
1,304 SR
Queue Stats
97W - 101L
1,460 Elo+
Solo
Neith
Neith
ValeMadere
Neith
Level 92
God Stats
15W - 10L
1,729 SR
Queue Stats
194W - 94L
1,680 Elo+
Party 3
Mulan
Mulan
chuyitonomis
Mulan
Level 120
God Stats
2W - 3L
1,167 SR
Queue Stats
243W - 146L
1,696 Elo+
Party 3
Achilles
Achilles
sekuele
Achilles
Level 93
God Stats
26W - 21L
1,618 SR
Queue Stats
286W - 193L
1,626 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 2 / 4
6,006
546
2,889
6,895
6,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
10
4 / 2 / 4
6,614
601
4,911
12,581
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
Bossofhotsauce
Baron Samedi
12
3 / 0 / 3
6,783
617
6,196
5,060
2,542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
DaffodilOwl5650
Gilgamesh
11
1 / 2 / 1
6,134
558
4,044
11,357
6,711
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 1 / 2
5,817
529
3,206
6,742
1,735
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Everansgg
Ao Kuang
8
1 / 1 / 2
5,389
490
3,409
7,294
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 4 / 0
5,029
457
2,249
5,195
2,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
9
3 / 3 / 1
6,166
561
6,199
7,034
3,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 2
6,989
635
8,743
8,474
5,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Achilles
sekuele
Achilles
9
1 / 3 / 2
5,475
498
4,010
8,968
7,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
12
Kills
7
7
Deaths
12
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
2
4
2.5
W
Kali
4
2
4
3
W
Baron Samedi
Bossofhotsauce
Baron Samedi
3
0
3
4.5
W
Gilgamesh
DaffodilOwl5650
Gilgamesh
1
2
1
0.75
L
Ao Kuang
Everansgg
Ao Kuang
1
1
2
2
W
1
1
2
2
L
0
4
0
0
L
Neith
3
3
1
1.17
L
2
1
2
3
L
Achilles
sekuele
Achilles
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,246
Damage
24,610
42,635
Taken
36,965
22,010
Mitigated
20,907
11,650
Healing
8,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,889
245
0
1,590
6,895
6,517
0
681
6,011
15,677
0
W
Kali
4,911
2,836
0
4,366
12,581
4,505
0
1,954
10,594
0
35,969
W
Baron Samedi
Bossofhotsauce
Baron Samedi
6,196
702
350
2,065
5,060
2,542
793
1,581
3,438
46,728
0
W
Gilgamesh
DaffodilOwl5650
Gilgamesh
4,044
619
0
2,285
11,357
6,711
0
485
10,114
0
36,731
L
Ao Kuang
Everansgg
Ao Kuang
3,409
798
0
1,196
7,294
2,531
0
537
6,757
28,589
0
W
3,206
1,301
0
994
6,742
1,735
1,368
957
5,575
0
29,637
L
2,249
267
0
375
5,195
2,051
32
3,233
1,962
24,729
0
L
Neith
6,199
2,657
0
1,996
7,034
3,241
48
1,183
5,851
0
41,853
L
8,743
1,703
0
3,143
8,474
5,879
0
140
8,334
0
49,557
L
Achilles
sekuele
Achilles
4,010
758
40
1,351
8,968
7,205
0
3,992
4,976
0
18,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,354
Gold Earned
29,048
290
Minions Killed
283
0
Camps Cleared
0
1,092,702
Distance Traveled
1,075,909
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,006
546
14
1
0
215,168
2
W
Kali
6,614
601
53
5
0
234,615
5
W
Baron Samedi
6,783
617
98
9
0
200,810
7
W
Gilgamesh
6,134
558
64
6
0
226,819
1
L
Ao Kuang
5,389
490
54
5
0
262,474
3
W
Skadi
5,817
529
61
6
0
215,290
0
L
Merlin
5,029
457
42
4
0
147,488
1
L
Neith
6,166
561
53
5
0
199,132
8
L
Mulan
6,989
635
95
9
0
238,552
6
L
Achilles
5,475
498
39
4
0
228,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role