Player Matchup

Olorun
Olorun
JGoogl3
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,105 Elo+
Party 1
Gilgamesh
Gilgamesh
JuGGaLo_Virgil
Gilgamesh
Level 126
God Stats
1W - 1L
1,438 SR
Queue Stats
5W - 21L
1,143 Elo+
Party 1
Chiron
Chiron
Shan3aniigans
Chiron
Level 41
God Stats
0W - 2L
1,334 SR
Queue Stats
7W - 27L
1,116 Elo+
Party 1
Team Averages
Level 61
1,424 SR
1,121 Elo+

VS

Team Averages
Level 102
1,335 SR
1,262 Elo+
Fafnir
Fafnir
Bulls_Fan773
Fafnir
Level 148
God Stats
2W - 6L
1,147 SR
Queue Stats
130W - 185L
1,227 Elo+
Solo
Olorun
Olorun
The3abaYaga
Olorun
Level 108
God Stats
2W - 4L
1,460 SR
Queue Stats
42W - 57L
1,313 Elo+
Solo
Neith
Neith
myst2033
Neith
Level 49
God Stats
6W - 5L
1,399 SR
Queue Stats
8W - 8L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
JGoogl3
Olorun
18
2 / 3 / 8
11,768
654
13,898
15,960
8,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
JuGGaLo_Virgil
Gilgamesh
16
4 / 3 / 8
12,155
675
13,728
25,172
26,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
6 / 2 / 4
13,129
729
18,842
14,106
7,264
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
19
2 / 0 / 5
13,096
728
5,967
13,190
20,891
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Olorun
15
0 / 9 / 5
11,037
613
10,175
22,393
13,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
myst2033
Neith
18
6 / 3 / 1
13,299
739
21,801
18,849
9,792
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
19
12
Kills
8
8
Deaths
12
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
2
0
5
4.5
L
Olorun
JGoogl3
Olorun
2
3
8
2
L
Gilgamesh
JuGGaLo_Virgil
Gilgamesh
4
3
8
2.67
L
6
2
4
4
W
Olorun
0
9
5
0.28
W
Neith
myst2033
Neith
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,468
Damage
37,943
55,238
Taken
54,432
42,365
Mitigated
44,016
11,845
Healing
21,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
5,967
1,969
0
4,765
13,190
20,891
390
3,781
9,409
46,577
0
L
Olorun
JGoogl3
Olorun
13,898
6,372
585
3,280
15,960
8,705
553
5,328
10,632
41,459
0
L
Gilgamesh
JuGGaLo_Virgil
Gilgamesh
13,728
6,031
0
1,776
25,172
26,396
768
5,594
19,578
0
54,135
L
18,842
5,251
2,206
3,998
14,106
7,264
670
4,856
9,250
0
72,400
W
Olorun
10,175
3,576
2,654
8,428
22,393
13,333
728
5,242
17,151
36,098
6,045
W
Neith
myst2033
Neith
21,801
11,535
242
5,422
18,849
9,792
1,412
5,322
13,527
0
66,297

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,052
Gold Earned
37,432
215
Minions Killed
173
0
Camps Cleared
0
1,020,899
Distance Traveled
871,617
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
13,096
728
55
3
0
311,907
1
L
Olorun
11,768
654
53
3
0
320,122
0
L
Gilgamesh
12,155
675
53
3
0
353,423
2
L
Chiron
13,129
729
109
6
0
347,354
4
W
Olorun
11,037
613
59
3
0
271,193
5
W
Neith
13,299
739
59
3
0
288,517
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role