Player Matchup

Atlas
Atlas
Clean0124
Atlas
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 39L
1,407 Elo+
Party 3
Janus
Janus
Hardy Kong
Janus
Level 124
God Stats
0W - 1L
1,309 SR
Queue Stats
10W - 20L
1,382 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
MehTierBiscuit
Morgan Le Fay
Level 24
God Stats
0W - 3L
1,134 SR
Queue Stats
1W - 5L
1,249 Elo+
Party 1
Tyr
Tyr
Monobear
Tyr
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,332 Elo+
Solo
Jormungandr
Jormungandr
SilentSword6
Jormungandr
Level 29
God Stats
2W - 3L
1,464 SR
Queue Stats
17W - 22L
1,369 Elo+
Party 3
Team Averages
Level 56
1,381 SR
1,348 Elo+

VS

Team Averages
Level 64
1,403 SR
1,417 Elo+
Danzaburou
Danzaburou
FearfulFajita
Danzaburou
Level 97
God Stats
1W - 0L
1,297 SR
Queue Stats
28W - 21L
1,484 Elo+
Party 2
Thanatos
Thanatos
KidKsino
Thanatos
Level 89
God Stats
3W - 4L
1,455 SR
Queue Stats
50W - 60L
1,389 Elo+
Party 2
Chang'e
Chang'e
Yonatanortiz1989
Chang'e
Level 48
God Stats
2W - 5L
1,272 SR
Queue Stats
70W - 84L
1,382 Elo+
Solo
Vamana
Vamana
nicecaiber321
Vamana
Level 56
God Stats
3W - 1L
1,500 SR
Queue Stats
42W - 38L
1,406 Elo+
Party 2
Cthulhu
Cthulhu
qwikybaby
Cthulhu
Level 28
God Stats
4W - 0L
1,494 SR
Queue Stats
8W - 3L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Clean0124
Atlas
14
2 / 4 / 3
9,328
444
12,209
20,943
19,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Janus
14
3 / 6 / 0
8,971
427
13,425
16,150
5,982
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Morgan Le Fay
MehTierBiscuit
Morgan Le Fay
14
2 / 7 / 1
9,153
436
10,129
13,725
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 8 / 2
7,756
369
10,244
19,522
18,203
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Jormungandr
SilentSword6
Jormungandr
16
0 / 1 / 0
9,955
474
13,429
12,558
13,191
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FearfulFajita
Danzaburou
19
5 / 2 / 6
12,068
575
18,632
20,107
9,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thanatos
KidKsino
Thanatos
16
10 / 4 / 6
11,063
527
10,143
17,846
9,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
6 / 0 / 8
11,445
545
16,951
19,169
9,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
2 / 1 / 4
9,786
466
6,732
22,891
18,429
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
qwikybaby
Cthulhu
16
3 / 1 / 10
10,717
510
11,728
21,752
21,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
8
Kills
26
26
Deaths
8
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Atlas
Clean0124
Atlas
2
4
3
0.88
W
Danzaburou
FearfulFajita
Danzaburou
5
2
6
4
L
Janus
3
6
0
0.5
W
Thanatos
KidKsino
Thanatos
10
4
6
3.25
L
Morgan Le Fay
MehTierBiscuit
Morgan Le Fay
2
7
1
0.36
L
1
8
2
0.25
L
Jormungandr
SilentSword6
Jormungandr
0
1
0
0
W
6
0
8
10
W
2
1
4
4
W
Cthulhu
qwikybaby
Cthulhu
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,436
Damage
64,186
82,898
Taken
101,765
62,308
Mitigated
68,228
8,405
Healing
58,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Clean0124
Atlas
12,209
4,568
0
1,648
20,943
19,137
281
6,358
14,585
43,968
0
W
Danzaburou
FearfulFajita
Danzaburou
18,632
11,411
0
12,685
20,107
9,937
6,825
6,378
13,665
27
111,718
L
Janus
13,425
667
0
3,448
16,150
5,982
0
3,491
12,659
75,786
0
W
Thanatos
KidKsino
Thanatos
10,143
2,479
0
14,138
17,846
9,238
268
6,125
11,549
0
70,158
L
Morgan Le Fay
MehTierBiscuit
Morgan Le Fay
10,129
1,589
91
852
13,725
5,795
381
9,156
4,569
55,877
0
L
10,244
1,524
0
1,347
19,522
18,203
0
5,912
13,610
88
35,666
L
Jormungandr
SilentSword6
Jormungandr
13,429
6,527
32
987
12,558
13,191
615
3,823
8,735
86,001
0
W
16,951
1,382
6,731
12,732
19,169
9,337
963
12,465
6,518
91,122
0
W
6,732
1,703
0
5,041
22,891
18,429
0
14,965
7,832
34
58,434
W
Cthulhu
qwikybaby
Cthulhu
11,728
776
962
6,391
21,752
21,287
355
10,028
11,514
62,783
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,163
Gold Earned
55,079
477
Minions Killed
585
0
Camps Cleared
0
1,848,573
Distance Traveled
2,053,502
7
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,328
444
51
2
0
343,570
0
W
Danzaburou
12,068
575
166
8
0
372,534
4
L
Janus
8,971
427
122
6
0
406,586
2
W
Thanatos
11,063
527
95
5
0
423,070
4
L
Morgan Le Fay
9,153
436
82
4
0
335,965
4
L
Tyr
7,756
369
63
3
0
409,126
0
L
Jormungandr
9,955
474
159
8
0
353,326
1
W
Chang'e
11,445
545
161
8
0
436,522
2
W
Vamana
9,786
466
102
5
0
398,417
4
W
Cthulhu
10,717
510
61
3
0
422,959
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role