Player Matchup

Discordia
Discordia
Araeleon
Discordia
Level 84
God Stats
39W - 28L
1,553 SR
Queue Stats
82W - 81L
1,487 Elo+
Solo
Guan Yu
Guan Yu
Ikebezq
Guan Yu
Level 151
God Stats
4W - 1L
1,622 SR
Queue Stats
354W - 290L
1,578 Elo+
Solo
Rama
Rama
Rakinx
Rama
Level 126
God Stats
2W - 0L
1,713 SR
Queue Stats
8W - 3L
1,637 Elo+
Solo
Lancelot
Lancelot
Vilecrocodile
Lancelot
Level 140
God Stats
1W - 0L
1,536 SR
Queue Stats
41W - 38L
1,519 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
smenk
Morgan Le Fay
Level 83
God Stats
8W - 9L
1,485 SR
Queue Stats
73W - 77L
1,514 Elo+
Party 3
Team Averages
Level 117
1,582 SR
1,547 Elo+

VS

Team Averages
Level 108
1,629 SR
1,609 Elo+
Zhong Kui
Zhong Kui
Cadoksii
Zhong Kui
Level 107
God Stats
0W - 1L
1,659 SR
Queue Stats
13W - 10L
1,570 Elo+
Party 1
Chaac
Chaac
GirthyChicken
Chaac
Level 125
God Stats
0W - 2L
1,370 SR
Queue Stats
3W - 3L
1,635 Elo+
Party 2
Kuzenbo
Kuzenbo
Grndahl
Kuzenbo
Level 63
God Stats
6W - 3L
1,678 SR
Queue Stats
55W - 54L
1,503 Elo+
Solo
Yu Huang
Yu Huang
Windal88
Yu Huang
Level 107
God Stats
1W - 1L
1,698 SR
Queue Stats
4W - 3L
1,727 Elo+
Party 2
Neith
Neith
blackstunner6
Neith
Level 139
God Stats
1W - 1L
1,739 SR
Queue Stats
28W - 17L
1,611 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Araeleon
Discordia
16
0 / 0 / 8
9,613
961
11,875
6,012
2,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
Ikebezq
Guan Yu
17
3 / 0 / 9
10,817
1,082
12,346
14,654
21,456
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rama
Rakinx
Rama
16
5 / 1 / 5
10,968
1,097
16,499
15,407
7,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Lancelot
Vilecrocodile
Lancelot
16
6 / 2 / 4
11,065
1,107
15,551
14,687
8,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
smenk
Morgan Le Fay
16
2 / 2 / 8
10,188
1,019
11,098
10,246
4,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

261

VS

Team 2 Tickets

217

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cadoksii
Zhong Kui
15
0 / 7 / 2
9,303
930
13,419
17,715
10,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 3 / 3
10,112
1,011
12,595
18,307
19,945
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
Grndahl
Kuzenbo
15
2 / 0 / 3
10,961
1,096
10,335
11,037
15,798
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Yu Huang
Windal88
Yu Huang
15
1 / 3 / 2
9,726
973
11,278
10,961
4,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 3 / 2
10,008
1,001
8,604
13,328
5,560
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
17
16
Kills
5
5
Deaths
16
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Discordia
Araeleon
Discordia
0
0
8
4
L
Zhong Kui
Cadoksii
Zhong Kui
0
7
2
0.14
L
1
3
3
0.83
L
Kuzenbo
Grndahl
Kuzenbo
2
0
3
3.5
W
Guan Yu
Ikebezq
Guan Yu
3
0
9
7.5
W
Rama
Rakinx
Rama
5
1
5
7.5
W
Lancelot
Vilecrocodile
Lancelot
6
2
4
4
L
Yu Huang
Windal88
Yu Huang
1
3
2
0.67
L
1
3
2
0.67
W
Morgan Le Fay
smenk
Morgan Le Fay
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,369
Damage
56,231
61,006
Taken
71,348
44,081
Mitigated
56,603
14,602
Healing
8,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Araeleon
Discordia
11,875
425
0
0
6,012
2,569
0
3,175
2,698
30,837
0
L
Zhong Kui
Cadoksii
Zhong Kui
13,419
1,704
0
2,962
17,715
10,706
0
6,890
10,690
32,508
0
L
12,595
597
0
3,100
18,307
19,945
0
6,328
11,686
0
28,498
L
Kuzenbo
Grndahl
Kuzenbo
10,335
4,022
0
1,572
11,037
15,798
0
4,020
6,869
13,796
0
W
Guan Yu
Ikebezq
Guan Yu
12,346
1,314
3,396
4,781
14,654
21,456
0
8,999
5,522
0
20,800
W
Rama
Rakinx
Rama
16,499
11,518
0
3,525
15,407
7,033
0
7,744
7,397
0
38,611
W
Lancelot
Vilecrocodile
Lancelot
15,551
2,316
0
2,625
14,687
8,319
0
9,314
5,276
0
27,812
L
Yu Huang
Windal88
Yu Huang
11,278
1,444
0
0
10,961
4,594
0
2,236
8,684
31,611
0
L
8,604
3,864
0
776
13,328
5,560
0
3,499
9,600
0
38,305
W
Morgan Le Fay
smenk
Morgan Le Fay
11,098
1,975
0
275
10,246
4,704
0
5,800
4,269
31,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,651
Gold Earned
50,110
201
Minions Killed
209
6
Camps Cleared
8
1,080,763
Distance Traveled
997,113
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
9,613
961
53
5
0
214,277
0
L
Zhong Kui
9,303
930
58
6
1
194,063
0
L
Chaac
10,112
1,011
27
3
2
203,583
2
L
Kuzenbo
10,961
1,096
5
1
1
218,378
0
W
Guan Yu
10,817
1,082
9
1
0
247,895
1
W
Rama
10,968
1,097
60
6
3
184,443
2
W
Lancelot
11,065
1,107
32
3
3
236,821
1
L
Yu Huang
9,726
973
43
4
1
188,196
4
L
Neith
10,008
1,001
76
8
3
192,893
2
W
Morgan Le Fay
10,188
1,019
47
5
0
197,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role