Player Matchup

Pele
Pele
Cbaby Babyyy
Pele
Level 87
God Stats
19W - 29L
1,377 SR
Queue Stats
133W - 178L
1,348 Elo+
Party 1
Sol
Sol
ImmortalXian
Sol
Level 140
God Stats
1W - 1L
1,713 SR
Queue Stats
453W - 509L
1,421 Elo+
Solo
Vamana
Vamana
TheresTooMany
Vamana
Level 108
God Stats
6W - 9L
1,445 SR
Queue Stats
62W - 60L
1,444 Elo+
Party 1
Team Averages
Level 112
1,512 SR
1,405 Elo+

VS

Team Averages
Level 105
1,636 SR
1,448 Elo+
Hachiman
Hachiman
BonkyMcSwonky
Hachiman
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 26L
1,454 Elo+
Solo
Awilix
Awilix
GENERAL XV1
Awilix
Level 108
God Stats
3W - 1L
1,658 SR
Queue Stats
30W - 38L
1,456 Elo+
Party 2
Jormungandr
Jormungandr
Sincerely Chris
Jormungandr
Level 142
God Stats
3W - 1L
1,751 SR
Queue Stats
21W - 30L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 0
7,829
712
5,854
8,845
4,092
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 4 / 2
7,295
663
7,603
11,640
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 1
7,695
700
7,311
12,477
10,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BonkyMcSwonky
Hachiman
13
1 / 2 / 4
7,630
694
9,476
9,830
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Awilix
12
1 / 0 / 3
7,248
659
6,155
5,944
2,483
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jormungandr
Sincerely Chris
Jormungandr
13
4 / 1 / 2
8,682
789
11,389
11,259
10,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
15
3
Kills
6
6
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BonkyMcSwonky
Hachiman
1
2
4
1.5
L
3
2
0
1.5
W
Awilix
1
0
3
2.5
L
0
4
2
0.25
W
Jormungandr
Sincerely Chris
Jormungandr
4
1
2
5
L
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,768
Damage
27,020
32,962
Taken
27,033
20,095
Mitigated
17,411
13,328
Healing
6,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BonkyMcSwonky
Hachiman
9,476
4,107
0
3,411
9,830
4,059
22
2,434
7,396
0
27,638
L
5,854
1,443
0
1,515
8,845
4,092
0
3,734
5,111
0
25,386
W
Awilix
6,155
2,252
0
1,157
5,944
2,483
584
1,679
4,265
0
22,448
L
7,603
2,904
220
4,601
11,640
5,187
1,000
3,900
7,740
32,940
3,742
W
Jormungandr
Sincerely Chris
Jormungandr
11,389
3,215
0
1,885
11,259
10,869
305
3,111
8,148
29,729
0
L
7,311
3,587
1,666
5,326
12,477
10,816
0
3,792
8,685
0
25,459

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,819
Gold Earned
23,560
135
Minions Killed
118
0
Camps Cleared
0
611,687
Distance Traveled
593,205
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,630
694
43
4
0
186,656
1
L
Pele
7,829
712
38
3
0
206,598
3
W
Awilix
7,248
659
32
3
0
213,822
0
L
Sol
7,295
663
59
5
0
181,114
2
W
Jormungandr
8,682
789
43
4
0
192,727
4
L
Vamana
7,695
700
38
3
0
223,975
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role