Player Matchup

Terra
Terra
BigRaccoono
Terra
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
482W - 470L
1,582 Elo+
Party 1
Thor
Thor
DamienIsLoose
Thor
Level 16
God Stats
1W - 1L
1,687 SR
Queue Stats
25W - 16L
1,671 Elo+
Party 1
Thanatos
Thanatos
Lockymydotbud
Thanatos
Level 96
God Stats
19W - 10L
1,675 SR
Queue Stats
373W - 379L
1,461 Elo+
Party 4
Ymir
Ymir
MehLuhDee
Ymir
Level 140
God Stats
2W - 9L
1,487 SR
Queue Stats
415W - 363L
1,653 Elo+
Party 1
Kukulkan
Kukulkan
odeff
Kukulkan
Level 7
God Stats
0W - 2L
1,292 SR
Queue Stats
2W - 4L
1,379 Elo+
Party 4
Team Averages
Level 75
1,528 SR
1,549 Elo+

VS

Team Averages
Level 94
1,480 SR
1,567 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
Deathgamer45426
Maui
Level 128
God Stats
3W - 2L
1,754 SR
Queue Stats
87W - 72L
1,508 Elo+
Party 3
Nu Wa
Nu Wa
JulioBrasil1
Nu Wa
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,608 Elo+
Party 2
Sun Wukong
Sun Wukong
Th3AC
Sun Wukong
Level 160
God Stats
1W - 1L
1,392 SR
Queue Stats
16W - 6L
1,749 Elo+
Party 3
Kali
Kali
Wait3rMalone
Kali
Level 26
God Stats
1W - 1L
1,254 SR
Queue Stats
8W - 11L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 4 / 3
4,696
427
1,784
5,697
2,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

7
2 / 3 / 0
5,177
471
1,357
4,736
1,416
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thanatos
Lockymydotbud
Thanatos
8
1 / 4 / 0
5,202
473
1,895
8,805
3,327
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
8
1 / 4 / 1
5,128
466
1,671
7,691
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
odeff
Kukulkan
9
1 / 5 / 1
5,539
504
3,665
7,052
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
9
5 / 1 / 4
6,095
554
4,565
4,671
1,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 12
5,584
508
4,781
6,545
5,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
3 / 1 / 6
6,709
610
6,490
3,890
1,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
Th3AC
Sun Wukong
9
5 / 1 / 9
6,411
583
5,120
5,143
4,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
6 / 1 / 5
6,797
618
3,768
8,141
3,180
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
56
5
Kills
20
20
Deaths
5
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
5
1
4
7
L
0
4
3
0.38
L
2
3
0
0.67
W
1
1
12
7
W
3
1
6
6
L
Thanatos
Lockymydotbud
Thanatos
1
4
0
0.25
L
Ymir
1
4
1
0.38
W
Sun Wukong
Th3AC
Sun Wukong
5
1
9
9.5
W
6
1
5
8.5
L
Kukulkan
odeff
Kukulkan
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,372
Damage
24,724
33,981
Taken
28,390
12,709
Mitigated
16,194
9,113
Healing
6,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,565
2,560
0
500
4,671
1,963
1,834
1,533
3,138
0
35,464
L
1,784
376
571
562
5,697
2,210
0
1,088
4,415
6,053
0
L
1,357
464
265
219
4,736
1,416
0
1,300
3,346
0
3,284
W
4,781
1,537
0
1,099
6,545
5,664
518
2,643
3,902
18,229
5,793
W
6,490
1,638
0
1,163
3,890
1,249
380
828
3,062
36,423
0
L
Thanatos
Lockymydotbud
Thanatos
1,895
826
0
6,476
8,805
3,327
0
1,623
7,014
0
36,645
L
Ymir
1,671
567
0
520
7,691
3,435
0
2,652
4,654
14,582
0
W
Sun Wukong
Th3AC
Sun Wukong
5,120
1,504
0
1,248
5,143
4,138
47
740
4,403
0
25,582
W
3,768
2,374
0
2,493
8,141
3,180
0
1,376
6,765
0
37,066
L
Kukulkan
odeff
Kukulkan
3,665
245
0
500
7,052
2,321
0
3,723
3,023
29,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,742
Gold Earned
31,596
154
Minions Killed
277
0
Camps Cleared
0
932,399
Distance Traveled
984,264
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,095
554
55
5
0
167,183
3
L
Terra
4,696
427
4
0
0
189,140
0
L
Thor
5,177
471
6
1
0
187,389
5
W
Maui
5,584
508
38
3
0
208,621
0
W
Nu Wa
6,709
610
78
7
0
195,990
2
L
Thanatos
5,202
473
71
6
0
202,399
2
L
Ymir
5,128
466
25
2
0
161,891
1
W
Sun Wukong
6,411
583
44
4
0
171,980
2
W
Kali
6,797
618
62
6
0
240,490
3
L
Kukulkan
5,539
504
48
4
0
191,580
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role