Player Matchup

Baron Samedi
Baron Samedi
C0ZyFarT
Baron Samedi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 13L
1,505 Elo+
Party 1
Ares
Ares
Intensebug
Ares
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 66L
1,493 Elo+
Party 1
Chernobog
Chernobog
WeepiestHorse43
Chernobog
Level 124
God Stats
2W - 1L
1,462 SR
Queue Stats
96W - 102L
1,422 Elo+
Solo
Ah Puch
Ah Puch
undercookedbeef_
Ah Puch
Level 107
God Stats
2W - 0L
1,682 SR
Queue Stats
36W - 37L
1,452 Elo+
Solo
Tsukuyomi
Tsukuyomi
urAnisPunisher
Tsukuyomi
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 16L
1,776 Elo+
Solo
Team Averages
Level 79
1,529 SR
1,530 Elo+

VS

Team Averages
Level 117
1,588 SR
1,438 Elo+
Cupid
Cupid
Joke_Reb
Cupid
Level 143
God Stats
0W - 1L
1,781 SR
Queue Stats
59W - 77L
1,403 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Sterben755
Kumbhakarna
Level 128
God Stats
0W - 3L
1,159 SR
Queue Stats
57W - 72L
1,412 Elo+
Party 2
Xbalanque
Xbalanque
Thatoneguy2332
Xbalanque
Level 120
God Stats
3W - 1L
1,892 SR
Queue Stats
101W - 94L
1,485 Elo+
Party 3
Sol
Sol
xViCi0USx
Sol
Level 127
God Stats
6W - 2L
1,839 SR
Queue Stats
152W - 135L
1,474 Elo+
Party 3
Loki
Loki
xxxDarkFrostxxx
Loki
Level 68
God Stats
1W - 6L
1,270 SR
Queue Stats
253W - 293L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
C0ZyFarT
Baron Samedi
19
6 / 1 / 15
11,217
801
12,629
12,241
8,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
2 / 2 / 18
10,975
784
6,657
21,474
28,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chernobog
WeepiestHorse43
Chernobog
19
10 / 2 / 13
12,134
867
15,865
15,515
10,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 2 / 20
10,309
736
18,295
13,338
8,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tsukuyomi
urAnisPunisher
Tsukuyomi
17
6 / 4 / 12
10,671
762
12,968
18,420
11,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Joke_Reb
Cupid
13
2 / 6 / 3
8,793
628
7,659
13,551
6,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
Sterben755
Kumbhakarna
15
2 / 6 / 8
9,451
675
8,653
18,158
26,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
Thatoneguy2332
Xbalanque
19
4 / 4 / 4
11,001
786
18,241
12,702
6,123
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

18
1 / 3 / 6
9,800
700
17,607
10,735
4,967
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 6
9,320
666
9,479
14,713
6,712
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
38
26
Kills
11
11
Deaths
26
78
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
C0ZyFarT
Baron Samedi
6
1
15
13.5
W
2
2
18
5.5
L
Cupid
Joke_Reb
Cupid
2
6
3
0.58
L
Kumbhakarna
Sterben755
Kumbhakarna
2
6
8
1
L
Xbalanque
Thatoneguy2332
Xbalanque
4
4
4
1.5
W
Chernobog
WeepiestHorse43
Chernobog
10
2
13
8.25
W
2
2
20
6
W
Tsukuyomi
urAnisPunisher
Tsukuyomi
6
4
12
3
L
1
3
6
1.33
L
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,414
Damage
61,639
80,988
Taken
69,859
67,688
Mitigated
51,068
31,847
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
C0ZyFarT
Baron Samedi
12,629
584
6,096
2,789
12,241
8,985
1,360
5,139
7,102
28,344
0
W
6,657
406
2,948
3,425
21,474
28,359
990
6,454
15,020
12,919
0
L
Cupid
Joke_Reb
Cupid
7,659
2,663
1,800
3,538
13,551
6,515
0
7,235
6,316
0
11,618
L
Kumbhakarna
Sterben755
Kumbhakarna
8,653
695
1,497
1,996
18,158
26,751
497
8,436
9,722
15,619
0
L
Xbalanque
Thatoneguy2332
Xbalanque
18,241
6,291
269
2,584
12,702
6,123
1,704
7,057
5,645
0
40,011
W
Chernobog
WeepiestHorse43
Chernobog
15,865
10,966
1,326
4,009
15,515
10,088
2,698
6,265
9,250
0
37,589
W
18,295
926
1,591
3,998
13,338
8,613
1,253
4,237
9,101
39,267
0
W
Tsukuyomi
urAnisPunisher
Tsukuyomi
12,968
4,072
1,168
4,497
18,420
11,643
1,296
4,165
14,255
0
25,598
L
17,607
6,212
1,859
3,574
10,735
4,967
2,287
6,752
3,983
36,909
0
L
9,479
1,273
369
1,884
14,713
6,712
0
8,101
6,612
0
18,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,306
Gold Earned
48,365
155
Minions Killed
182
0
Camps Cleared
0
1,283,286
Distance Traveled
1,140,893
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,217
801
44
3
0
259,607
3
W
Ares
10,975
784
12
1
0
264,354
2
L
Cupid
8,793
628
14
1
0
195,324
1
L
Kumbhakarna
9,451
675
12
1
0
242,788
1
L
Xbalanque
11,001
786
79
6
0
227,301
0
W
Chernobog
12,134
867
40
3
0
241,899
0
W
Ah Puch
10,309
736
36
3
0
248,483
1
W
Tsukuyomi
10,671
762
23
2
0
268,943
0
L
Sol
9,800
700
60
4
0
230,803
0
L
Loki
9,320
666
17
1
0
244,677
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role