Player Matchup

Raijin
Raijin
Didakun
Raijin
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,424 Elo+
Party 1
Sun Wukong
Sun Wukong
IronFistAmy
Sun Wukong
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 88L
1,500 Elo+
Solo
Izanami
Izanami
josemiii
Izanami
Level 27
God Stats
1W - 1L
1,751 SR
Queue Stats
10W - 12L
1,422 Elo+
Party 1
Team Averages
Level 37
1,584 SR
1,449 Elo+

VS

Team Averages
Level 87
1,588 SR
1,612 Elo+
Scylla
Scylla
DunaldTromp
Scylla
Level 88
God Stats
8W - 3L
1,674 SR
Queue Stats
27W - 14L
1,711 Elo+
Solo
Ymir
Ymir
aaasc
Ymir
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,655 Elo+
Solo
Cernunnos
Cernunnos
chico98
Cernunnos
Level 121
God Stats
8W - 5L
1,590 SR
Queue Stats
19W - 23L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Didakun
Raijin
13
0 / 6 / 2
7,828
652
8,843
9,573
3,758
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
IronFistAmy
Sun Wukong
13
1 / 3 / 2
7,541
628
7,964
12,936
10,030
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
josemiii
Izanami
12
2 / 5 / 1
8,158
680
8,237
12,662
5,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
16
9 / 1 / 4
10,468
872
14,700
7,512
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ymir
aaasc
Ymir
15
2 / 1 / 11
9,996
833
4,029
10,809
12,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
chico98
Cernunnos
15
3 / 1 / 11
9,376
781
13,204
11,804
5,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
40
3
Kills
14
14
Deaths
3
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Raijin
Didakun
Raijin
0
6
2
0.17
W
Scylla
9
1
4
11
L
Sun Wukong
IronFistAmy
Sun Wukong
1
3
2
0.67
W
Ymir
aaasc
Ymir
2
1
11
7.5
W
Cernunnos
chico98
Cernunnos
3
1
11
8.5
L
Izanami
josemiii
Izanami
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,044
Damage
31,933
35,171
Taken
30,125
19,020
Mitigated
20,642
3,480
Healing
11,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
Didakun
Raijin
8,843
319
0
250
9,573
3,758
0
4,703
4,870
34,695
0
W
Scylla
14,700
1,866
0
1,569
7,512
2,882
490
1,667
5,845
46,326
0
L
Sun Wukong
IronFistAmy
Sun Wukong
7,964
1,684
0
1,890
12,936
10,030
0
6,425
6,511
0
18,656
W
Ymir
aaasc
Ymir
4,029
852
0
3,443
10,809
12,329
210
4,440
6,369
18,371
0
W
Cernunnos
chico98
Cernunnos
13,204
7,341
0
6,899
11,804
5,431
822
2,948
8,856
0
54,968
L
Izanami
josemiii
Izanami
8,237
5,113
0
1,340
12,662
5,232
0
7,644
5,018
0
34,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,527
Gold Earned
29,840
135
Minions Killed
171
0
Camps Cleared
0
615,029
Distance Traveled
665,963
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,828
652
58
5
0
196,485
4
W
Scylla
10,468
872
70
6
0
226,563
4
L
Sun Wukong
7,541
628
20
2
0
228,917
1
W
Ymir
9,996
833
25
2
0
216,537
1
W
Cernunnos
9,376
781
76
6
0
222,863
3
L
Izanami
8,158
680
57
5
0
189,627
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role