Player Matchup

Fenrir
Fenrir
Adrift Soul
Fenrir
Level 158
God Stats
6W - 3L
1,702 SR
Queue Stats
168W - 154L
1,563 Elo+
Party 1
Scylla
Scylla
EarlessBuffalo7
Scylla
Level 147
God Stats
2W - 1L
1,394 SR
Queue Stats
92W - 90L
1,513 Elo+
Party 1
Horus
Horus
PedrobearS
Horus
Level 154
God Stats
1W - 2L
1,234 SR
Queue Stats
18W - 37L
1,340 Elo+
Solo
Chiron
Chiron
amerilicious
Chiron
Level 126
God Stats
6W - 3L
1,608 SR
Queue Stats
92W - 96L
1,504 Elo+
Party 1
King Arthur
King Arthur
o MistGun o
King Arthur
Level 156
God Stats
1W - 2L
1,619 SR
Queue Stats
152W - 137L
1,546 Elo+
Party 1
Team Averages
Level 148
1,511 SR
1,493 Elo+

VS

Team Averages
Level 106
1,527 SR
1,438 Elo+
Nike
Nike
Chrisfusky
Nike
Level 123
God Stats
37W - 44L
1,484 SR
Queue Stats
102W - 142L
1,394 Elo+
Solo
Rama
Rama
Had3s1223
Rama
Level 78
God Stats
0W - 1L
1,436 SR
Queue Stats
11W - 13L
1,464 Elo+
Solo
Maui
Maui
MrMunkk
Maui
Level 105
God Stats
1W - 1L
1,725 SR
Queue Stats
16W - 16L
1,516 Elo+
Party 2
Artemis
Artemis
Reno_Impulse
Artemis
Level 126
God Stats
1W - 2L
1,616 SR
Queue Stats
29W - 31L
1,487 Elo+
Party 2
Janus
Janus
lakas_ray
Janus
Level 99
God Stats
1W - 1L
1,373 SR
Queue Stats
10W - 23L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
13 / 2 / 3
12,698
794
17,117
19,361
12,170
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 2 / 8
10,713
670
13,391
8,566
4,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
16
1 / 3 / 7
9,933
621
7,548
18,568
23,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chiron
19
6 / 1 / 13
11,739
734
16,333
16,114
9,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
o MistGun o
King Arthur
19
3 / 0 / 14
11,575
723
21,636
23,735
31,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 5 / 1
10,386
649
9,500
21,878
19,624
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
17
1 / 7 / 4
10,163
635
10,406
21,550
9,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Maui
MrMunkk
Maui
16
0 / 3 / 6
10,229
639
4,974
20,464
25,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
Reno_Impulse
Artemis
17
0 / 5 / 4
10,430
652
16,715
15,223
7,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
lakas_ray
Janus
18
4 / 5 / 2
11,593
725
20,146
12,831
6,581
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
25
25
Kills
8
8
Deaths
25
45
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
13
2
3
7.25
L
3
5
1
0.7
W
2
2
8
3
L
Rama
1
7
4
0.43
L
Maui
MrMunkk
Maui
0
3
6
1
W
Horus
1
3
7
1.5
L
Artemis
Reno_Impulse
Artemis
0
5
4
0.4
W
Chiron
6
1
13
12.5
L
Janus
lakas_ray
Janus
4
5
2
1
W
King Arthur
o MistGun o
King Arthur
3
0
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,025
Damage
61,741
86,344
Taken
91,946
81,700
Mitigated
68,049
16,791
Healing
13,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
17,117
5,710
0
3,745
19,361
12,170
0
5,181
14,180
0
49,362
L
9,500
1,277
755
2,401
21,878
19,624
1,048
3,157
18,290
0
42,411
W
13,391
524
0
1,009
8,566
4,450
619
1,782
6,784
35,179
0
L
Rama
10,406
7,028
0
3,519
21,550
9,501
350
3,125
17,904
0
36,868
L
Maui
MrMunkk
Maui
4,974
1,582
306
4,073
20,464
25,140
58
3,279
16,155
13,158
0
W
Horus
7,548
3,579
417
2,563
18,568
23,991
534
4,436
14,132
0
15,257
L
Artemis
Reno_Impulse
Artemis
16,715
9,760
0
1,542
15,223
7,203
1,642
1,619
13,095
0
50,288
W
Chiron
16,333
3,939
1,150
4,259
16,114
9,527
1,737
5,453
10,661
0
52,142
L
Janus
lakas_ray
Janus
20,146
803
0
628
12,831
6,581
138
2,211
10,361
51,395
0
W
King Arthur
o MistGun o
King Arthur
21,636
1,224
261
3,387
23,735
31,562
62
8,268
15,467
0
45,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,658
Gold Earned
52,801
275
Minions Killed
283
0
Camps Cleared
0
1,654,103
Distance Traveled
1,397,039
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,698
794
62
4
0
336,207
2
L
Nike
10,386
649
50
3
0
278,596
1
W
Scylla
10,713
670
64
4
0
341,383
2
L
Rama
10,163
635
74
5
0
252,750
0
L
Maui
10,229
639
25
2
0
287,600
2
W
Horus
9,933
621
28
2
0
299,999
0
L
Artemis
10,430
652
72
5
0
259,679
0
W
Chiron
11,739
734
73
5
0
309,725
1
L
Janus
11,593
725
62
4
0
318,414
0
W
King Arthur
11,575
723
48
3
0
366,789
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role