Player Matchup

Ra
Ra
Cabinetz
Ra
Level 66
God Stats
3W - 1L
1,811 SR
Queue Stats
46W - 69L
1,327 Elo+
Party 2
Ishtar
Ishtar
Conor Sleep
Ishtar
Level 97
God Stats
1W - 1L
1,765 SR
Queue Stats
33W - 62L
1,304 Elo+
Party 2
Kuzenbo
Kuzenbo
KTomsey
Kuzenbo
Level 103
God Stats
1W - 2L
1,566 SR
Queue Stats
46W - 66L
1,385 Elo+
Party 2
Team Averages
Level 89
1,714 SR
1,339 Elo+

VS

Team Averages
Level 131
1,421 SR
1,354 Elo+
Sol
Sol
LoordDragon
Sol
Level 144
God Stats
1W - 0L
1,485 SR
Queue Stats
22W - 27L
1,470 Elo+
Party 1
Hercules
Hercules
MASSIOTA_
Hercules
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 29L
1,400 Elo+
Party 1
Ishtar
Ishtar
temp-984367
Ishtar
Level 100
God Stats
1W - 2L
1,279 SR
Queue Stats
3W - 10L
1,191 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 2
8,877
634
6,970
12,536
5,754
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
13
0 / 3 / 2
8,475
605
10,223
13,490
6,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
KTomsey
Kuzenbo
15
2 / 1 / 1
10,233
731
10,969
20,863
30,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 6
10,361
740
15,158
10,513
5,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
MASSIOTA_
Hercules
15
3 / 2 / 3
10,323
737
12,089
19,946
13,577
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ishtar
16
3 / 1 / 3
10,395
743
15,263
11,621
5,695
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
19
2
Kills
7
7
Deaths
3
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Ishtar
0
3
2
0.33
L
Kuzenbo
KTomsey
Kuzenbo
2
1
1
2.5
W
1
0
6
4
W
Hercules
MASSIOTA_
Hercules
3
2
3
2.25
W
Ishtar
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,162
Damage
42,510
46,889
Taken
42,080
42,235
Mitigated
24,398
18,693
Healing
19,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,970
1,363
5,948
5,271
12,536
5,754
353
4,109
8,427
39,564
0
L
Ishtar
10,223
6,476
0
2,610
13,490
6,448
536
4,864
8,626
0
29,176
L
Kuzenbo
KTomsey
Kuzenbo
10,969
3,040
0
4,864
20,863
30,033
41
5,665
15,198
27,418
0
W
15,158
3,954
0
7,881
10,513
5,126
2,430
4,295
6,218
59,910
5,879
W
Hercules
MASSIOTA_
Hercules
12,089
1,641
244
6,964
19,946
13,577
172
8,325
11,621
0
20,588
W
Ishtar
15,263
10,617
0
4,193
11,621
5,695
723
5,371
6,250
0
60,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,585
Gold Earned
31,079
152
Minions Killed
200
0
Camps Cleared
0
810,585
Distance Traveled
793,697
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,877
634
70
5
0
271,411
2
L
Ishtar
8,475
605
55
4
0
244,822
2
L
Kuzenbo
10,233
731
27
2
0
294,352
2
W
Sol
10,361
740
98
7
0
252,976
1
W
Hercules
10,323
737
16
1
0
290,373
0
W
Ishtar
10,395
743
86
6
0
250,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role