Player Matchup

Ao Kuang
Ao Kuang
BigNDarkskin
Ao Kuang
Level 125
God Stats
2W - 2L
1,569 SR
Queue Stats
139W - 133L
1,522 Elo+
Solo
Bellona
Bellona
DannyTheHBK
Bellona
Level 27
God Stats
0W - 1L
1,363 SR
Queue Stats
2W - 6L
1,258 Elo+
Party 2
Olorun
Olorun
PriVATE_MoNeY122
Olorun
Level 11
God Stats
0W - 2L
1,048 SR
Queue Stats
0W - 2L
1,247 Elo+
Party 2
Kali
Kali
Vergil21343
Kali
Level 29
God Stats
0W - 2L
1,237 SR
Queue Stats
1W - 4L
1,242 Elo+
Party 2
Cthulhu
Cthulhu
boltman_darryl
Cthulhu
Level 117
God Stats
0W - 2L
1,429 SR
Queue Stats
4W - 9L
1,283 Elo+
Party 2
Team Averages
Level 62
1,329 SR
1,311 Elo+

VS

Team Averages
Level 66
1,464 SR
1,428 Elo+
Chernobog
Chernobog
AngelCrossroads
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,222 Elo+
Party 1
Zeus
Zeus
Bamvi
Zeus
Level 7
God Stats
1W - 1L
1,248 SR
Queue Stats
9W - 13L
1,394 Elo+
Solo
Shiva
Shiva
BeenBombin
Shiva
Level 158
God Stats
4W - 5L
1,513 SR
Queue Stats
116W - 113L
1,554 Elo+
Party 1
Hun Batz
Hun Batz
Donies_95
Hun Batz
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 68L
1,460 Elo+
Solo
Sobek
Sobek
KraftMacAndChee
Sobek
Level 113
God Stats
7W - 5L
1,560 SR
Queue Stats
145W - 148L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BigNDarkskin
Ao Kuang
19
3 / 0 / 0
10,502
750
4,993
8,747
6,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bellona
DannyTheHBK
Bellona
14
0 / 5 / 0
8,139
581
4,539
18,923
14,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
0 / 6 / 0
7,833
560
2,175
8,866
3,419
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 7 / 0
8,133
581
7,235
13,436
7,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
0 / 3 / 1
8,892
635
9,552
14,754
11,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AngelCrossroads
Chernobog
16
3 / 0 / 13
9,565
683
6,024
7,401
3,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Bamvi
Zeus
18
8 / 0 / 7
10,625
759
12,708
3,584
1,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
18
5 / 0 / 14
10,602
757
19,249
12,070
9,531
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Donies_95
Hun Batz
17
2 / 3 / 9
9,892
707
10,332
11,335
5,714
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 0 / 12
10,312
737
4,394
7,212
9,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
76
3
Kills
21
21
Deaths
3
1
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AngelCrossroads
Chernobog
3
0
13
9.5
W
Zeus
Bamvi
Zeus
8
0
7
11.5
W
Shiva
5
0
14
12
L
Ao Kuang
BigNDarkskin
Ao Kuang
3
0
0
3
L
Bellona
DannyTheHBK
Bellona
0
5
0
0
W
Hun Batz
Donies_95
Hun Batz
2
3
9
2.17
W
3
0
12
9
L
0
6
0
0
L
0
7
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,494
Damage
52,707
64,726
Taken
41,602
42,700
Mitigated
30,360
13,679
Healing
10,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AngelCrossroads
Chernobog
6,024
3,980
0
1,288
7,401
3,690
126
2,053
5,348
0
14,921
W
Zeus
Bamvi
Zeus
12,708
1,993
129
761
3,584
1,615
1,020
1,460
2,124
43,166
0
W
Shiva
19,249
3,626
1,404
4,742
12,070
9,531
318
4,090
7,980
343
46,336
L
Ao Kuang
BigNDarkskin
Ao Kuang
4,993
1,140
0
6,034
8,747
6,563
0
530
8,197
43,984
0
L
Bellona
DannyTheHBK
Bellona
4,539
855
666
2,127
18,923
14,336
304
7,902
10,679
0
11,215
W
Hun Batz
Donies_95
Hun Batz
10,332
3,315
0
430
11,335
5,714
0
6,317
5,018
0
47,680
W
4,394
75
0
2,065
7,212
9,810
549
2,800
4,412
14,052
0
L
2,175
526
235
741
8,866
3,419
779
3,060
5,744
7,752
0
L
7,235
3,045
191
1,357
13,436
7,144
812
2,993
10,233
0
18,736
L
9,552
812
607
1,721
14,754
11,238
220
2,247
12,428
29,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,499
Gold Earned
50,996
194
Minions Killed
261
0
Camps Cleared
0
1,240,084
Distance Traveled
1,555,970
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,565
683
25
2
0
271,727
0
W
Zeus
10,625
759
88
6
0
279,287
2
W
Shiva
10,602
757
67
5
0
358,850
1
L
Ao Kuang
10,502
750
108
8
0
280,366
3
L
Bellona
8,139
581
15
1
0
292,296
0
W
Hun Batz
9,892
707
65
5
0
290,699
1
W
Sobek
10,312
737
16
1
0
355,407
1
L
Olorun
7,833
560
7
1
0
140,624
0
L
Kali
8,133
581
26
2
0
251,706
0
L
Cthulhu
8,892
635
38
3
0
275,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role