Player Matchup

Hercules
Hercules
AMortylessRick
Hercules
Level 123
God Stats
14W - 20L
1,467 SR
Queue Stats
215W - 219L
1,466 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Killerk8802
Tsukuyomi
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 22L
1,390 Elo+
Party 1
Merlin
Merlin
TRYTOBEATMENOW
Merlin
Level 126
God Stats
11W - 11L
1,543 SR
Queue Stats
208W - 219L
1,463 Elo+
Party 1
Team Averages
Level 115
1,504 SR
1,439 Elo+

VS

Team Averages
Level 140
1,476 SR
1,434 Elo+
Izanami
Izanami
RedneckCaptain
Izanami
Level 124
God Stats
16W - 19L
1,414 SR
Queue Stats
124W - 167L
1,416 Elo+
Party 2
Thoth
Thoth
ShaqDaddy1994
Thoth
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 69L
1,378 Elo+
Solo
Jormungandr
Jormungandr
numbcaleb777
Jormungandr
Level 151
God Stats
9W - 9L
1,513 SR
Queue Stats
419W - 494L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
17
4 / 4 / 8
11,832
740
10,642
23,097
23,497
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tsukuyomi
Killerk8802
Tsukuyomi
18
10 / 9 / 6
13,986
874
13,272
21,615
10,947
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 6 / 7
11,508
719
10,818
12,881
5,096
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 7
10,571
661
5,102
13,002
5,348
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

19
11 / 7 / 6
13,400
838
20,177
14,005
5,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
numbcaleb777
Jormungandr
17
8 / 5 / 8
12,954
810
17,371
21,014
24,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
40
19
Kills
19
19
Deaths
19
21
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hercules
4
4
8
2
L
Tsukuyomi
Killerk8802
Tsukuyomi
10
9
6
1.44
W
0
7
7
0.5
W
11
7
6
2
L
5
6
7
1.42
W
Jormungandr
numbcaleb777
Jormungandr
8
5
8
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,732
Damage
42,650
57,593
Taken
48,021
39,540
Mitigated
35,956
13,693
Healing
4,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
10,642
3,744
418
6,770
23,097
23,497
565
15,534
7,563
4,667
25,715
L
Tsukuyomi
Killerk8802
Tsukuyomi
13,272
4,566
0
3,351
21,615
10,947
452
14,419
7,196
0
43,656
W
5,102
2,732
0
466
13,002
5,348
2,808
4,374
8,628
0
55,465
W
20,177
1,166
0
1,663
14,005
5,829
304
4,174
9,831
39,066
0
L
10,818
537
0
3,154
12,881
5,096
0
8,072
4,809
38,380
0
W
Jormungandr
numbcaleb777
Jormungandr
17,371
5,820
0
2,645
21,014
24,779
816
3,710
17,304
43,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,326
Gold Earned
36,925
116
Minions Killed
171
0
Camps Cleared
0
771,451
Distance Traveled
811,611
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
11,832
740
30
2
0
271,223
1
L
Tsukuyomi
13,986
874
43
3
0
250,741
0
W
Izanami
10,571
661
74
5
0
257,682
0
W
Thoth
13,400
838
34
2
0
284,906
0
L
Merlin
11,508
719
43
3
0
249,487
1
W
Jormungandr
12,954
810
63
4
0
269,023
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role