Player Matchup

Shiva
Shiva
 
Shiva
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
KhalJeff
Izanami
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 26L
1,514 Elo+
Solo
Osiris
Osiris
TRUE_Error10110
Osiris
Level 109
God Stats
11W - 13L
1,477 SR
Queue Stats
292W - 277L
1,525 Elo+
Party 1
Chronos
Chronos
TRUE_OneShot22
Chronos
Level 122
God Stats
8W - 4L
1,580 SR
Queue Stats
437W - 414L
1,550 Elo+
Party 1
Ne Zha
Ne Zha
XxAbehXx
Ne Zha
Level 142
God Stats
6W - 6L
1,523 SR
Queue Stats
93W - 94L
1,511 Elo+
Party 2
Team Averages
Level 125
1,516 SR
1,520 Elo+

VS

Team Averages
Level 126
1,471 SR
1,519 Elo+
Chang'e
Chang'e
Spiderzombie2
Chang'e
Level 126
God Stats
5W - 4L
1,637 SR
Queue Stats
24W - 16L
1,597 Elo+
Party 3
Fenrir
Fenrir
Zojobi
Fenrir
Level 145
God Stats
3W - 3L
1,446 SR
Queue Stats
133W - 127L
1,526 Elo+
Party 3
Arachne
Arachne
i ShO0T BlaNkZ
Arachne
Level 130
God Stats
4W - 9L
1,349 SR
Queue Stats
207W - 202L
1,422 Elo+
Solo
Neith
Neith
kinslayer1274
Neith
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 20L
1,599 Elo+
Party 3
Artio
Artio
vloneflvme
Artio
Level 106
God Stats
4W - 2L
1,425 SR
Queue Stats
250W - 241L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
0 / 1 / 0
5,008
501
4,162
7,385
4,091
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Izanami
KhalJeff
Izanami
8
0 / 3 / 0
4,769
477
4,268
7,669
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 1 / 0
6,214
621
5,984
5,427
3,670
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
0 / 0 / 0
5,283
528
3,081
5,397
2,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
XxAbehXx
Ne Zha
9
1 / 2 / 0
5,247
525
2,823
6,617
2,505
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
0 / 1 / 0
5,393
539
3,837
4,469
1,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Zojobi
Fenrir
9
0 / 1 / 1
5,195
520
2,342
10,433
4,001
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
3 / 0 / 0
5,531
553
3,573
9,321
3,091
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
3 / 0 / 1
5,130
513
6,870
5,202
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artio
9
1 / 0 / 2
5,242
524
2,360
7,242
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
2
Kills
7
7
Deaths
2
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
0
1
0
0
L
Izanami
KhalJeff
Izanami
0
3
0
0
W
Chang'e
0
1
0
0
L
1
1
0
1
L
0
0
0
0
L
Ne Zha
XxAbehXx
Ne Zha
1
2
0
0.5
W
Fenrir
Zojobi
Fenrir
0
1
1
0.5
W
3
0
0
3
W
3
0
1
3.5
W
Artio
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,318
Damage
18,982
32,495
Taken
36,667
14,807
Mitigated
15,692
10,957
Healing
18,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
4,162
665
0
2,354
7,385
4,091
0
1,396
5,989
0
18,994
L
Izanami
KhalJeff
Izanami
4,268
3,090
0
2,125
7,669
2,291
0
1,252
6,417
0
32,351
W
Chang'e
3,837
684
197
2,536
4,469
1,649
0
1,697
2,772
40,616
0
L
5,984
2,935
0
2,040
5,427
3,670
65
0
5,427
0
45,799
L
3,081
917
0
1,726
5,397
2,250
0
3,233
2,164
44,803
0
L
Ne Zha
XxAbehXx
Ne Zha
2,823
793
0
2,712
6,617
2,505
0
316
6,301
0
27,655
W
Fenrir
Zojobi
Fenrir
2,342
1,216
0
6,311
10,433
4,001
0
0
10,433
0
29,908
W
3,573
2,095
0
3,574
9,321
3,091
0
732
8,589
0
32,853
W
6,870
3,083
263
1,848
5,202
1,643
95
0
5,202
0
28,282
W
Artio
2,360
577
565
3,451
7,242
5,308
0
652
6,590
16,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
26,491
318
Minions Killed
256
0
Camps Cleared
0
957,796
Distance Traveled
952,220
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
5,008
501
28
3
0
200,708
3
L
Izanami
4,769
477
53
5
0
158,749
1
W
Chang'e
5,393
539
66
7
0
172,437
2
L
Osiris
6,214
621
89
9
0
197,502
3
L
Chronos
5,283
528
85
9
0
200,022
3
L
Ne Zha
5,247
525
63
6
0
200,815
4
W
Fenrir
5,195
520
57
6
0
182,070
2
W
Arachne
5,531
553
63
6
0
226,444
3
W
Neith
5,130
513
50
5
0
188,989
0
W
Artio
5,242
524
20
2
0
182,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role