Player Matchup

Da Ji
Da Ji
EtrnlDreamer
Da Ji
Level 129
God Stats
0W - 1L
1,556 SR
Queue Stats
30W - 30L
1,494 Elo+
Solo
Athena
Athena
JoMc Gamerdude
Athena
Level 101
God Stats
0W - 1L
1,496 SR
Queue Stats
41W - 38L
1,521 Elo+
Party 2
King Arthur
King Arthur
LeakyPimple
King Arthur
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,341 Elo+
Solo
Nox
Nox
WaylonHossBoss
Nox
Level 129
God Stats
1W - 4L
1,286 SR
Queue Stats
314W - 321L
1,468 Elo+
Solo
Medusa
Medusa
ignitedrill
Medusa
Level 64
God Stats
2W - 3L
1,549 SR
Queue Stats
26W - 28L
1,486 Elo+
Party 2
Team Averages
Level 98
1,477 SR
1,462 Elo+

VS

Team Averages
Level 123
1,542 SR
1,422 Elo+
Horus
Horus
Dovah pro V2
Horus
Level 160
God Stats
2W - 2L
1,530 SR
Queue Stats
54W - 57L
1,453 Elo+
Party 3
Kukulkan
Kukulkan
Eastsid3
Kukulkan
Level 83
God Stats
1W - 0L
1,540 SR
Queue Stats
44W - 64L
1,363 Elo+
Party 1
Atlas
Atlas
ItsNoCalls
Atlas
Level 146
God Stats
12W - 13L
1,501 SR
Queue Stats
109W - 135L
1,418 Elo+
Party 1
Mercury
Mercury
SirJigglesWurth
Mercury
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,404 Elo+
Party 3
Ra
Ra
assassin nopal
Ra
Level 160
God Stats
8W - 5L
1,639 SR
Queue Stats
801W - 923L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 5
7,368
670
6,542
7,598
3,949
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 1
8,077
734
7,563
16,095
17,553
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

King Arthur
LeakyPimple
King Arthur
14
2 / 5 / 3
7,779
707
8,680
17,577
15,876
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 5 / 3
8,072
734
6,030
10,809
4,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
15
2 / 4 / 2
8,127
739
7,869
11,935
5,241
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 8
9,321
847
12,839
9,782
7,143
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
Eastsid3
Kukulkan
16
2 / 2 / 10
9,171
834
10,883
9,916
5,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
15
4 / 0 / 12
9,505
864
8,283
10,686
11,358
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
5 / 2 / 7
8,915
810
9,366
10,147
5,991
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
2 / 2 / 11
8,635
785
9,139
8,692
4,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
66
7
Kills
18
18
Deaths
7
14
Assists
48
Player
Kills
Deaths
Assists
KDA
W
5
1
8
9
W
Kukulkan
Eastsid3
Kukulkan
2
2
10
3.5
L
0
2
5
1.25
W
Atlas
4
0
12
10
L
2
2
1
1.25
L
King Arthur
LeakyPimple
King Arthur
2
5
3
0.7
W
5
2
7
4.25
L
1
5
3
0.5
W
2
2
11
3.75
L
Medusa
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,684
Damage
50,510
64,014
Taken
49,223
47,571
Mitigated
34,282
5,050
Healing
17,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,839
5,297
1,825
4,244
9,782
7,143
1,128
2,361
7,421
0
41,186
W
Kukulkan
Eastsid3
Kukulkan
10,883
1,384
176
2,213
9,916
5,425
352
3,387
6,529
38,485
0
L
6,542
1,467
0
230
7,598
3,949
0
2,853
4,486
26
13,539
W
Atlas
8,283
3,770
0
2,314
10,686
11,358
557
3,403
7,283
17,613
0
L
7,563
1,642
615
2,982
16,095
17,553
0
7,360
8,253
12,185
0
L
King Arthur
LeakyPimple
King Arthur
8,680
819
0
0
17,577
15,876
0
10,010
7,099
298
19,858
W
9,366
3,720
0
1,688
10,147
5,991
1,581
2,441
7,706
0
17,973
L
6,030
309
0
360
10,809
4,952
62
4,839
5,706
31,691
0
W
9,139
1,013
3,384
1,491
8,692
4,365
1,410
2,325
6,367
29,090
0
L
Medusa
7,869
3,980
0
863
11,935
5,241
0
3,243
8,227
0
33,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,423
Gold Earned
45,547
171
Minions Killed
232
0
Camps Cleared
0
1,118,109
Distance Traveled
1,264,558
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
9,321
847
77
7
0
264,798
0
W
Kukulkan
9,171
834
76
7
0
225,940
0
L
Da Ji
7,368
670
20
2
0
193,825
0
W
Atlas
9,505
864
12
1
0
237,348
1
L
Athena
8,077
734
13
1
0
241,552
0
L
King Arthur
7,779
707
18
2
0
242,268
0
W
Mercury
8,915
810
21
2
0
283,125
0
L
Nox
8,072
734
56
5
0
213,696
1
W
Ra
8,635
785
46
4
0
253,347
4
L
Medusa
8,127
739
64
6
0
226,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role