Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Godzilla201454
Scylla
Level 95
God Stats
0W - 3L
1,340 SR
Queue Stats
16W - 27L
1,380 Elo+
Party 2
Freya
Freya
Haror0
Freya
Level 128
God Stats
9W - 8L
1,583 SR
Queue Stats
263W - 292L
1,566 Elo+
Solo
Danzaburou
Danzaburou
Mosumiara
Danzaburou
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,066 Elo+
Party 2
Hades
Hades
zBarbaY
Hades
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,158 Elo+
Solo
Team Averages
Level 80
1,485 SR
1,334 Elo+

VS

Team Averages
Level 117
1,514 SR
1,536 Elo+
Bastet
Bastet
 
Bastet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
ApertaT
Tyr
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,547 Elo+
Party 1
Ullr
Ullr
IBreakmind
Ullr
Level 104
God Stats
7W - 2L
1,656 SR
Queue Stats
191W - 137L
1,570 Elo+
Party 1
Janus
Janus
NãoExisteMeta
Janus
Level 108
God Stats
11W - 13L
1,416 SR
Queue Stats
350W - 317L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
9
0 / 0 / 0
3,938
788
0
0
0
12
0 / 0 / 0
6,519
1,304
1,752
6,062
2,360
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Freya
Haror0
Freya
11
0 / 1 / 0
6,342
1,268
4,397
5,438
2,469
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Danzaburou
Mosumiara
Danzaburou
10
0 / 2 / 0
5,882
1,176
2,576
4,803
2,205
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
zBarbaY
Hades
9
0 / 0 / 0
5,438
1,088
0
0
0
Team 1 Tickets

344

VS

Team 2 Tickets

382

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
11
1 / 0 / 1
6,238
1,248
3,762
2,943
1,282
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
 
Kukulkan
11
0 / 0 / 1
6,108
1,222
1,127
674
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tyr
11
0 / 0 / 2
6,632
1,326
2,427
4,941
5,396
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 0 / 1
6,399
1,280
4,299
2,532
1,092
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 0
6,517
1,303
3,138
1,097
445
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
8
0
Kills
3
3
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
0
0
0
W
Bastet
 
Bastet
1
0
1
1.5
W
Kukulkan
 
Kukulkan
0
0
1
0.5
W
Tyr
0
0
2
1
L
0
0
0
0
L
Freya
Haror0
Freya
0
1
0
0
W
1
0
1
1.5
L
Danzaburou
Mosumiara
Danzaburou
0
2
0
0
W
1
0
0
1
L
Hades
zBarbaY
Hades
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,725
Damage
14,753
16,303
Taken
12,187
7,034
Mitigated
8,520
1,835
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
0
0
0
0
0
0
0
0
0
0
0
W
Bastet
 
Bastet
3,762
625
0
393
2,943
1,282
0
1,983
932
0
4,832
W
Kukulkan
 
Kukulkan
1,127
0
0
0
674
305
0
511
127
12,617
0
W
Tyr
2,427
352
988
1,614
4,941
5,396
0
1,543
3,374
0
10,927
L
1,752
265
0
0
6,062
2,360
0
1,711
4,351
27,151
0
L
Freya
Haror0
Freya
4,397
1,524
0
1,324
5,438
2,469
0
1,282
4,156
19,076
0
W
4,299
2,189
0
0
2,532
1,092
0
1,429
1,061
0
18,700
L
Danzaburou
Mosumiara
Danzaburou
2,576
671
118
393
4,803
2,205
0
1,272
3,531
0
9,713
W
3,138
270
0
0
1,097
445
0
553
544
24,099
0
L
Hades
zBarbaY
Hades
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,119
Gold Earned
31,894
130
Minions Killed
140
5
Camps Cleared
7
314,685
Distance Traveled
612,467
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,938
788
0
0
0
0
0
W
Bastet
6,238
1,248
2
0
1
86,559
0
W
Kukulkan
6,108
1,222
26
5
0
136,631
0
W
Tyr
6,632
1,326
15
3
2
136,871
4
L
Scylla
6,519
1,304
63
13
1
109,639
0
L
Freya
6,342
1,268
39
8
2
104,980
1
W
Ullr
6,399
1,280
38
8
2
114,606
3
L
Danzaburou
5,882
1,176
28
6
2
100,066
1
W
Janus
6,517
1,303
59
12
2
137,800
2
L
Hades
5,438
1,088
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role