Player Matchup

Yu Huang
Yu Huang
FishingLover317
Yu Huang
Level 109
God Stats
2W - 3L
1,513 SR
Queue Stats
103W - 111L
1,409 Elo+
Party 4
Amaterasu
Amaterasu
MikeLiterus69
Amaterasu
Level 17
God Stats
8W - 9L
1,429 SR
Queue Stats
8W - 13L
1,332 Elo+
Party 4
Artio
Artio
ZKAB2
Artio
Level 67
God Stats
1W - 2L
1,531 SR
Queue Stats
148W - 175L
1,404 Elo+
Party 3
Ne Zha
Ne Zha
iCaptainJax
Ne Zha
Level 119
God Stats
1W - 1L
1,750 SR
Queue Stats
101W - 101L
1,477 Elo+
Party 3
Medusa
Medusa
yeyejuiceboy
Medusa
Level 15
God Stats
1W - 5L
1,201 SR
Queue Stats
6W - 14L
1,248 Elo+
Party 3
Team Averages
Level 65
1,485 SR
1,374 Elo+

VS

Team Averages
Level 56
1,533 SR
1,403 Elo+
Bellona
Bellona
AJDark15
Bellona
Level 46
God Stats
14W - 8L
1,640 SR
Queue Stats
71W - 75L
1,456 Elo+
Party 2
Maui
Maui
BallisticWings
Maui
Level 65
God Stats
3W - 1L
1,609 SR
Queue Stats
72W - 79L
1,437 Elo+
Party 1
Neith
Neith
Isbrid117
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,317 Elo+
Party 1
Chronos
Chronos
ShinobiSG10
Chronos
Level 89
God Stats
5W - 1L
1,705 SR
Queue Stats
109W - 123L
1,456 Elo+
Party 2
Tsukuyomi
Tsukuyomi
brooxe
Tsukuyomi
Level 69
God Stats
2W - 2L
1,213 SR
Queue Stats
37W - 48L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
10
2 / 2 / 0
5,791
526
1,991
7,218
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
MikeLiterus69
Amaterasu
9
0 / 2 / 0
5,196
472
762
7,885
3,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Artio
ZKAB2
Artio
8
0 / 3 / 1
4,825
439
3,341
9,200
7,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
10
0 / 2 / 2
5,582
507
4,307
8,682
3,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
8
0 / 3 / 1
4,676
425
4,496
7,181
2,108
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AJDark15
Bellona
11
1 / 0 / 3
6,640
604
3,693
3,976
3,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 0 / 5
5,405
491
2,986
10,034
7,025
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
Isbrid117
Neith
9
4 / 0 / 2
6,093
554
7,261
4,377
1,284
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
ShinobiSG10
Chronos
11
2 / 1 / 2
6,467
588
5,667
7,159
2,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
brooxe
Tsukuyomi
10
5 / 1 / 2
6,263
569
5,264
6,175
2,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
12
12
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bellona
AJDark15
Bellona
1
0
3
2.5
W
0
0
5
2.5
L
Yu Huang
2
2
0
1
W
Neith
Isbrid117
Neith
4
0
2
5
L
Amaterasu
MikeLiterus69
Amaterasu
0
2
0
0
W
Chronos
ShinobiSG10
Chronos
2
1
2
3
L
Artio
ZKAB2
Artio
0
3
1
0.17
W
Tsukuyomi
brooxe
Tsukuyomi
5
1
2
6
L
Ne Zha
0
2
2
0.5
L
Medusa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,897
Damage
24,871
40,166
Taken
31,721
18,574
Mitigated
16,472
9,477
Healing
8,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AJDark15
Bellona
3,693
962
0
1,978
3,976
3,560
647
0
3,976
0
39,111
W
2,986
506
524
2,072
10,034
7,025
0
1,246
8,456
23,664
1,342
L
Yu Huang
1,991
82
0
1,928
7,218
2,567
135
3,680
3,538
31,992
0
W
Neith
Isbrid117
Neith
7,261
3,516
0
2,308
4,377
1,284
0
1,280
2,845
0
26,171
L
Amaterasu
MikeLiterus69
Amaterasu
762
183
0
2,523
7,885
3,168
1,045
453
7,432
0
23,086
W
Chronos
ShinobiSG10
Chronos
5,667
1,867
113
737
7,159
2,461
1,476
1,575
5,536
46,202
0
L
Artio
ZKAB2
Artio
3,341
550
651
1,988
9,200
7,602
0
1,310
7,890
22,133
0
W
Tsukuyomi
brooxe
Tsukuyomi
5,264
1,126
0
502
6,175
2,142
40
587
5,576
0
28,393
L
Ne Zha
4,307
1,500
0
1,007
8,682
3,129
0
1,534
7,148
0
35,151
L
Medusa
4,496
1,714
0
1,380
7,181
2,108
0
1,289
5,892
0
22,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
30,868
253
Minions Killed
284
0
Camps Cleared
0
1,032,110
Distance Traveled
1,046,930
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,640
604
87
8
0
239,323
3
W
Maui
5,405
491
33
3
0
174,247
1
L
Yu Huang
5,791
526
51
5
0
185,383
0
W
Neith
6,093
554
48
4
0
175,808
0
L
Amaterasu
5,196
472
51
5
0
208,715
0
W
Chronos
6,467
588
72
7
0
217,975
2
L
Artio
4,825
439
47
4
0
207,421
0
W
Tsukuyomi
6,263
569
44
4
0
239,577
2
L
Ne Zha
5,582
507
66
6
0
229,107
1
L
Medusa
4,676
425
38
3
0
201,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role