Player Matchup

Thor
Thor
Flaminstar0607
Thor
Level 81
God Stats
2W - 0L
1,251 SR
Queue Stats
233W - 249L
1,442 Elo+
Party 1
Skadi
Skadi
FlexOffender773
Skadi
Level 82
God Stats
35W - 33L
1,482 SR
Queue Stats
237W - 240L
1,468 Elo+
Party 1
Mercury
Mercury
Indyboy Rox
Mercury
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 96L
1,354 Elo+
Party 1
Merlin
Merlin
Nyx_Nate
Merlin
Level 104
God Stats
9W - 14L
1,385 SR
Queue Stats
107W - 109L
1,389 Elo+
Party 3
Cthulhu
Cthulhu
ZmokeDj
Cthulhu
Level 27
God Stats
16W - 16L
1,465 SR
Queue Stats
28W - 41L
1,340 Elo+
Party 3
Team Averages
Level 68
1,417 SR
1,399 Elo+

VS

Team Averages
Level 44
1,422 SR
1,356 Elo+
Hera
Hera
Cluckels
Hera
Level 54
God Stats
7W - 5L
1,589 SR
Queue Stats
46W - 55L
1,444 Elo+
Party 2
Gilgamesh
Gilgamesh
FaitalEnder
Gilgamesh
Level 29
God Stats
0W - 4L
1,147 SR
Queue Stats
12W - 26L
1,286 Elo+
Party 2
Danzaburou
Danzaburou
PastelVinyl08
Danzaburou
Level 30
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 14L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
TheClawBoisvert
Cthulhu
Level 66
God Stats
1W - 3L
1,376 SR
Queue Stats
73W - 88L
1,348 Elo+
Solo
Da Ji
Da Ji
XbotOnXbox
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 31L
1,380 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 0 / 1
9,882
449
5,807
9,963
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

20
14 / 2 / 4
13,218
601
23,978
17,422
7,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
Indyboy Rox
Mercury
17
3 / 5 / 4
11,220
510
9,450
20,269
8,397
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Nyx_Nate
Merlin
17
6 / 6 / 3
11,528
524
13,426
14,574
6,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
ZmokeDj
Cthulhu
14
2 / 1 / 3
9,768
444
7,884
14,874
14,214
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
17
7 / 5 / 2
11,317
514
12,164
13,747
5,154
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
FaitalEnder
Gilgamesh
16
1 / 4 / 1
10,543
479
8,717
21,448
20,796
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
PastelVinyl08
Danzaburou
14
0 / 9 / 4
9,104
414
8,567
22,729
7,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 1 / 0
6,577
299
1,802
4,272
2,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Da Ji
17
5 / 7 / 3
11,237
511
11,331
22,772
10,448
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
26
Kills
13
14
Deaths
26
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hera
7
5
2
1.6
L
Gilgamesh
FaitalEnder
Gilgamesh
1
4
1
0.38
W
1
0
1
1.5
W
14
2
4
8
W
Mercury
Indyboy Rox
Mercury
3
5
4
1
W
Merlin
Nyx_Nate
Merlin
6
6
3
1.25
L
Danzaburou
PastelVinyl08
Danzaburou
0
9
4
0.22
L
0
1
0
0
L
Da Ji
5
7
3
0.93
W
Cthulhu
ZmokeDj
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,545
Damage
42,581
77,102
Taken
84,968
43,189
Mitigated
46,671
16,296
Healing
19,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
12,164
4,323
0
2,429
13,747
5,154
1,085
5,228
8,519
100,269
0
L
Gilgamesh
FaitalEnder
Gilgamesh
8,717
2,213
0
5,808
21,448
20,796
0
4,391
16,299
0
71,581
W
5,807
1,895
0
1,569
9,963
7,156
0
0
9,963
0
49,355
W
23,978
11,593
0
3,998
17,422
7,171
6,049
2,825
14,494
0
100,466
W
Mercury
Indyboy Rox
Mercury
9,450
4,501
0
3,619
20,269
8,397
0
2,838
17,431
0
112,815
W
Merlin
Nyx_Nate
Merlin
13,426
877
349
4,020
14,574
6,251
2,471
5,801
8,773
78,627
0
L
Danzaburou
PastelVinyl08
Danzaburou
8,567
2,192
0
4,474
22,729
7,720
829
6,261
16,468
0
48,519
L
1,802
134
105
1,197
4,272
2,553
0
746
3,526
12,697
0
L
Da Ji
11,331
2,857
0
5,964
22,772
10,448
0
5,220
17,420
0
73,498
W
Cthulhu
ZmokeDj
Cthulhu
7,884
622
252
2,489
14,874
14,214
256
2,162
12,475
35,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,616
Gold Earned
48,778
519
Minions Killed
492
0
Camps Cleared
0
1,866,738
Distance Traveled
1,591,618
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
11,317
514
153
7
0
320,470
5
L
Gilgamesh
10,543
479
148
7
0
405,358
2
W
Thor
9,882
449
87
4
0
258,313
0
W
Skadi
13,218
601
127
6
0
391,097
2
W
Mercury
11,220
510
142
6
0
462,602
0
W
Merlin
11,528
524
116
5
0
334,581
4
L
Danzaburou
9,104
414
63
3
0
348,816
0
L
Cthulhu
6,577
299
20
1
0
105,914
0
L
Da Ji
11,237
511
108
5
0
411,060
2
W
Cthulhu
9,768
444
47
2
0
420,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role