Player Matchup

Jing Wei
Jing Wei
G0ldNinja94
Jing Wei
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 18L
1,361 Elo+
Party 4
Aphrodite
Aphrodite
Hades15
Aphrodite
Level 158
God Stats
25W - 32L
1,458 SR
Queue Stats
277W - 291L
1,430 Elo+
Solo
Scylla
Scylla
LjDaCreepa
Scylla
Level 64
God Stats
19W - 19L
1,456 SR
Queue Stats
175W - 215L
1,354 Elo+
Party 2
Mulan
Mulan
LonelySenpai0721
Mulan
Level 26
God Stats
1W - 0L
1,312 SR
Queue Stats
22W - 18L
1,361 Elo+
Party 4
Thor
Thor
S1mpleSh0ts-
Thor
Level 114
God Stats
9W - 10L
1,411 SR
Queue Stats
301W - 342L
1,419 Elo+
Party 2
Team Averages
Level 84
1,427 SR
1,385 Elo+

VS

Team Averages
Level 78
1,513 SR
1,376 Elo+
Izanami
Izanami
Bregle
Izanami
Level 65
God Stats
3W - 4L
1,497 SR
Queue Stats
9W - 11L
1,406 Elo+
Party 1
Vamana
Vamana
FartofTwitch
Vamana
Level 69
God Stats
1W - 3L
1,637 SR
Queue Stats
26W - 32L
1,411 Elo+
Party 1
Poseidon
Poseidon
Yeahstuff
Poseidon
Level 107
God Stats
117W - 155L
1,403 SR
Queue Stats
431W - 511L
1,370 Elo+
Party 3
Cerberus
Cerberus
panyo147
Cerberus
Level 107
God Stats
40W - 49L
1,423 SR
Queue Stats
513W - 623L
1,405 Elo+
Party 3
Ymir
Ymir
ynnejxela
Ymir
Level 43
God Stats
6W - 6L
1,606 SR
Queue Stats
19W - 41L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
G0ldNinja94
Jing Wei
15
1 / 5 / 8
9,242
420
11,822
21,114
9,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Hades15
Aphrodite
16
4 / 0 / 8
11,332
515
7,751
19,452
20,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
LjDaCreepa
Scylla
19
6 / 1 / 7
12,586
572
16,927
12,470
6,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 2 / 7
10,590
481
16,545
19,057
18,806
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
7 / 2 / 7
11,570
526
13,099
19,317
8,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Bregle
Izanami
16
3 / 4 / 5
10,652
484
20,374
20,006
6,475
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
16
3 / 2 / 2
10,039
456
13,441
22,758
10,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Yeahstuff
Poseidon
17
1 / 5 / 4
10,938
497
10,365
10,904
4,139
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
panyo147
Cerberus
15
2 / 3 / 2
10,143
461
10,779
20,524
15,365
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
13
1 / 4 / 1
9,348
425
5,378
20,120
18,564
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
24
18
Kills
10
10
Deaths
18
37
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Izanami
Bregle
Izanami
3
4
5
1.38
L
Vamana
3
2
2
2
W
Jing Wei
G0ldNinja94
Jing Wei
1
5
8
1
W
Aphrodite
Hades15
Aphrodite
4
0
8
8
W
Scylla
LjDaCreepa
Scylla
6
1
7
9.5
W
0
2
7
1.75
W
7
2
7
5.25
L
Poseidon
Yeahstuff
Poseidon
1
5
4
0.6
L
Cerberus
panyo147
Cerberus
2
3
2
1
L
Ymir
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,144
Damage
60,337
91,410
Taken
94,312
64,450
Mitigated
54,763
37,111
Healing
23,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Bregle
Izanami
20,374
13,213
396
5,918
20,006
6,475
909
6,673
13,333
0
80,403
L
Vamana
13,441
5,987
0
5,728
22,758
10,220
0
5,389
17,369
0
88,536
W
Jing Wei
G0ldNinja94
Jing Wei
11,822
8,284
0
6,066
21,114
9,676
2,040
4,194
16,920
0
75,062
W
Aphrodite
Hades15
Aphrodite
7,751
1,346
3,950
10,629
19,452
20,836
637
4,878
14,574
42,857
6,214
W
Scylla
LjDaCreepa
Scylla
16,927
2,409
0
4,306
12,470
6,215
1,087
5,148
7,322
114,246
0
W
16,545
2,655
0
6,653
19,057
18,806
1,750
7,039
12,018
0
84,346
W
13,099
2,072
0
5,507
19,317
8,917
0
6,257
13,060
0
83,706
L
Poseidon
Yeahstuff
Poseidon
10,365
342
0
1,882
10,904
4,139
1,530
3,531
7,373
105,008
0
L
Cerberus
panyo147
Cerberus
10,779
1,188
0
6,708
20,524
15,365
0
4,042
16,482
64,382
0
L
Ymir
5,378
620
608
2,145
20,120
18,564
279
4,730
15,390
38,840
1,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,320
Gold Earned
51,120
578
Minions Killed
548
0
Camps Cleared
0
2,027,556
Distance Traveled
2,009,745
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,652
484
103
5
0
383,239
1
L
Vamana
10,039
456
111
5
0
501,920
3
W
Jing Wei
9,242
420
114
5
0
359,333
1
W
Aphrodite
11,332
515
38
2
0
397,978
4
W
Scylla
12,586
572
174
8
0
425,773
4
W
Mulan
10,590
481
137
6
0
386,508
7
W
Thor
11,570
526
115
5
0
457,964
4
L
Poseidon
10,938
497
171
8
0
406,027
9
L
Cerberus
10,143
461
103
5
0
353,860
4
L
Ymir
9,348
425
60
3
0
364,699
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role