Player Matchup

Morgan Le Fay
Morgan Le Fay
Arsenical_Eneon
Morgan Le Fay
Level 123
God Stats
21W - 16L
1,630 SR
Queue Stats
75W - 73L
1,580 Elo+
Solo
Tyr
Tyr
HeWhoDefies4767
Tyr
Level 144
God Stats
5W - 8L
1,304 SR
Queue Stats
67W - 76L
1,525 Elo+
Solo
Artio
Artio
PlumpRat
Artio
Level 69
God Stats
9W - 7L
1,558 SR
Queue Stats
46W - 69L
1,443 Elo+
Party 1
Neith
Neith
Slateport
Neith
Level 160
God Stats
12W - 4L
1,755 SR
Queue Stats
311W - 269L
1,647 Elo+
Solo
Discordia
Discordia
daddyflapjak
Discordia
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 74L
1,471 Elo+
Party 1
Team Averages
Level 117
1,550 SR
1,533 Elo+

VS

Team Averages
Level 98
1,453 SR
1,486 Elo+
Gilgamesh
Gilgamesh
ChimeraBullets
Gilgamesh
Level 102
God Stats
3W - 7L
1,539 SR
Queue Stats
57W - 81L
1,485 Elo+
Party 3
Sol
Sol
Milky Suu
Sol
Level 145
God Stats
1W - 5L
1,205 SR
Queue Stats
393W - 373L
1,548 Elo+
Party 2
Loki
Loki
Setback Aiden
Loki
Level 13
God Stats
0W - 1L
1,522 SR
Queue Stats
7W - 13L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
Warzinna
Cthulhu
Level 69
God Stats
17W - 23L
1,447 SR
Queue Stats
51W - 67L
1,498 Elo+
Party 3
Ullr
Ullr
xAuku
Ullr
Level 160
God Stats
60W - 77L
1,550 SR
Queue Stats
546W - 508L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Arsenical_Eneon
Morgan Le Fay
16
2 / 0 / 4
9,379
670
7,369
5,167
2,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
3 / 0 / 10
9,702
693
12,732
13,665
13,979
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artio
PlumpRat
Artio
17
4 / 1 / 12
10,142
724
8,467
14,876
11,040
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Slateport
Neith
18
7 / 2 / 9
10,931
781
28,260
14,912
7,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
daddyflapjak
Discordia
16
4 / 1 / 8
9,539
681
14,692
8,226
3,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChimeraBullets
Gilgamesh
14
0 / 2 / 2
9,127
652
6,070
12,542
9,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 4 / 1
9,198
657
14,006
16,417
5,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 8 / 0
8,125
580
4,590
15,771
5,975
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Warzinna
Cthulhu
14
0 / 5 / 1
8,926
638
9,756
23,535
18,635
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
xAuku
Ullr
18
3 / 1 / 1
10,436
745
8,062
12,562
5,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
9
20
Kills
4
4
Deaths
20
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Arsenical_Eneon
Morgan Le Fay
2
0
4
4
L
Gilgamesh
ChimeraBullets
Gilgamesh
0
2
2
0.5
W
3
0
10
8
L
1
4
1
0.38
W
Artio
PlumpRat
Artio
4
1
12
10
L
0
8
0
0
W
Neith
Slateport
Neith
7
2
9
5.75
L
Cthulhu
Warzinna
Cthulhu
0
5
1
0.1
W
Discordia
daddyflapjak
Discordia
4
1
8
8
L
Ullr
xAuku
Ullr
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,520
Damage
42,484
56,846
Taken
80,827
38,911
Mitigated
45,149
16,804
Healing
20,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Arsenical_Eneon
Morgan Le Fay
7,369
718
140
1,271
5,167
2,476
583
1,621
3,546
31,335
0
L
Gilgamesh
ChimeraBullets
Gilgamesh
6,070
1,786
1,493
3,305
12,542
9,240
0
4,862
7,464
0
16,423
W
12,732
2,166
0
4,364
13,665
13,979
0
4,160
9,505
0
24,269
L
14,006
4,936
0
7,004
16,417
5,523
82
6,849
9,097
40,838
0
W
Artio
PlumpRat
Artio
8,467
725
2,108
4,675
14,876
11,040
52
5,889
8,987
25,296
0
L
4,590
1,975
0
442
15,771
5,975
0
6,303
9,284
0
16,644
W
Neith
Slateport
Neith
28,260
14,456
0
2,889
14,912
7,549
929
7,327
7,585
0
67,225
L
Cthulhu
Warzinna
Cthulhu
9,756
511
2,053
3,510
23,535
18,635
0
7,285
15,933
25,421
0
W
Discordia
daddyflapjak
Discordia
14,692
590
184
1,173
8,226
3,867
54
4,765
3,461
28,930
0
L
Ullr
xAuku
Ullr
8,062
2,820
0
2,538
12,562
5,776
0
3,831
8,521
0
49,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,693
Gold Earned
45,812
260
Minions Killed
232
0
Camps Cleared
0
1,401,518
Distance Traveled
1,348,332
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,379
670
61
4
0
215,960
2
L
Gilgamesh
9,127
652
27
2
0
300,394
4
W
Tyr
9,702
693
35
3
0
311,654
0
L
Sol
9,198
657
64
5
0
260,945
1
W
Artio
10,142
724
33
2
0
304,428
0
L
Loki
8,125
580
21
2
0
267,055
0
W
Neith
10,931
781
99
7
0
270,782
2
L
Cthulhu
8,926
638
26
2
0
275,285
3
W
Discordia
9,539
681
32
2
0
298,694
0
L
Ullr
10,436
745
94
7
0
244,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role