Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bael69
Ah Muzen Cab
Level 76
God Stats
2W - 1L
1,531 SR
Queue Stats
22W - 30L
1,403 Elo+
Party 2
Horus
Horus
Caldeir
Horus
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,268 Elo+
Solo
Sol
Sol
Goter4
Sol
Level 50
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,384 Elo+
Solo
Cerberus
Cerberus
Kaltaz
Cerberus
Level 145
God Stats
3W - 0L
1,498 SR
Queue Stats
51W - 53L
1,486 Elo+
Party 2
Lancelot
Lancelot
Otaku4Dayz
Lancelot
Level 108
God Stats
2W - 1L
1,699 SR
Queue Stats
30W - 20L
1,553 Elo+
Solo
Team Averages
Level 95
1,545 SR
1,419 Elo+

VS

Team Averages
Level 99
1,537 SR
1,504 Elo+
Chiron
Chiron
CrownVIC7
Chiron
Level 125
God Stats
5W - 7L
1,453 SR
Queue Stats
122W - 129L
1,499 Elo+
Solo
Nu Wa
Nu Wa
MealyKhan
Nu Wa
Level 56
God Stats
18W - 22L
1,488 SR
Queue Stats
33W - 39L
1,481 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OGDOICK
Tsukuyomi
Level 128
God Stats
18W - 10L
1,653 SR
Queue Stats
28W - 22L
1,551 Elo+
Solo
Sol
Sol
YublianD
Sol
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 35L
1,441 Elo+
Solo
Izanami
Izanami
doomsweel99
Izanami
Level 119
God Stats
6W - 4L
1,591 SR
Queue Stats
68W - 54L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bael69
Ah Muzen Cab
20
9 / 4 / 18
16,251
1,161
31,229
29,920
12,096
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Horus
Caldeir
Horus
20
3 / 6 / 19
14,781
1,056
12,719
29,648
39,043
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sol
Goter4
Sol
20
8 / 4 / 16
16,553
1,182
39,980
28,313
13,384
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cerberus
Kaltaz
Cerberus
20
6 / 2 / 16
15,969
1,141
22,597
36,264
51,446
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Lancelot
Otaku4Dayz
Lancelot
20
9 / 7 / 11
15,508
1,108
36,218
32,707
20,479
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

81

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
CrownVIC7
Chiron
20
1 / 3 / 14
13,791
985
24,394
27,058
15,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Nu Wa
MealyKhan
Nu Wa
20
2 / 14 / 16
14,071
1,005
17,176
26,161
10,031
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
OGDOICK
Tsukuyomi
20
10 / 6 / 11
15,894
1,135
45,588
30,537
12,926
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

20
8 / 3 / 13
16,126
1,152
32,075
31,517
13,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
doomsweel99
Izanami
20
2 / 9 / 16
14,292
1,021
31,719
31,453
13,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
93
35
Kills
23
23
Deaths
35
80
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Bael69
Ah Muzen Cab
9
4
18
4.5
W
Horus
Caldeir
Horus
3
6
19
2.08
L
Chiron
CrownVIC7
Chiron
1
3
14
2.67
W
Sol
Goter4
Sol
8
4
16
4
W
Cerberus
Kaltaz
Cerberus
6
2
16
7
L
Nu Wa
MealyKhan
Nu Wa
2
14
16
0.71
L
Tsukuyomi
OGDOICK
Tsukuyomi
10
6
11
2.58
W
Lancelot
Otaku4Dayz
Lancelot
9
7
11
2.07
L
8
3
13
4.83
L
Izanami
doomsweel99
Izanami
2
9
16
1.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

142,743
Damage
150,952
156,852
Taken
146,726
136,448
Mitigated
66,156
48,219
Healing
30,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Bael69
Ah Muzen Cab
31,229
12,894
0
10,396
29,920
12,096
0
6,492
23,358
0
90,503
W
Horus
Caldeir
Horus
12,719
4,459
6,240
6,715
29,648
39,043
0
10,069
19,579
0
23,837
L
Chiron
CrownVIC7
Chiron
24,394
8,296
2,240
6,195
27,058
15,702
0
10,272
16,463
0
52,694
W
Sol
Goter4
Sol
39,980
15,654
0
12,410
28,313
13,384
0
7,971
20,342
76,739
4,134
W
Cerberus
Kaltaz
Cerberus
22,597
419
0
6,484
36,264
51,446
0
12,369
23,825
41,100
0
L
Nu Wa
MealyKhan
Nu Wa
17,176
4,628
0
260
26,161
10,031
0
10,381
15,780
33,571
0
L
Tsukuyomi
OGDOICK
Tsukuyomi
45,588
10,078
0
7,203
30,537
12,926
0
10,271
20,266
0
68,027
W
Lancelot
Otaku4Dayz
Lancelot
36,218
4,373
0
5,974
32,707
20,479
0
10,844
21,723
0
68,457
L
32,075
16,012
0
9,790
31,517
13,812
0
14,302
17,215
59,863
2,860
L
Izanami
doomsweel99
Izanami
31,719
20,783
0
4,506
31,453
13,685
0
15,214
16,239
0
68,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,062
Gold Earned
74,174
364
Minions Killed
342
9
Camps Cleared
9
1,457,913
Distance Traveled
1,358,747
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
16,251
1,161
132
9
0
274,527
0
W
Horus
14,781
1,056
24
2
1
273,688
2
L
Chiron
13,791
985
63
5
2
283,820
1
W
Sol
16,553
1,182
81
6
4
272,642
0
W
Cerberus
15,969
1,141
46
3
0
310,063
0
L
Nu Wa
14,071
1,005
36
3
1
238,431
0
L
Tsukuyomi
15,894
1,135
62
4
2
310,930
1
W
Lancelot
15,508
1,108
81
6
4
326,993
0
L
Sol
16,126
1,152
81
6
2
274,799
0
L
Izanami
14,292
1,021
100
7
2
250,767
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role