Player Matchup

Loki
Loki
ClovenV
Loki
Level 89
God Stats
2W - 1L
1,161 SR
Queue Stats
83W - 90L
1,370 Elo+
Party 1
Shiva
Shiva
HateMailMe
Shiva
Level 96
God Stats
16W - 7L
1,610 SR
Queue Stats
86W - 100L
1,355 Elo+
Party 1
Baron Samedi
Baron Samedi
mxp0608
Baron Samedi
Level 77
God Stats
10W - 4L
1,570 SR
Queue Stats
21W - 21L
1,415 Elo+
Party 1
Team Averages
Level 87
1,447 SR
1,380 Elo+

VS

Team Averages
Level 52
1,500 SR
1,500 Elo+
Xing Tian
Xing Tian
ALividPileofDirt
Xing Tian
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
GARM00
Kukulkan
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
fuzzball501
Cthulhu
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
ClovenV
Loki
15
10 / 2 / 4
10,144
922
11,377
9,310
4,563
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Shiva
13
4 / 3 / 12
9,742
886
10,837
17,250
14,427
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Baron Samedi
mxp0608
Baron Samedi
14
5 / 0 / 13
9,709
883
16,095
12,828
6,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
11
1 / 5 / 3
7,758
705
5,594
17,231
17,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kukulkan
GARM00
Kukulkan
9
1 / 10 / 1
6,767
615
4,442
12,959
4,938
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
fuzzball501
Cthulhu
13
2 / 4 / 2
8,346
759
10,136
13,204
12,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
10
19
Kills
4
5
Deaths
19
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
1
5
3
0.5
W
Loki
ClovenV
Loki
10
2
4
6
L
Kukulkan
GARM00
Kukulkan
1
10
1
0.15
W
Shiva
4
3
12
3.33
L
Cthulhu
fuzzball501
Cthulhu
2
4
2
0.75
W
Baron Samedi
mxp0608
Baron Samedi
5
0
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,309
Damage
20,172
39,388
Taken
43,394
25,817
Mitigated
35,621
21,544
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
5,594
905
37
3,143
17,231
17,858
0
7,712
9,519
11,061
0
W
Loki
ClovenV
Loki
11,377
3,031
0
2,170
9,310
4,563
1,250
4,641
4,669
0
54,979
L
Kukulkan
GARM00
Kukulkan
4,442
1,403
0
0
12,959
4,938
0
3,653
9,306
9,613
0
W
Shiva
10,837
3,242
3,298
4,964
17,250
14,427
439
6,781
10,298
0
23,824
L
Cthulhu
fuzzball501
Cthulhu
10,136
1,052
834
1,599
13,204
12,825
0
4,748
8,456
27,633
0
W
Baron Samedi
mxp0608
Baron Samedi
16,095
1,328
3,609
7,503
12,828
6,827
918
8,639
4,189
38,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,595
Gold Earned
22,871
132
Minions Killed
57
0
Camps Cleared
0
668,762
Distance Traveled
516,616
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,758
705
5
0
0
192,008
3
W
Loki
10,144
922
66
6
0
241,710
3
L
Kukulkan
6,767
615
18
2
0
136,095
1
W
Shiva
9,742
886
23
2
0
212,141
3
L
Cthulhu
8,346
759
34
3
0
188,513
3
W
Baron Samedi
9,709
883
43
4
0
214,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role