Player Matchup

Fenrir
Fenrir
JΑCKY
Fenrir
Level 112
God Stats
6W - 1L
1,681 SR
Queue Stats
56W - 32L
1,726 Elo+
Party 2
The Morrigan
The Morrigan
QwasDIA
The Morrigan
Level 36
God Stats
4W - 1L
1,559 SR
Queue Stats
33W - 9L
1,810 Elo+
Party 2
Chronos
Chronos
Vencture
Chronos
Level 46
God Stats
1W - 0L
1,825 SR
Queue Stats
9W - 6L
1,609 Elo+
Solo
Fafnir
Fafnir
pizzapoppizza
Fafnir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 19L
1,724 Elo+
Party 2
Bakasura
Bakasura
semuc
Bakasura
Level 145
God Stats
20W - 6L
1,783 SR
Queue Stats
87W - 52L
1,737 Elo+
Party 2
Team Averages
Level 93
1,670 SR
1,721 Elo+

VS

Team Averages
Level 75
1,634 SR
1,562 Elo+
Vamana
Vamana
BigRaccoono
Vamana
Level 115
God Stats
4W - 6L
1,554 SR
Queue Stats
482W - 470L
1,589 Elo+
Party 1
Rama
Rama
DamienIsLoose
Rama
Level 16
God Stats
9W - 4L
1,896 SR
Queue Stats
25W - 16L
1,685 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lockymydotbud
Morgan Le Fay
Level 96
God Stats
8W - 5L
1,706 SR
Queue Stats
373W - 379L
1,465 Elo+
Party 3
Sun Wukong
Sun Wukong
MehLuhDee
Sun Wukong
Level 140
God Stats
3W - 7L
1,515 SR
Queue Stats
415W - 363L
1,662 Elo+
Party 1
Ne Zha
Ne Zha
odeff
Ne Zha
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,408 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
JΑCKY
Fenrir
11
0 / 0 / 5
6,627
510
3,496
9,191
6,000
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
QwasDIA
The Morrigan
13
3 / 0 / 5
7,512
578
5,373
5,151
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos
Vencture
Chronos
13
1 / 2 / 0
7,175
552
4,490
7,617
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

12
4 / 0 / 7
7,468
574
5,628
9,259
6,070
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
semuc
Bakasura
15
6 / 0 / 1
8,993
692
8,588
11,638
6,040
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
9
0 / 1 / 1
6,318
486
3,634
8,828
5,066
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
0 / 2 / 0
7,339
565
2,858
8,051
2,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
Lockymydotbud
Morgan Le Fay
10
0 / 4 / 0
6,104
470
5,720
8,735
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MehLuhDee
Sun Wukong
13
2 / 0 / 0
7,492
576
7,021
8,712
4,155
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
odeff
Ne Zha
8
0 / 7 / 0
5,531
425
2,521
12,101
4,354
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
14
Kills
2
2
Deaths
14
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Vamana
0
1
1
0.5
L
0
2
0
0
W
Fenrir
JΑCKY
Fenrir
0
0
5
2.5
L
Morgan Le Fay
Lockymydotbud
Morgan Le Fay
0
4
0
0
L
Sun Wukong
MehLuhDee
Sun Wukong
2
0
0
2
W
The Morrigan
QwasDIA
The Morrigan
3
0
5
5.5
W
Chronos
Vencture
Chronos
1
2
0
0.5
L
Ne Zha
odeff
Ne Zha
0
7
0
0
W
4
0
7
7.5
W
Bakasura
semuc
Bakasura
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,575
Damage
21,754
42,856
Taken
46,427
22,398
Mitigated
19,431
20,258
Healing
12,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
3,634
2,236
1,411
3,550
8,828
5,066
0
4,133
4,485
0
26,951
L
2,858
2,239
0
4,251
8,051
2,450
825
0
6,945
0
58,606
W
Fenrir
JΑCKY
Fenrir
3,496
761
2,277
3,134
9,191
6,000
0
1,739
7,452
0
11,008
L
Morgan Le Fay
Lockymydotbud
Morgan Le Fay
5,720
320
0
1,874
8,735
3,406
66
4,670
3,946
46,579
0
L
Sun Wukong
MehLuhDee
Sun Wukong
7,021
1,407
0
832
8,712
4,155
0
3,235
5,477
0
68,587
W
The Morrigan
QwasDIA
The Morrigan
5,373
2,000
0
844
5,151
1,968
0
2,222
2,929
72,774
899
W
Chronos
Vencture
Chronos
4,490
719
0
2,469
7,617
2,320
0
387
7,230
62,623
0
L
Ne Zha
odeff
Ne Zha
2,521
545
0
607
12,101
4,354
0
3,124
8,901
0
37,724
W
5,628
1,498
0
5,685
9,259
6,070
0
1,372
7,887
49,175
0
W
Bakasura
semuc
Bakasura
8,588
5,926
0
5,849
11,638
6,040
872
0
11,638
0
67,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,775
Gold Earned
32,784
502
Minions Killed
449
0
Camps Cleared
0
1,390,814
Distance Traveled
1,252,636
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,318
486
44
3
0
262,820
1
L
Rama
7,339
565
126
10
0
223,547
6
W
Fenrir
6,627
510
10
1
0
281,374
3
L
Morgan Le Fay
6,104
470
88
7
0
238,756
4
L
Sun Wukong
7,492
576
130
10
0
284,390
2
W
The Morrigan
7,512
578
125
10
0
257,949
3
W
Chronos
7,175
552
123
9
0
262,325
5
L
Ne Zha
5,531
425
61
5
0
243,123
1
W
Fafnir
7,468
574
90
7
0
287,565
0
W
Bakasura
8,993
692
154
12
0
301,601
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role