Player Matchup

King Arthur
King Arthur
DarkLF01
King Arthur
Level 109
God Stats
15W - 4L
1,750 SR
Queue Stats
154W - 130L
1,533 Elo+
Party 2
Cliodhna
Cliodhna
Gorbim
Cliodhna
Level 114
God Stats
4W - 0L
1,753 SR
Queue Stats
286W - 271L
1,495 Elo+
Party 2
Aphrodite
Aphrodite
mαrie
Aphrodite
Level 66
God Stats
4W - 2L
1,528 SR
Queue Stats
24W - 17L
1,568 Elo+
Party 2
Zhong Kui
Zhong Kui
rNoturno
Zhong Kui
Level 141
God Stats
14W - 10L
1,635 SR
Queue Stats
310W - 333L
1,456 Elo+
Solo
Izanami
Izanami
vitorgato
Izanami
Level 36
God Stats
12W - 1L
1,907 SR
Queue Stats
34W - 11L
1,697 Elo+
Party 2
Team Averages
Level 93
1,715 SR
1,550 Elo+

VS

Team Averages
Level 89
1,560 SR
1,510 Elo+
Anubis
Anubis
 
Anubis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Dudbear
Cernunnos
Level 67
God Stats
2W - 3L
1,544 SR
Queue Stats
9W - 12L
1,444 Elo+
Solo
Thanatos
Thanatos
MickeyHIP
Thanatos
Level 119
God Stats
2W - 2L
1,678 SR
Queue Stats
22W - 12L
1,634 Elo+
Party 1
Chang'e
Chang'e
ZaZa_zazi45
Chang'e
Level 112
God Stats
13W - 10L
1,580 SR
Queue Stats
184W - 199L
1,474 Elo+
Solo
Bellona
Bellona
cutoax
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DarkLF01
King Arthur
20
5 / 4 / 12
18,721
520
18,647
38,251
53,385
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
Gorbim
Cliodhna
20
12 / 7 / 8
21,450
596
32,545
38,372
15,395
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
mαrie
Aphrodite
20
0 / 1 / 21
18,305
508
14,497
24,023
29,274
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
rNoturno
Zhong Kui
20
12 / 5 / 9
20,734
576
36,553
30,424
22,241
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
vitorgato
Izanami
20
12 / 8 / 8
20,577
572
60,997
45,035
20,575
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
12 / 8 / 2
21,868
607
29,744
30,528
18,433
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cernunnos
Dudbear
Cernunnos
20
4 / 11 / 8
14,176
394
26,825
41,964
16,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
MickeyHIP
Thanatos
20
6 / 10 / 11
18,299
508
28,231
42,081
19,349
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chang'e
ZaZa_zazi45
Chang'e
20
0 / 6 / 16
16,694
464
15,269
50,369
42,583
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bellona
cutoax
Bellona
20
3 / 6 / 6
16,006
445
12,395
40,526
45,442
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
68
41
Kills
25
25
Deaths
41
58
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
12
8
2
1.63
W
King Arthur
DarkLF01
King Arthur
5
4
12
2.75
L
Cernunnos
Dudbear
Cernunnos
4
11
8
0.73
W
Cliodhna
Gorbim
Cliodhna
12
7
8
2.29
L
Thanatos
MickeyHIP
Thanatos
6
10
11
1.15
L
Chang'e
ZaZa_zazi45
Chang'e
0
6
16
1.33
L
Bellona
cutoax
Bellona
3
6
6
1
W
Aphrodite
mαrie
Aphrodite
0
1
21
10.5
W
Zhong Kui
rNoturno
Zhong Kui
12
5
9
3.3
W
Izanami
vitorgato
Izanami
12
8
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

163,239
Damage
112,464
176,105
Taken
205,468
140,870
Mitigated
142,122
69,757
Healing
86,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
29,744
774
0
16,759
30,528
18,433
3,024
8,241
22,287
211,452
0
W
King Arthur
DarkLF01
King Arthur
18,647
1,197
0
3,533
38,251
53,385
427
7,187
31,064
14,751
97,019
L
Cernunnos
Dudbear
Cernunnos
26,825
13,050
0
10,128
41,964
16,315
0
9,935
32,029
0
116,815
W
Cliodhna
Gorbim
Cliodhna
32,545
4,505
0
15,552
38,372
15,395
3,027
10,609
27,196
0
215,812
L
Thanatos
MickeyHIP
Thanatos
28,231
7,483
0
27,347
42,081
19,349
2,235
11,430
30,651
0
200,525
L
Chang'e
ZaZa_zazi45
Chang'e
15,269
1,240
11,480
15,749
50,369
42,583
315
12,767
37,602
104,845
1,628
L
Bellona
cutoax
Bellona
12,395
3,686
0
4,752
40,526
45,442
750
12,307
28,219
0
107,614
W
Aphrodite
mαrie
Aphrodite
14,497
2,348
10,595
11,167
24,023
29,274
2,299
8,335
15,435
53,280
0
W
Zhong Kui
rNoturno
Zhong Kui
36,553
3,698
0
14,475
30,424
22,241
4,195
12,081
18,343
177,981
0
W
Izanami
vitorgato
Izanami
60,997
35,281
0
14,435
45,035
20,575
10,224
14,017
31,018
0
268,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

99,787
Gold Earned
87,043
954
Minions Killed
958
0
Camps Cleared
0
3,390,440
Distance Traveled
3,271,704
55
Wards Purchased
34
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
21,868
607
338
9
0
526,156
16
W
King Arthur
18,721
520
174
5
0
710,609
6
L
Cernunnos
14,176
394
112
3
0
586,860
9
W
Cliodhna
21,450
596
224
6
0
712,544
10
L
Thanatos
18,299
508
222
6
0
731,520
7
L
Chang'e
16,694
464
140
4
0
684,508
1
L
Bellona
16,006
445
146
4
0
742,660
1
W
Aphrodite
18,305
508
56
2
0
743,563
22
W
Zhong Kui
20,734
576
197
5
0
608,428
15
W
Izanami
20,577
572
303
8
0
615,296
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role