Player Matchup

Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
HungryCracka
Osiris
Level 159
God Stats
5W - 5L
1,546 SR
Queue Stats
301W - 307L
1,519 Elo+
Solo
Sun Wukong
Sun Wukong
SavedGalaxy
Sun Wukong
Level 139
God Stats
0W - 1L
1,130 SR
Queue Stats
48W - 48L
1,561 Elo+
Solo
Ullr
Ullr
chaves0511
Ullr
Level 81
God Stats
0W - 1L
1,266 SR
Queue Stats
3W - 4L
1,551 Elo+
Party 2
Cliodhna
Cliodhna
moyitafake
Cliodhna
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,551 Elo+
Party 2
Team Averages
Level 129
1,389 SR
1,536 Elo+

VS

Team Averages
Level 147
1,431 SR
1,538 Elo+
Sol
Sol
FullTimeFailure
Sol
Level 160
God Stats
3W - 2L
1,592 SR
Queue Stats
57W - 64L
1,487 Elo+
Party 1
Janus
Janus
Ghostranger101
Janus
Level 154
God Stats
1W - 0L
1,197 SR
Queue Stats
14W - 9L
1,619 Elo+
Party 1
Ne Zha
Ne Zha
IEALP
Ne Zha
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,552 Elo+
Solo
Zhong Kui
Zhong Kui
Illegally
Zhong Kui
Level 138
God Stats
2W - 4L
1,285 SR
Queue Stats
92W - 99L
1,620 Elo+
Solo
Ares
Ares
VonMuir
Ares
Level 160
God Stats
1W - 1L
1,583 SR
Queue Stats
16W - 28L
1,414 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
1 / 3 / 2
7,761
776
9,887
4,900
2,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
12
0 / 6 / 2
6,493
649
6,960
13,384
11,392
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
SavedGalaxy
Sun Wukong
13
4 / 4 / 1
7,372
737
6,845
13,589
20,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 4
7,088
709
6,380
9,653
4,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Cliodhna
moyitafake
Cliodhna
14
1 / 5 / 4
7,261
726
8,930
12,344
7,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 12
9,450
945
13,221
8,100
4,035
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

14
1 / 0 / 15
8,011
801
8,264
7,834
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ne Zha
IEALP
Ne Zha
15
3 / 1 / 12
8,326
833
10,456
11,823
6,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Zhong Kui
Illegally
Zhong Kui
17
9 / 3 / 12
10,318
1,032
11,788
12,574
11,285
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
VonMuir
Ares
13
3 / 3 / 13
8,664
866
5,590
14,002
20,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
87
7
Kills
23
23
Deaths
8
13
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
1
3
2
0.67
W
7
1
12
13
W
1
0
15
8.5
L
Osiris
0
6
2
0.17
W
Ne Zha
IEALP
Ne Zha
3
1
12
9
W
Zhong Kui
Illegally
Zhong Kui
9
3
12
5
L
Sun Wukong
SavedGalaxy
Sun Wukong
4
4
1
1.13
W
Ares
VonMuir
Ares
3
3
13
3.17
L
1
5
4
0.6
L
Cliodhna
moyitafake
Cliodhna
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,002
Damage
49,319
53,870
Taken
54,333
46,282
Mitigated
47,269
10,882
Healing
24,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
9,887
1,464
405
506
4,900
2,320
0
2,982
1,918
23,510
0
W
13,221
5,103
1,011
2,881
8,100
4,035
2,981
836
7,128
30,437
0
W
8,264
505
3,530
3,773
7,834
4,189
328
329
7,505
17,415
0
L
Osiris
6,960
2,037
590
1,643
13,384
11,392
0
9,189
4,154
0
10,853
W
Ne Zha
IEALP
Ne Zha
10,456
2,129
1,723
4,944
11,823
6,990
597
2,739
8,769
0
19,915
W
Zhong Kui
Illegally
Zhong Kui
11,788
1,103
772
3,711
12,574
11,285
173
2,493
9,899
25,448
0
L
Sun Wukong
SavedGalaxy
Sun Wukong
6,845
871
745
2,305
13,589
20,751
0
9,709
3,726
0
12,702
W
Ares
VonMuir
Ares
5,590
632
492
1,323
14,002
20,770
0
3,490
10,299
6,653
0
L
6,380
1,669
257
639
9,653
4,201
0
7,766
1,887
0
10,156
L
Cliodhna
moyitafake
Cliodhna
8,930
305
340
3,452
12,344
7,618
0
9,022
3,322
0
19,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,975
Gold Earned
44,769
94
Minions Killed
121
0
Camps Cleared
0
799,153
Distance Traveled
1,070,905
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
7,761
776
47
5
0
140,920
0
W
Sol
9,450
945
46
5
0
201,376
2
W
Janus
8,011
801
16
2
0
218,301
0
L
Osiris
6,493
649
7
1
0
144,682
0
W
Ne Zha
8,326
833
19
2
0
238,450
0
W
Zhong Kui
10,318
1,032
40
4
0
209,126
0
L
Sun Wukong
7,372
737
3
0
0
174,237
2
W
Ares
8,664
866
0
0
0
203,652
0
L
Ullr
7,088
709
11
1
0
151,682
0
L
Cliodhna
7,261
726
26
3
0
187,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role