Player Matchup

King Arthur
King Arthur
Silver II
 
King Arthur
Silver II
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
He Bo
He Bo
Platinum II
Kariy4
He Bo
Platinum II
Level 67
God Stats
13W - 8L
1,673 SR
Queue Stats
155W - 155L
1,900 MMR
Solo
Scylla
Scylla
Diamond V
Sixfeetright
Scylla
Diamond V
Level 155
God Stats
7W - 19L
1,425 SR
Queue Stats
163W - 160L
1,847 MMR
Solo
Heimdallr
Heimdallr
Platinum II
etherealifyoreal
Heimdallr
Platinum II
Level 148
God Stats
1W - 1L
1,622 SR
Queue Stats
293W - 287L
1,848 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 124
1,544 SR
1,719 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 111
1,503 SR
1,506 MMR
Hades
Hades
Platinum IV
 
Hades
Platinum IV
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Silver I
Maxerobgalt1s
Thanatos
Silver I
Level 65
God Stats
1W - 4L
1,552 SR
Queue Stats
48W - 59L
1,058 MMR
Solo
Atlas
Atlas
Silver V
RIGGERZ1
Atlas
Silver V
Level 90
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 19L
1,146 MMR
Solo
Anubis
Anubis
Platinum II
aaxne
Anubis
Platinum II
Level 126
God Stats
1W - 1L
1,612 SR
Queue Stats
93W - 85L
1,926 MMR
Party 1
Anhur
Anhur
Platinum II
智障游戏
Anhur
Platinum II
Level 148
God Stats
2W - 5L
1,350 SR
Queue Stats
223W - 220L
1,901 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
2 / 3 / 2
7,310
562
5,265
10,762
9,917
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
 
Cabrakan
11
2 / 2 / 2
6,552
504
4,798
9,812
8,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

He Bo
Kariy4
He Bo
13
4 / 2 / 2
7,327
564
7,616
8,289
2,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
13
2 / 0 / 3
7,867
605
6,173
4,518
1,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
12
1 / 1 / 2
7,020
540
7,179
10,958
4,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
AgniThorOsirisPele

VS

Bans
Ne ZhaAo KuangIshtarSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
12
2 / 3 / 1
7,252
558
8,102
12,216
6,965
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Maxerobgalt1s
Thanatos
11
2 / 5 / 1
6,177
475
2,685
13,257
5,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
RIGGERZ1
Atlas
6
0 / 0 / 1
5,020
386
2,445
3,788
1,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
aaxne
Anubis
13
4 / 1 / 1
7,847
604
6,657
9,591
4,750
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
0 / 2 / 1
6,521
502
7,104
9,799
3,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
13
11
Kills
8
8
Deaths
11
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
3
2
1
W
Cabrakan
 
Cabrakan
2
2
2
1.5
L
Hades
 
Hades
2
3
1
0.83
W
He Bo
Kariy4
He Bo
4
2
2
2.5
L
Thanatos
Maxerobgalt1s
Thanatos
2
5
1
0.5
L
Atlas
RIGGERZ1
Atlas
0
0
1
0.5
W
Scylla
2
0
3
3.5
L
Anubis
aaxne
Anubis
4
1
1
4.5
W
Heimdallr
1
1
2
2
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,031
Damage
26,993
44,339
Taken
48,651
26,749
Mitigated
22,323
17,495
Healing
22,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
5,265
910
0
3,411
10,762
9,917
145
7,369
3,393
0
49,302
W
Cabrakan
 
Cabrakan
4,798
788
0
2,298
9,812
8,470
0
3,063
6,749
19,082
2,545
L
Hades
 
Hades
8,102
1,919
0
5,642
12,216
6,965
0
3,412
8,804
51,974
0
W
He Bo
Kariy4
He Bo
7,616
545
0
3,564
8,289
2,555
0
3,240
5,049
51,951
0
L
Thanatos
Maxerobgalt1s
Thanatos
2,685
588
0
8,290
13,257
5,675
0
6,164
7,093
0
39,323
L
Atlas
RIGGERZ1
Atlas
2,445
620
0
1,733
3,788
1,634
0
688
3,100
7,870
2,085
W
Scylla
6,173
892
0
1,078
4,518
1,737
0
1,789
2,729
74,196
0
L
Anubis
aaxne
Anubis
6,657
87
0
4,467
9,591
4,750
0
7,009
2,582
65,444
0
W
Heimdallr
7,179
4,238
0
7,144
10,958
4,070
0
1,143
9,815
0
63,677
L
7,104
3,686
0
2,548
9,799
3,299
0
1,161
8,638
0
59,495

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,076
Gold Earned
32,817
455
Minions Killed
406
0
Camps Cleared
0
1,231,081
Distance Traveled
1,029,730
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,310
562
87
7
0
236,488
0
W
Cabrakan
6,552
504
24
2
0
230,562
2
L
Hades
7,252
558
106
8
0
185,368
3
W
He Bo
7,327
564
99
8
0
274,139
2
L
Thanatos
6,177
475
70
5
0
264,377
2
L
Atlas
5,020
386
7
1
0
130,599
3
W
Scylla
7,867
605
139
11
0
254,969
8
L
Anubis
7,847
604
127
10
0
236,232
1
W
Heimdallr
7,020
540
106
8
0
234,923
5
L
Anhur
6,521
502
96
7
0
213,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role