Player Matchup

Atlas
Atlas
 
Atlas
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Shinsetsuuu
Anhur
Level 25
God Stats
11W - 1L
1,772 SR
Queue Stats
50W - 10L
1,718 Elo+
Party 1
Bakasura
Bakasura
emetparty
Bakasura
Level 160
God Stats
12W - 0L
1,763 SR
Queue Stats
249W - 131L
1,699 Elo+
Party 1
Team Averages
Level 97
1,678 SR
1,639 Elo+

VS

Team Averages
Level 91
1,478 SR
1,438 Elo+
Yu Huang
Yu Huang
Brent_Blackstone
Yu Huang
Level 89
God Stats
7W - 6L
1,448 SR
Queue Stats
113W - 161L
1,415 Elo+
Party 2
Amaterasu
Amaterasu
IIbestofdabestII
Amaterasu
Level 116
God Stats
0W - 1L
1,608 SR
Queue Stats
29W - 25L
1,489 Elo+
Solo
Geb
Geb
Overkill0913
Geb
Level 69
God Stats
20W - 39L
1,378 SR
Queue Stats
145W - 209L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
2 / 1 / 9
8,384
838
6,693
10,197
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

14
8 / 0 / 3
8,525
853
10,988
9,127
3,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bakasura
emetparty
Bakasura
12
1 / 0 / 10
7,923
792
9,579
10,758
8,806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
6,381
638
7,819
8,073
2,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
10
1 / 3 / 0
6,345
635
5,995
11,441
7,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 4 / 1
6,588
659
5,062
12,188
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
3
11
Kills
1
1
Deaths
11
22
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
2
1
9
6.5
L
0
4
1
0.13
L
Amaterasu
1
3
0
0.33
L
0
4
1
0.13
W
8
0
3
9.5
W
Bakasura
emetparty
Bakasura
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,260
Damage
18,876
30,082
Taken
31,702
21,733
Mitigated
17,551
13,378
Healing
5,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
6,693
2,472
0
3,383
10,197
8,945
246
4,819
5,378
18,301
0
L
7,819
1,601
0
1,204
8,073
2,576
116
1,416
6,387
28,103
0
L
Amaterasu
5,995
2,574
0
2,484
11,441
7,639
0
3,113
7,299
0
25,626
L
5,062
571
0
1,771
12,188
7,336
0
2,170
8,978
13,936
0
W
10,988
6,780
0
4,448
9,127
3,982
811
3,920
5,207
0
33,903
W
Bakasura
emetparty
Bakasura
9,579
6,243
0
5,547
10,758
8,806
674
4,386
6,372
0
29,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,832
Gold Earned
19,314
134
Minions Killed
104
0
Camps Cleared
0
608,638
Distance Traveled
537,611
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,384
838
15
2
0
189,496
0
L
Yu Huang
6,381
638
44
4
0
155,697
0
L
Amaterasu
6,345
635
40
4
0
197,675
3
L
Geb
6,588
659
20
2
0
184,239
0
W
Anhur
8,525
853
64
6
0
197,056
3
W
Bakasura
7,923
792
55
6
0
222,086
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role