Player Matchup

Atlas
Atlas
Gold V
MORGUL65
Atlas
Gold V
Level 115
God Stats
0W - 1L
1,353 SR
Queue Stats
33W - 34L
1,491 MMR
Party 2
Awilix
Awilix
Bronze III
Sauced Pasta
Awilix
Bronze III
Level 113
God Stats
0W - 2L
1,318 SR
Queue Stats
0W - 2L
1,500 MMR
Solo
Agni
Agni
Gold III
TrippyVic
Agni
Gold III
Level 106
God Stats
2W - 2L
1,592 SR
Queue Stats
60W - 60L
1,540 MMR
Party 3
Achilles
Achilles
Gold V
iTz chefo
Achilles
Gold V
Level 118
God Stats
7W - 3L
1,612 SR
Queue Stats
48W - 50L
1,529 MMR
Party 2
Neith
Neith
Silver I
reese1941
Neith
Silver I
Level 69
God Stats
0W - 2L
1,221 SR
Queue Stats
49W - 54L
1,337 MMR
Party 3
Team Averages
Silver I
Silver I
Average Tier
Level 104
1,419 SR
1,479 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,589 SR
1,471 MMR
Hades
Hades
Gold IV
Bbarnes1356
Hades
Gold IV
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 53L
1,423 MMR
Solo
Hera
Hera
Gold II
DaFlawk
Hera
Gold II
Level 114
God Stats
2W - 1L
1,488 SR
Queue Stats
122W - 127L
1,455 MMR
Solo
Sylvanus
Sylvanus
Gold IV
IK N II G H T
Sylvanus
Gold IV
Level 147
God Stats
11W - 12L
1,465 SR
Queue Stats
117W - 126L
1,471 MMR
Party 1
Cernunnos
Cernunnos
Gold IV
Space Magic W
Cernunnos
Gold IV
Level 158
God Stats
3W - 1L
1,828 SR
Queue Stats
132W - 135L
1,496 MMR
Party 1
Thanatos
Thanatos
Bronze III
WitchBoyJay
Thanatos
Bronze III
Level 63
God Stats
1W - 0L
1,666 SR
Queue Stats
4W - 3L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
MORGUL65
Atlas
16
2 / 0 / 7
10,104
481
7,422
17,965
19,015
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
15
0 / 3 / 1
8,737
416
9,564
16,956
6,295
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Agni
17
8 / 2 / 2
10,746
512
16,236
10,237
4,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
iTz chefo
Achilles
16
0 / 1 / 0
9,810
467
11,436
21,033
30,110
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
reese1941
Neith
17
0 / 2 / 4
9,955
474
4,970
13,708
6,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Morgan Le FayChironAo KuangLancelotMaui

VS

Bans
IshtarBacchusJormungandrCharybdisScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 1 / 1
11,048
526
15,578
21,078
22,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hera
DaFlawk
Hera
18
4 / 3 / 1
10,833
516
13,113
13,009
6,702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
IK N II G H T
Sylvanus
15
0 / 1 / 7
9,792
466
6,006
18,769
20,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
Space Magic W
Cernunnos
17
1 / 1 / 1
10,704
510
11,769
15,082
7,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
WitchBoyJay
Thanatos
15
3 / 4 / 0
10,215
486
4,623
17,665
9,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
10
Kills
8
8
Deaths
10
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
Hera
DaFlawk
Hera
4
3
1
1.5
W
Sylvanus
IK N II G H T
Sylvanus
0
1
7
3.5
L
Atlas
MORGUL65
Atlas
2
0
7
5.5
L
Awilix
0
3
1
0.17
W
Cernunnos
Space Magic W
Cernunnos
1
1
1
1.5
L
Agni
8
2
2
4.5
W
Thanatos
WitchBoyJay
Thanatos
3
4
0
0.75
L
Achilles
iTz chefo
Achilles
0
1
0
0
L
Neith
reese1941
Neith
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,628
Damage
51,089
79,899
Taken
85,603
66,813
Mitigated
66,120
24,285
Healing
48,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,578
3,655
190
13,880
21,078
22,541
0
2,218
18,860
99,023
0
W
Hera
DaFlawk
Hera
13,113
3,395
158
2,338
13,009
6,702
27
5,079
7,930
108,202
0
W
Sylvanus
IK N II G H T
Sylvanus
6,006
949
2,629
5,919
18,769
20,260
0
9,775
8,994
28,344
0
L
Atlas
MORGUL65
Atlas
7,422
2,910
269
5,031
17,965
19,015
252
5,546
12,419
36,242
2,070
L
Awilix
9,564
4,236
336
1,106
16,956
6,295
474
7,650
9,306
0
80,188
W
Cernunnos
Space Magic W
Cernunnos
11,769
4,444
0
8,409
15,082
7,059
1,347
3,889
11,193
0
111,641
L
Agni
16,236
1,673
146
2,623
10,237
4,783
0
5,807
4,430
81,299
0
W
Thanatos
WitchBoyJay
Thanatos
4,623
1,073
0
14,497
17,665
9,558
0
2,826
14,839
0
86,644
L
Achilles
iTz chefo
Achilles
11,436
2,393
0
8,580
21,033
30,110
111
12,959
8,074
0
87,004
L
Neith
reese1941
Neith
4,970
1,061
0
6,194
13,708
6,610
0
2,735
10,973
0
104,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,352
Gold Earned
52,592
626
Minions Killed
657
0
Camps Cleared
0
2,062,125
Distance Traveled
1,916,321
13
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
11,048
526
169
8
0
318,128
11
W
Hera
10,833
516
172
8
0
410,773
3
W
Sylvanus
9,792
466
36
2
0
377,878
7
L
Atlas
10,104
481
50
2
0
396,012
3
L
Awilix
8,737
416
109
5
0
512,555
1
W
Cernunnos
10,704
510
163
8
0
373,797
3
L
Agni
10,746
512
157
7
0
392,473
2
W
Thanatos
10,215
486
117
6
0
435,745
9
L
Achilles
9,810
467
153
7
0
372,282
6
L
Neith
9,955
474
157
7
0
388,803
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role