Player Matchup

Ratatoskr
Ratatoskr
DevoutDean
Ratatoskr
Level 77
God Stats
2W - 0L
1,637 SR
Queue Stats
7W - 4L
1,551 Elo+
Party 1
Erlang Shen
Erlang Shen
HighKingDova
Erlang Shen
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,100 Elo+
Party 1
Skadi
Skadi
KingofWhine
Skadi
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 27L
1,597 Elo+
Party 1
Eset
Eset
Taelu
Eset
Level 160
God Stats
3W - 1L
1,565 SR
Queue Stats
53W - 30L
1,615 Elo+
Party 1
Olorun
Olorun
elu3lu
Olorun
Level 158
God Stats
1W - 0L
1,503 SR
Queue Stats
31W - 21L
1,584 Elo+
Party 1
Team Averages
Level 127
1,541 SR
1,489 Elo+

VS

Team Averages
Level 129
1,480 SR
1,604 Elo+
Thor
Thor
LtBlackoutYo
Thor
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,609 Elo+
Party 2
Tiamat
Tiamat
LtPeppersYo
Tiamat
Level 144
God Stats
0W - 1L
1,620 SR
Queue Stats
5W - 5L
1,590 Elo+
Party 2
Agni
Agni
LtVirgaYo
Agni
Level 108
God Stats
0W - 1L
1,387 SR
Queue Stats
2W - 1L
1,831 Elo+
Party 2
Chronos
Chronos
MrDefense1
Chronos
Level 150
God Stats
26W - 18L
1,595 SR
Queue Stats
936W - 938L
1,514 Elo+
Solo
Baron Samedi
Baron Samedi
stregone-_-2
Baron Samedi
Level 121
God Stats
1W - 2L
1,299 SR
Queue Stats
49W - 68L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
DevoutDean
Ratatoskr
20
8 / 6 / 11
12,873
805
16,513
25,566
21,854
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
HighKingDova
Erlang Shen
18
1 / 5 / 21
10,986
687
11,111
25,367
30,091
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
11 / 5 / 14
13,398
837
24,349
20,126
10,153
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Eset
Taelu
Eset
20
7 / 4 / 17
13,614
851
28,650
18,270
9,679
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
elu3lu
Olorun
18
4 / 5 / 18
11,454
716
9,287
19,606
13,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 17
12,585
787
14,636
22,927
21,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tiamat
20
7 / 5 / 13
13,610
851
23,600
21,056
30,574
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Agni
19
6 / 6 / 12
11,809
738
18,728
16,016
6,609
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos
MrDefense1
Chronos
18
3 / 6 / 20
11,686
730
19,505
20,220
8,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
stregone-_-2
Baron Samedi
18
4 / 8 / 8
11,327
708
14,856
20,145
10,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
95
31
Kills
25
25
Deaths
31
81
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
DevoutDean
Ratatoskr
8
6
11
2.25
W
Erlang Shen
HighKingDova
Erlang Shen
1
5
21
2.3
W
11
5
14
3.6
L
5
6
17
2.25
L
Tiamat
7
5
13
2.7
L
Agni
6
6
12
2
L
Chronos
MrDefense1
Chronos
3
6
20
2.17
W
Eset
Taelu
Eset
7
4
17
3.88
W
Olorun
elu3lu
Olorun
4
5
18
2.6
L
Baron Samedi
stregone-_-2
Baron Samedi
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,910
Damage
91,325
108,935
Taken
100,364
85,555
Mitigated
77,660
49,249
Healing
32,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
DevoutDean
Ratatoskr
16,513
3,248
1,954
10,835
25,566
21,854
74
17,084
8,136
0
26,978
W
Erlang Shen
HighKingDova
Erlang Shen
11,111
3,955
1,900
5,400
25,367
30,091
712
16,175
8,731
0
18,564
W
24,349
10,761
1,759
3,504
20,126
10,153
4,129
16,194
3,788
0
39,491
L
14,636
2,221
1,212
2,471
22,927
21,184
1,421
8,732
14,195
59
36,585
L
Tiamat
23,600
876
1,091
7,438
21,056
30,574
555
8,456
12,600
36,639
0
L
Agni
18,728
1,038
528
1,503
16,016
6,609
619
5,661
10,355
31,930
0
L
Chronos
MrDefense1
Chronos
19,505
5,085
1,654
3,887
20,220
8,448
1,504
5,389
14,831
35,113
0
W
Eset
Taelu
Eset
28,650
2,040
5,165
3,697
18,270
9,679
1,196
11,906
6,085
69,103
0
W
Olorun
elu3lu
Olorun
9,287
4,049
9,769
5,266
19,606
13,778
1,887
15,389
3,940
14,279
535
L
Baron Samedi
stregone-_-2
Baron Samedi
14,856
535
7,508
4,718
20,145
10,845
705
9,312
10,833
26,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,325
Gold Earned
61,017
193
Minions Killed
171
0
Camps Cleared
0
1,436,992
Distance Traveled
1,316,926
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
12,873
805
18
1
0
294,934
1
W
Erlang Shen
10,986
687
3
0
0
309,942
2
W
Skadi
13,398
837
51
3
0
295,094
3
L
Thor
12,585
787
39
2
0
266,888
1
L
Tiamat
13,610
851
32
2
0
293,635
0
L
Agni
11,809
738
40
3
0
260,801
0
L
Chronos
11,686
730
39
2
0
258,028
1
W
Eset
13,614
851
106
7
0
261,525
0
W
Olorun
11,454
716
15
1
0
275,497
0
L
Baron Samedi
11,327
708
21
1
0
237,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role