Player Matchup

Ganesha
Ganesha
Danoid
Ganesha
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,756 Elo+
Party 2
Jing Wei
Jing Wei
DragonmanDrakk
Jing Wei
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,756 Elo+
Party 2
Thor
Thor
Wasigy
Thor
Level 68
God Stats
2W - 3L
1,434 SR
Queue Stats
30W - 70L
1,287 Elo+
Solo
Team Averages
Level 59
1,478 SR
1,600 Elo+

VS

Team Averages
Level 89
1,550 SR
1,547 Elo+
Heimdallr
Heimdallr
Aleklons
Heimdallr
Level 19
God Stats
8W - 6L
1,377 SR
Queue Stats
16W - 14L
1,459 Elo+
Party 1
Janus
Janus
Justinrox365
Janus
Level 129
God Stats
3W - 1L
1,699 SR
Queue Stats
114W - 92L
1,598 Elo+
Solo
Osiris
Osiris
RedsonCR
Osiris
Level 120
God Stats
5W - 5L
1,573 SR
Queue Stats
98W - 54L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Danoid
Ganesha
13
0 / 3 / 0
7,756
646
2,125
12,759
13,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
11
1 / 7 / 0
7,586
632
2,747
12,187
5,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thor
Wasigy
Thor
12
0 / 3 / 0
6,873
573
5,356
10,798
4,792
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Aleklons
Heimdallr
14
3 / 0 / 9
8,752
729
7,316
3,544
1,490
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
3 / 1 / 8
9,390
783
13,581
5,411
2,095
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
RedsonCR
Osiris
14
7 / 0 / 6
9,554
796
9,283
9,402
9,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
13
13
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Aleklons
Heimdallr
3
0
9
7.5
L
Ganesha
Danoid
Ganesha
0
3
0
0
L
Jing Wei
1
7
0
0.14
W
3
1
8
7
W
Osiris
RedsonCR
Osiris
7
0
6
10
L
Thor
Wasigy
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,228
Damage
30,180
35,744
Taken
18,357
23,336
Mitigated
12,689
3,431
Healing
2,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Aleklons
Heimdallr
7,316
4,312
0
813
3,544
1,490
880
606
2,938
0
24,524
L
Ganesha
Danoid
Ganesha
2,125
203
0
1,254
12,759
13,113
0
4,639
8,120
10,601
0
L
Jing Wei
2,747
2,299
0
1,427
12,187
5,431
0
4,758
7,429
0
18,038
W
13,581
484
0
0
5,411
2,095
1,133
392
5,019
56,651
0
W
Osiris
RedsonCR
Osiris
9,283
3,732
0
1,728
9,402
9,104
422
1,236
8,166
0
31,720
L
Thor
Wasigy
Thor
5,356
651
0
750
10,798
4,792
0
4,244
6,554
0
26,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,215
Gold Earned
27,696
92
Minions Killed
158
0
Camps Cleared
0
683,278
Distance Traveled
695,683
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,752
729
30
3
0
231,657
1
L
Ganesha
7,756
646
1
0
0
264,500
0
L
Jing Wei
7,586
632
41
3
0
200,283
0
W
Janus
9,390
783
92
8
0
223,782
1
W
Osiris
9,554
796
36
3
0
240,244
0
L
Thor
6,873
573
50
4
0
218,495
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role