Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
HeyAlexa28
Chronos
Level 36
God Stats
0W - 1L
1,627 SR
Queue Stats
4W - 7L
1,464 Elo+
Party 3
Maui
Maui
JediChugger
Maui
Level 149
God Stats
0W - 1L
1,545 SR
Queue Stats
44W - 41L
1,551 Elo+
Party 3
Rama
Rama
Jhiron
Rama
Level 96
God Stats
9W - 4L
1,784 SR
Queue Stats
445W - 395L
1,559 Elo+
Solo
Poseidon
Poseidon
ÐemîGöd
Poseidon
Level 105
God Stats
1W - 1L
1,492 SR
Queue Stats
148W - 129L
1,586 Elo+
Solo
Team Averages
Level 109
1,590 SR
1,532 Elo+

VS

Team Averages
Level 131
1,487 SR
1,486 Elo+
Cernunnos
Cernunnos
Abarice
Cernunnos
Level 88
God Stats
2W - 1L
1,514 SR
Queue Stats
146W - 151L
1,433 Elo+
Party 2
Hera
Hera
CuteArmenian
Hera
Level 147
God Stats
2W - 2L
1,586 SR
Queue Stats
112W - 107L
1,542 Elo+
Solo
Geb
Geb
Mark_E_R
Geb
Level 144
God Stats
8W - 5L
1,524 SR
Queue Stats
217W - 217L
1,454 Elo+
Party 1
Cerberus
Cerberus
Peroronchino
Cerberus
Level 153
God Stats
1W - 0L
1,197 SR
Queue Stats
57W - 58L
1,534 Elo+
Party 2
Ah Puch
Ah Puch
drdisgusting3650
Ah Puch
Level 124
God Stats
7W - 9L
1,613 SR
Queue Stats
466W - 478L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
13
2 / 6 / 7
8,250
688
7,482
22,341
17,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chronos
HeyAlexa28
Chronos
16
5 / 7 / 7
9,321
777
11,925
16,310
7,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

15
1 / 5 / 12
9,196
766
4,221
15,322
19,907
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Rama
Jhiron
Rama
14
3 / 7 / 7
8,791
733
11,157
13,852
5,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poseidon
ÐemîGöd
Poseidon
16
5 / 5 / 8
9,571
798
12,200
10,862
4,125
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Abarice
Cernunnos
15
6 / 4 / 10
9,944
829
9,535
12,995
7,407
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
9 / 3 / 14
10,868
906
15,257
9,229
4,916
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
3 / 6 / 16
9,460
788
7,419
19,520
24,083
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
Peroronchino
Cerberus
17
6 / 4 / 16
10,109
842
10,701
16,853
20,541
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
6 / 2 / 20
11,064
922
26,837
11,034
7,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
106
16
Kills
30
30
Deaths
19
41
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
2
6
7
0.92
W
Cernunnos
Abarice
Cernunnos
6
4
10
2.75
W
9
3
14
5.33
L
Chronos
HeyAlexa28
Chronos
5
7
7
1.21
L
1
5
12
1.4
L
Rama
Jhiron
Rama
3
7
7
0.93
W
3
6
16
1.83
W
Cerberus
Peroronchino
Cerberus
6
4
16
3.5
W
6
2
20
8
L
Poseidon
ÐemîGöd
Poseidon
5
5
8
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,985
Damage
69,749
78,687
Taken
69,631
54,890
Mitigated
64,326
18,068
Healing
18,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
7,482
1,126
197
5,026
22,341
17,715
0
17,586
4,755
0
11,210
W
Cernunnos
Abarice
Cernunnos
9,535
4,033
1,396
1,913
12,995
7,407
3,930
7,442
5,463
0
21,464
W
15,257
3,448
1,068
1,010
9,229
4,916
1,939
3,412
5,554
28,683
0
L
Chronos
HeyAlexa28
Chronos
11,925
3,636
585
2,929
16,310
7,260
935
12,177
4,133
26,244
0
L
4,221
994
2,021
2,452
15,322
19,907
14
10,574
4,748
8,719
0
L
Rama
Jhiron
Rama
11,157
8,093
1,031
1,928
13,852
5,883
608
11,383
2,469
0
19,016
W
7,419
465
2,140
2,115
19,520
24,083
322
7,690
11,654
13,155
0
W
Cerberus
Peroronchino
Cerberus
10,701
227
1,584
4,154
16,853
20,541
614
4,977
11,645
23,071
0
W
26,837
1,894
0
3,427
11,034
7,379
2,207
4,825
6,026
47,496
0
L
Poseidon
ÐemîGöd
Poseidon
12,200
1,019
462
1,437
10,862
4,125
459
8,494
2,368
30,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,129
Gold Earned
51,445
120
Minions Killed
149
0
Camps Cleared
0
993,224
Distance Traveled
1,075,476
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
8,250
688
5
0
0
207,213
0
W
Cernunnos
9,944
829
24
2
0
202,817
0
W
Hera
10,868
906
23
2
0
217,717
0
L
Chronos
9,321
777
43
4
0
200,302
1
L
Maui
9,196
766
13
1
0
211,356
4
L
Rama
8,791
733
21
2
0
178,634
0
W
Geb
9,460
788
7
1
0
220,706
2
W
Cerberus
10,109
842
37
3
0
208,321
2
W
Ah Puch
11,064
922
58
5
0
225,915
0
L
Poseidon
9,571
798
38
3
0
195,719
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role