Player Matchup

Xbalanque
Xbalanque
HighestMarx
Xbalanque
Level 67
God Stats
2W - 0L
1,801 SR
Queue Stats
34W - 38L
1,395 Elo+
Solo
Hachiman
Hachiman
JJtRED
Hachiman
Level 128
God Stats
1W - 0L
1,232 SR
Queue Stats
45W - 36L
1,498 Elo+
Party 2
Danzaburou
Danzaburou
ShadyNukes
Danzaburou
Level 27
God Stats
1W - 0L
1,473 SR
Queue Stats
15W - 11L
1,488 Elo+
Party 2
Cernunnos
Cernunnos
ShadySuitz
Cernunnos
Level 105
God Stats
1W - 1L
1,216 SR
Queue Stats
28W - 26L
1,443 Elo+
Party 2
Skadi
Skadi
Sylvar93
Skadi
Level 129
God Stats
4W - 3L
1,558 SR
Queue Stats
48W - 42L
1,481 Elo+
Party 2
Team Averages
Level 91
1,456 SR
1,461 Elo+

VS

Team Averages
Level 54
1,458 SR
1,354 Elo+
Shiva
Shiva
 
Shiva
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
DuskFox075
Fenrir
Level 7
God Stats
1W - 3L
1,351 SR
Queue Stats
1W - 8L
1,135 Elo+
Party 3
Fafnir
Fafnir
PiousOsiris
Fafnir
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 18L
1,257 Elo+
Party 3
Sol
Sol
cyberheaux
Sol
Level 44
God Stats
16W - 22L
1,437 SR
Queue Stats
35W - 44L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
HighestMarx
Xbalanque
9
1 / 0 / 4
5,386
539
4,640
5,065
1,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
JJtRED
Hachiman
11
4 / 1 / 5
6,499
650
6,920
6,409
2,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
ShadyNukes
Danzaburou
9
0 / 1 / 2
4,837
484
1,700
4,874
1,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
ShadySuitz
Cernunnos
11
4 / 0 / 1
6,705
671
5,495
5,841
2,021
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Skadi
Sylvar93
Skadi
12
7 / 0 / 4
7,256
726
4,175
3,839
1,272
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
0 / 3 / 0
5,447
545
3,833
7,280
3,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
 
Izanami
8
0 / 2 / 1
4,682
468
2,053
5,888
1,601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
DuskFox075
Fenrir
7
0 / 6 / 1
4,454
445
2,005
8,087
2,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Fafnir
8
0 / 1 / 1
4,645
465
2,436
7,803
5,461
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 4 / 0
5,117
512
1,626
6,270
2,155
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
16
Kills
1
2
Deaths
16
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
3
0
0
L
Izanami
 
Izanami
0
2
1
0.25
L
Fenrir
DuskFox075
Fenrir
0
6
1
0.08
W
Xbalanque
HighestMarx
Xbalanque
1
0
4
3
W
Hachiman
JJtRED
Hachiman
4
1
5
6.5
L
Fafnir
0
1
1
0.5
W
Danzaburou
ShadyNukes
Danzaburou
0
1
2
1
W
Cernunnos
ShadySuitz
Cernunnos
4
0
1
4.5
W
Skadi
Sylvar93
Skadi
7
0
4
9
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,930
Damage
11,953
26,028
Taken
35,328
8,529
Mitigated
15,603
12,215
Healing
7,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
3,833
1,059
0
1,982
7,280
3,771
0
0
7,280
0
35,891
L
Izanami
 
Izanami
2,053
1,044
0
1,494
5,888
1,601
0
0
5,888
0
32,660
L
Fenrir
DuskFox075
Fenrir
2,005
535
0
334
8,087
2,615
148
0
8,087
0
16,699
W
Xbalanque
HighestMarx
Xbalanque
4,640
1,957
0
2,710
5,065
1,455
1,521
695
4,231
0
30,916
W
Hachiman
JJtRED
Hachiman
6,920
3,370
0
3,642
6,409
2,341
696
2,063
4,266
0
37,338
L
Fafnir
2,436
557
119
2,205
7,803
5,461
0
0
7,803
14,217
0
W
Danzaburou
ShadyNukes
Danzaburou
1,700
1,012
0
1,478
4,874
1,440
797
656
4,031
0
20,274
W
Cernunnos
ShadySuitz
Cernunnos
5,495
2,570
0
3,675
5,841
2,021
0
0
5,461
0
42,608
W
Skadi
Sylvar93
Skadi
4,175
1,294
0
710
3,839
1,272
0
144
3,695
0
49,202
L
1,626
449
0
1,045
6,270
2,155
0
0
6,270
17,407
2,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,683
Gold Earned
24,345
324
Minions Killed
227
0
Camps Cleared
0
971,475
Distance Traveled
824,579
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,447
545
78
8
0
180,265
0
L
Izanami
4,682
468
69
7
0
164,987
3
L
Fenrir
4,454
445
29
3
0
157,918
0
W
Xbalanque
5,386
539
56
6
0
184,780
2
W
Hachiman
6,499
650
64
6
0
181,489
2
L
Fafnir
4,645
465
22
2
0
172,953
2
W
Danzaburou
4,837
484
29
3
0
197,424
3
W
Cernunnos
6,705
671
78
8
0
188,777
1
W
Skadi
7,256
726
97
10
0
219,005
2
L
Sol
5,117
512
29
3
0
148,456
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role