Player Matchup

Kukulkan
Kukulkan
Silver III
 
Kukulkan
Silver III
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chiron
Chiron
Silver II
Aurelius5709
Chiron
Silver II
Level 86
God Stats
12W - 6L
1,552 SR
Queue Stats
74W - 89L
1,044 MMR
Solo
Bacchus
Bacchus
Silver III
JerJost20
Bacchus
Silver III
Level 89
God Stats
1W - 2L
1,123 SR
Queue Stats
22W - 40L
1,018 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,392 SR
1,188 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 112
1,535 SR
1,021 MMR
Sun Wukong
Sun Wukong
Silver I
NEWYORKGIANTz
Sun Wukong
Silver I
Level 147
God Stats
5W - 5L
1,545 SR
Queue Stats
356W - 393L
1,129 MMR
Solo
Merlin
Merlin
Silver II
littlebighead23
Merlin
Silver II
Level 128
God Stats
12W - 10L
1,604 SR
Queue Stats
303W - 281L
1,001 MMR
Solo
Medusa
Medusa
Silver III
mywrathuponu
Medusa
Silver III
Level 62
God Stats
3W - 9L
1,457 SR
Queue Stats
21W - 42L
932 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
3 / 6 / 14
11,263
805
8,185
14,991
6,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
17
11 / 5 / 10
12,326
880
20,343
16,805
7,119
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
JerJost20
Bacchus
19
10 / 2 / 10
13,386
956
12,617
19,583
24,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
AchillesAh Muzen CabAphroditeAtlasBaron Samedi

VS

Bans
ShivaCerberusPoseidonCthulhuHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NEWYORKGIANTz
Sun Wukong
15
6 / 9 / 4
11,400
814
15,584
21,802
19,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 7 / 4
11,317
808
7,341
14,977
5,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
4 / 8 / 4
10,725
766
15,269
18,030
7,173
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
24
Kills
12
13
Deaths
24
34
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
3
6
14
1.67
W
Chiron
11
5
10
3.2
W
Bacchus
JerJost20
Bacchus
10
2
10
7.5
L
Sun Wukong
NEWYORKGIANTz
Sun Wukong
6
9
4
0.89
L
2
7
4
0.57
L
Medusa
4
8
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,145
Damage
38,194
51,379
Taken
54,809
37,876
Mitigated
31,874
15,603
Healing
6,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,185
789
642
2,159
14,991
6,243
685
1,189
13,319
47,486
0
W
Chiron
20,343
7,820
890
2,244
16,805
7,119
2,356
2,710
13,786
0
47,041
W
Bacchus
JerJost20
Bacchus
12,617
2,619
433
9,235
19,583
24,514
411
4,199
15,059
42,529
0
L
Sun Wukong
NEWYORKGIANTz
Sun Wukong
15,584
4,229
0
4,864
21,802
19,108
0
9,782
12,020
0
34,623
L
7,341
538
0
305
14,977
5,593
54
5,516
9,461
45,855
0
L
Medusa
15,269
6,013
0
1,219
18,030
7,173
750
5,573
12,457
0
40,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,975
Gold Earned
33,442
159
Minions Killed
151
0
Camps Cleared
0
747,948
Distance Traveled
682,021
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,263
805
64
5
0
226,289
1
W
Chiron
12,326
880
48
3
0
231,628
0
W
Bacchus
13,386
956
47
3
0
290,031
1
L
Sun Wukong
11,400
814
31
2
0
246,451
2
L
Merlin
11,317
808
73
5
0
212,448
1
L
Medusa
10,725
766
47
3
0
223,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role