Player Matchup

Mulan
Mulan
ADR Autism 6
Mulan
Level 7
God Stats
0W - 2L
1,285 SR
Queue Stats
1W - 4L
1,527 Elo+
Party 2
Poseidon
Poseidon
BestWhenDrunk
Poseidon
Level 160
God Stats
1W - 2L
1,823 SR
Queue Stats
125W - 108L
1,574 Elo+
Party 2
Thanatos
Thanatos
DizZyAtosis
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 57L
1,471 Elo+
Solo
Sol
Sol
Gbisker
Sol
Level 35
God Stats
0W - 2L
1,831 SR
Queue Stats
4W - 9L
1,460 Elo+
Party 2
Sylvanus
Sylvanus
XxBEASTnBULLxX
Sylvanus
Level 154
God Stats
1W - 3L
1,538 SR
Queue Stats
71W - 67L
1,533 Elo+
Party 2
Team Averages
Level 77
1,595 SR
1,513 Elo+

VS

Team Averages
Level 90
1,653 SR
1,625 Elo+
Zeus
Zeus
ChevHerisson
Zeus
Level 47
God Stats
2W - 0L
1,500 SR
Queue Stats
14W - 14L
1,413 Elo+
Solo
Ares
Ares
GodlyBlitz1
Ares
Level 7
God Stats
3W - 2L
1,991 SR
Queue Stats
4W - 4L
1,770 Elo+
Party 1
Nemesis
Nemesis
MusheeCow
Nemesis
Level 145
God Stats
1W - 2L
1,537 SR
Queue Stats
106W - 68L
1,645 Elo+
Party 1
Anubis
Anubis
SirDarkNebula
Anubis
Level 149
God Stats
1W - 0L
1,577 SR
Queue Stats
159W - 101L
1,663 Elo+
Party 1
Danzaburou
Danzaburou
Skurgé
Danzaburou
Level 103
God Stats
6W - 4L
1,662 SR
Queue Stats
56W - 34L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
6,460
587
592
3,212
962
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Poseidon
BestWhenDrunk
Poseidon
16
5 / 2 / 2
9,288
844
9,652
7,010
2,586
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
DizZyAtosis
Thanatos
13
0 / 6 / 3
6,974
634
4,778
11,846
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sol
14
2 / 5 / 4
7,664
697
9,080
11,801
3,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sylvanus
14
1 / 3 / 6
7,618
693
6,957
13,487
12,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 5
8,577
780
5,643
6,053
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 1 / 12
9,038
822
4,917
10,416
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nemesis
MusheeCow
Nemesis
17
8 / 1 / 7
10,220
929
11,580
10,158
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
4 / 3 / 7
9,199
836
13,364
9,276
4,769
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
Skurgé
Danzaburou
16
1 / 1 / 1
9,081
826
5,055
6,406
2,868
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
49
8
Kills
17
17
Deaths
8
17
Assists
32
Player
Kills
Deaths
Assists
KDA
L
0
1
2
1
L
Poseidon
BestWhenDrunk
Poseidon
5
2
2
3
W
3
2
5
2.75
L
Thanatos
DizZyAtosis
Thanatos
0
6
3
0.25
L
Sol
2
5
4
0.8
W
1
1
12
7
W
Nemesis
MusheeCow
Nemesis
8
1
7
11.5
W
4
3
7
2.5
W
Danzaburou
Skurgé
Danzaburou
1
1
1
1.5
L
Sylvanus
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,059
Damage
40,559
47,356
Taken
42,309
24,902
Mitigated
25,464
15,426
Healing
10,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
592
314
0
32
3,212
962
0
2,913
299
0
592
L
Poseidon
BestWhenDrunk
Poseidon
9,652
1,100
0
525
7,010
2,586
0
3,071
3,728
41,673
0
W
5,643
1,003
0
500
6,053
2,361
2,224
4,519
1,405
17,607
0
L
Thanatos
DizZyAtosis
Thanatos
4,778
454
0
3,437
11,846
5,257
0
5,355
6,123
0
14,937
L
Sol
9,080
2,639
0
1,984
11,801
3,894
0
6,065
5,323
24,286
0
W
4,917
176
0
2,512
10,416
10,197
321
5,789
4,433
9,544
0
W
Nemesis
MusheeCow
Nemesis
11,580
4,703
0
2,720
10,158
5,269
2,368
3,528
6,409
0
36,143
W
13,364
540
0
3,914
9,276
4,769
1,200
6,468
2,473
44,233
0
W
Danzaburou
Skurgé
Danzaburou
5,055
566
0
472
6,406
2,868
3,408
4,391
1,900
0
34,533
L
Sylvanus
6,957
1,131
4,432
5,016
13,487
12,203
34
6,520
6,845
14,460
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,004
Gold Earned
46,115
157
Minions Killed
250
0
Camps Cleared
0
842,841
Distance Traveled
1,151,794
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
6,460
587
0
0
0
50,748
0
L
Poseidon
9,288
844
84
8
0
214,541
2
W
Zeus
8,577
780
25
2
0
225,595
6
L
Thanatos
6,974
634
22
2
0
197,149
0
L
Sol
7,664
697
42
4
0
204,122
2
W
Ares
9,038
822
11
1
0
199,149
1
W
Nemesis
10,220
929
58
5
0
271,750
1
W
Anubis
9,199
836
77
7
0
208,062
2
W
Danzaburou
9,081
826
79
7
0
247,238
3
L
Sylvanus
7,618
693
9
1
0
176,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role