Player Matchup

Artemis
Artemis
Mr Awkward1217
Artemis
Level 26
God Stats
3W - 1L
1,676 SR
Queue Stats
29W - 40L
1,286 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
at0m1c_Warden
Morgan Le Fay
Level 62
God Stats
5W - 7L
1,367 SR
Queue Stats
56W - 71L
1,255 Elo+
Solo
Merlin
Merlin
warlord wvu
Merlin
Level 108
God Stats
3W - 6L
1,440 SR
Queue Stats
30W - 41L
1,293 Elo+
Party 2
Team Averages
Level 65
1,494 SR
1,278 Elo+

VS

Team Averages
Level 76
1,483 SR
1,337 Elo+
Danzaburou
Danzaburou
D-BuckMoneyHead
Danzaburou
Level 80
God Stats
11W - 12L
1,510 SR
Queue Stats
35W - 55L
1,290 Elo+
Solo
Bacchus
Bacchus
Droppedya boi
Bacchus
Level 86
God Stats
20W - 7L
1,680 SR
Queue Stats
89W - 80L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
parkrangerdave
Nu Wa
Level 62
God Stats
4W - 9L
1,258 SR
Queue Stats
39W - 45L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,493
590
3,376
5,271
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
at0m1c_Warden
Morgan Le Fay
9
1 / 4 / 1
7,113
647
5,552
7,870
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
12
0 / 3 / 1
6,921
629
4,301
6,027
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
D-BuckMoneyHead
Danzaburou
13
5 / 1 / 4
8,735
794
7,540
9,613
4,408
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
12
3 / 1 / 6
8,146
741
6,715
10,464
13,221
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 0 / 4
8,021
729
2,859
2,224
949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
1
Kills
9
9
Deaths
2
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
D-BuckMoneyHead
Danzaburou
5
1
4
7
W
Bacchus
3
1
6
6
L
0
2
1
0.25
L
Morgan Le Fay
at0m1c_Warden
Morgan Le Fay
1
4
1
0.38
W
1
0
4
3
L
Merlin
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,229
Damage
17,114
19,168
Taken
22,301
7,215
Mitigated
18,578
1,057
Healing
8,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
D-BuckMoneyHead
Danzaburou
7,540
3,627
0
3,278
9,613
4,408
704
4,049
5,564
0
40,969
W
Bacchus
6,715
603
162
3,401
10,464
13,221
0
5,122
5,342
13,365
0
L
3,376
807
0
397
5,271
2,138
0
3,032
2,239
0
11,789
L
Morgan Le Fay
at0m1c_Warden
Morgan Le Fay
5,552
339
0
660
7,870
2,776
0
3,197
4,673
17,061
0
W
2,859
531
0
1,181
2,224
949
974
1,062
1,162
22,640
0
L
Merlin
4,301
249
0
0
6,027
2,301
0
3,395
2,632
25,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,527
Gold Earned
24,902
95
Minions Killed
112
0
Camps Cleared
0
523,103
Distance Traveled
603,382
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,735
794
53
5
0
190,601
3
W
Bacchus
8,146
741
13
1
0
228,258
0
L
Artemis
6,493
590
12
1
0
172,837
0
L
Morgan Le Fay
7,113
647
29
3
0
173,025
2
W
Nu Wa
8,021
729
46
4
0
184,523
0
L
Merlin
6,921
629
54
5
0
177,241
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role