Player Matchup

Chronos
Chronos
HeaIth
Chronos
Level 160
God Stats
1W - 0L
1,959 SR
Queue Stats
68W - 5L
2,075 Elo+
Party 2
Fenrir
Fenrir
NovaM9
Fenrir
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 0L
1,968 Elo+
Party 2
Atlas
Atlas
OppaiIsTruth
Atlas
Level 47
God Stats
1W - 1L
1,580 SR
Queue Stats
8W - 2L
1,761 Elo+
Party 2
Team Averages
Level 118
1,679 SR
1,935 Elo+

VS

Team Averages
Level 106
1,478 SR
1,507 Elo+
Amaterasu
Amaterasu
corsairqc
Amaterasu
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 87L
1,508 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
grumpycat18
Morgan Le Fay
Level 65
God Stats
62W - 51L
1,600 SR
Queue Stats
140W - 139L
1,508 Elo+
Party 1
Hun Batz
Hun Batz
srantonio88
Hun Batz
Level 152
God Stats
0W - 2L
1,334 SR
Queue Stats
132W - 127L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
HeaIth
Chronos
17
7 / 0 / 3
10,677
821
19,752
13,571
6,501
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
NovaM9
Fenrir
15
2 / 1 / 8
10,440
803
7,438
14,375
13,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
2 / 1 / 6
9,764
751
7,367
13,621
15,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
corsairqc
Amaterasu
12
0 / 4 / 2
7,672
590
7,891
13,689
9,510
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Morgan Le Fay
grumpycat18
Morgan Le Fay
13
2 / 5 / 0
8,643
665
9,605
11,097
5,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
srantonio88
Hun Batz
14
0 / 2 / 2
8,321
640
13,854
16,837
9,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
11
Kills
2
2
Deaths
11
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chronos
HeaIth
Chronos
7
0
3
8.5
W
Fenrir
NovaM9
Fenrir
2
1
8
6
W
2
1
6
5
L
Amaterasu
corsairqc
Amaterasu
0
4
2
0.25
L
Morgan Le Fay
grumpycat18
Morgan Le Fay
2
5
0
0.4
L
Hun Batz
srantonio88
Hun Batz
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,557
Damage
31,350
41,567
Taken
41,623
35,978
Mitigated
24,476
12,656
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
HeaIth
Chronos
19,752
10,692
0
3,841
13,571
6,501
2,616
2,213
11,199
74,412
0
W
Fenrir
NovaM9
Fenrir
7,438
3,056
0
6,105
14,375
13,850
429
3,151
10,879
0
18,218
W
7,367
3,180
0
2,710
13,621
15,627
0
3,340
9,413
15,728
0
L
Amaterasu
corsairqc
Amaterasu
7,891
4,274
0
2,664
13,689
9,510
0
9,266
4,423
0
16,024
L
Morgan Le Fay
grumpycat18
Morgan Le Fay
9,605
416
0
354
11,097
5,405
0
6,933
4,164
35,627
0
L
Hun Batz
srantonio88
Hun Batz
13,854
5,161
0
3,547
16,837
9,561
0
11,008
5,829
0
47,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,881
Gold Earned
24,636
155
Minions Killed
133
0
Camps Cleared
0
820,673
Distance Traveled
743,218
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
10,677
821
130
10
0
273,333
3
W
Fenrir
10,440
803
16
1
0
291,581
2
W
Atlas
9,764
751
9
1
0
255,759
2
L
Amaterasu
7,672
590
15
1
0
256,106
3
L
Morgan Le Fay
8,643
665
48
4
0
215,028
3
L
Hun Batz
8,321
640
70
5
0
272,084
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role