Player Matchup

Bacchus
Bacchus
Bsure0209
Bacchus
Level 158
God Stats
3W - 2L
1,543 SR
Queue Stats
504W - 543L
1,385 Elo+
Solo
Hera
Hera
IcarusOG
Hera
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,254 Elo+
Party 1
Loki
Loki
ShaggyShame
Loki
Level 148
God Stats
5W - 1L
1,698 SR
Queue Stats
195W - 234L
1,395 Elo+
Party 1
Jormungandr
Jormungandr
XGodjiraX
Jormungandr
Level 122
God Stats
7W - 6L
1,575 SR
Queue Stats
186W - 238L
1,374 Elo+
Party 1
Set
Set
thehioman
Set
Level 61
God Stats
2W - 1L
1,524 SR
Queue Stats
18W - 27L
1,358 Elo+
Solo
Team Averages
Level 114
1,568 SR
1,353 Elo+

VS

Team Averages
Level 82
1,588 SR
1,411 Elo+
Cabrakan
Cabrakan
LYB CERBERUS
Cabrakan
Level 104
God Stats
2W - 5L
1,437 SR
Queue Stats
198W - 241L
1,430 Elo+
Party 2
Persephone
Persephone
LYB LEVIATHAN
Persephone
Level 83
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 146L
1,377 Elo+
Party 2
Thanatos
Thanatos
LYB MINOTAUR
Thanatos
Level 66
God Stats
1W - 1L
1,671 SR
Queue Stats
62W - 84L
1,431 Elo+
Party 2
Chaac
Chaac
Monkey__Testies
Chaac
Level 86
God Stats
1W - 1L
1,778 SR
Queue Stats
59W - 55L
1,495 Elo+
Solo
Izanami
Izanami
VirulentLullaby
Izanami
Level 69
God Stats
3W - 6L
1,554 SR
Queue Stats
4W - 8L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bsure0209
Bacchus
18
2 / 2 / 3
11,361
541
12,002
20,923
15,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hera
15
1 / 5 / 2
9,382
447
7,588
11,719
4,718
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
7 / 1 / 2
11,291
538
12,725
12,632
5,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
XGodjiraX
Jormungandr
16
2 / 3 / 5
9,676
461
9,908
15,901
12,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 3 / 4
12,363
589
17,605
20,481
9,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
LYB CERBERUS
Cabrakan
13
1 / 3 / 7
8,401
400
6,610
18,266
20,501
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
LYB LEVIATHAN
Persephone
16
2 / 2 / 3
10,392
495
13,410
11,714
4,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
LYB MINOTAUR
Thanatos
14
5 / 7 / 1
9,502
452
8,659
20,632
10,176
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 5 / 1
11,302
538
15,007
18,308
18,506
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
3 / 4 / 1
10,199
486
7,680
17,419
6,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
27
21
Kills
14
14
Deaths
21
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bsure0209
Bacchus
2
2
3
1.75
W
Hera
1
5
2
0.4
L
Cabrakan
LYB CERBERUS
Cabrakan
1
3
7
1.5
L
Persephone
LYB LEVIATHAN
Persephone
2
2
3
1.75
L
Thanatos
LYB MINOTAUR
Thanatos
5
7
1
0.79
L
3
5
1
0.7
W
7
1
2
8
L
3
4
1
0.88
W
Jormungandr
XGodjiraX
Jormungandr
2
3
5
1.5
W
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,828
Damage
51,366
81,656
Taken
86,339
47,162
Mitigated
60,461
18,228
Healing
30,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bsure0209
Bacchus
12,002
2,055
0
8,892
20,923
15,099
0
233
20,690
73,898
0
W
Hera
7,588
1,195
0
760
11,719
4,718
648
6,900
4,819
65,407
0
L
Cabrakan
LYB CERBERUS
Cabrakan
6,610
1,414
792
2,965
18,266
20,501
0
6,879
11,349
16,147
0
L
Persephone
LYB LEVIATHAN
Persephone
13,410
665
0
3,893
11,714
4,662
264
6,796
4,878
91,488
0
L
Thanatos
LYB MINOTAUR
Thanatos
8,659
3,759
0
11,504
20,632
10,176
0
2,351
18,171
41
69,788
L
15,007
4,203
0
5,111
18,308
18,506
0
9,891
7,428
0
93,549
W
12,725
3,647
0
5,724
12,632
5,391
0
2,167
10,465
0
94,013
L
7,680
6,039
0
6,081
17,419
6,616
393
2,404
15,015
0
102,497
W
Jormungandr
XGodjiraX
Jormungandr
9,908
2,911
89
1,318
15,901
12,581
0
6,877
9,024
62,298
0
W
17,605
9,973
0
1,445
20,481
9,373
3,444
3,884
16,597
0
117,185

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,073
Gold Earned
49,796
628
Minions Killed
608
0
Camps Cleared
0
1,940,110
Distance Traveled
1,906,507
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,361
541
147
7
0
382,439
4
W
Hera
9,382
447
114
5
0
390,530
5
L
Cabrakan
8,401
400
23
1
0
391,719
5
L
Persephone
10,392
495
142
7
0
379,168
6
L
Thanatos
9,502
452
99
5
0
393,375
0
L
Chaac
11,302
538
168
8
0
382,281
0
W
Loki
11,291
538
135
6
0
400,359
0
L
Izanami
10,199
486
176
8
0
359,964
6
W
Jormungandr
9,676
461
80
4
0
355,122
1
W
Set
12,363
589
152
7
0
411,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role