Player Matchup

Arachne
Arachne
MyOwnExecution
Arachne
Level 146
God Stats
2W - 3L
1,726 SR
Queue Stats
236W - 245L
1,457 Elo+
Party 3
Sylvanus
Sylvanus
MyOwnFatalityy
Sylvanus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Medusa
Medusa
MyOwnGrandpa
Medusa
Level 129
God Stats
2W - 1L
1,762 SR
Queue Stats
104W - 88L
1,550 Elo+
Party 3
Eset
Eset
MyOwnSacrifice
Eset
Level 146
God Stats
1W - 2L
1,493 SR
Queue Stats
115W - 91L
1,638 Elo+
Party 3
King Arthur
King Arthur
llmagmall
King Arthur
Level 144
God Stats
6W - 8L
1,554 SR
Queue Stats
366W - 338L
1,577 Elo+
Party 3
Team Averages
Level 119
1,607 SR
1,544 Elo+

VS

Team Averages
Level 87
1,626 SR
1,517 Elo+
Bacchus
Bacchus
 
Bacchus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Anihil8r
Medusa
Level 139
God Stats
4W - 0L
1,872 SR
Queue Stats
15W - 6L
1,516 Elo+
Party 2
Baron Samedi
Baron Samedi
Bossofhotsauce
Baron Samedi
Level 22
God Stats
5W - 1L
1,704 SR
Queue Stats
15W - 6L
1,516 Elo+
Party 2
Gilgamesh
Gilgamesh
DaffodilOwl5650
Gilgamesh
Level 128
God Stats
10W - 9L
1,556 SR
Queue Stats
64W - 56L
1,553 Elo+
Party 1
Fenrir
Fenrir
FrogMilker04
Fenrir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,054
505
376
7,238
2,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
7
1 / 1 / 0
4,801
480
1,269
5,355
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
8
0 / 4 / 1
4,640
464
1,521
7,351
2,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

9
0 / 3 / 0
5,348
535
2,727
5,763
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
llmagmall
King Arthur
9
0 / 3 / 0
5,304
530
5,011
9,221
6,720
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
3 / 0 / 6
6,440
644
4,068
6,525
6,572
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
Anihil8r
Medusa
11
4 / 0 / 1
6,451
645
5,707
4,366
1,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baron Samedi
Bossofhotsauce
Baron Samedi
11
3 / 0 / 1
6,061
606
4,713
4,016
1,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
DaffodilOwl5650
Gilgamesh
11
1 / 0 / 2
5,957
596
3,681
8,114
5,156
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
9
1 / 1 / 2
5,189
519
2,156
5,788
2,072
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
24
1
Kills
12
12
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
0
6
6
W
Medusa
Anihil8r
Medusa
4
0
1
4.5
W
Baron Samedi
Bossofhotsauce
Baron Samedi
3
0
1
3.5
W
Gilgamesh
DaffodilOwl5650
Gilgamesh
1
0
2
2
W
Fenrir
1
1
2
2
L
0
1
0
0
L
Sylvanus
1
1
0
1
L
Medusa
0
4
1
0.13
L
0
3
0
0
L
King Arthur
llmagmall
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,904
Damage
20,325
34,928
Taken
28,809
16,326
Mitigated
17,114
6,419
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,068
808
0
2,004
6,525
6,572
0
1,402
5,123
12,654
7,757
W
Medusa
Anihil8r
Medusa
5,707
2,617
0
3,365
4,366
1,508
350
442
3,924
0
42,267
W
Baron Samedi
Bossofhotsauce
Baron Samedi
4,713
524
95
1,420
4,016
1,806
720
1,662
2,354
42,518
0
W
Gilgamesh
DaffodilOwl5650
Gilgamesh
3,681
844
0
1,714
8,114
5,156
0
0
8,114
0
39,029
W
Fenrir
2,156
333
0
1,014
5,788
2,072
318
490
5,298
0
23,325
L
376
212
0
986
7,238
2,484
0
598
6,640
0
35,671
L
Sylvanus
1,269
807
66
764
5,355
2,466
0
1,650
3,705
12,494
0
L
Medusa
1,521
543
0
1,434
7,351
2,059
0
1,378
5,973
0
27,021
L
2,727
161
0
1,364
5,763
2,597
0
4,178
1,585
37,733
0
L
King Arthur
llmagmall
King Arthur
5,011
1,015
0
1,805
9,221
6,720
0
520
8,701
0
35,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,147
Gold Earned
30,098
262
Minions Killed
303
0
Camps Cleared
0
967,775
Distance Traveled
959,109
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,440
644
27
3
0
186,852
3
W
Medusa
6,451
645
75
8
0
186,272
3
W
Baron Samedi
6,061
606
91
9
0
166,590
5
W
Gilgamesh
5,957
596
65
7
0
195,649
2
W
Fenrir
5,189
519
45
5
0
223,746
0
L
Arachne
5,054
505
72
7
0
220,792
0
L
Sylvanus
4,801
480
16
2
0
195,656
0
L
Medusa
4,640
464
44
4
0
176,163
0
L
Eset
5,348
535
68
7
0
183,046
3
L
King Arthur
5,304
530
62
6
0
192,118
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role