Player Matchup

Olorun
Olorun
ChillingID
Olorun
Level 152
God Stats
1W - 0L
1,789 SR
Queue Stats
70W - 64L
1,619 Elo+
Party 2
Agni
Agni
sebirez
Agni
Level 17
God Stats
2W - 0L
1,498 SR
Queue Stats
4W - 6L
1,400 Elo+
Party 2
Tyr
Tyr
vvgfvvp
Tyr
Level 62
God Stats
3W - 3L
1,515 SR
Queue Stats
29W - 27L
1,543 Elo+
Party 2
Team Averages
Level 77
1,601 SR
1,521 Elo+

VS

Team Averages
Level 66
1,542 SR
1,404 Elo+
Tyr
Tyr
 
Tyr
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Dukelemur
Neith
Level 27
God Stats
1W - 2L
1,576 SR
Queue Stats
6W - 22L
1,323 Elo+
Party 1
Anubis
Anubis
GRENDLES
Anubis
Level 63
God Stats
4W - 8L
1,551 SR
Queue Stats
18W - 44L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChillingID
Olorun
17
2 / 1 / 5
11,437
673
8,290
10,525
5,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
sebirez
Agni
16
0 / 3 / 8
10,707
630
7,217
10,313
3,535
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tyr
18
6 / 1 / 2
11,801
694
11,389
14,926
17,417
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 2 / 1
10,471
616
5,696
10,203
15,171
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
Dukelemur
Neith
17
0 / 2 / 5
11,359
668
10,508
9,820
5,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
GRENDLES
Anubis
16
2 / 4 / 3
10,784
634
8,760
10,839
7,072
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
8
Kills
5
5
Deaths
8
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
2
1
1.75
W
Olorun
ChillingID
Olorun
2
1
5
4.5
L
Neith
Dukelemur
Neith
0
2
5
1.25
L
Anubis
GRENDLES
Anubis
2
4
3
0.88
W
Agni
sebirez
Agni
0
3
8
1.33
W
Tyr
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,896
Damage
24,964
35,764
Taken
30,862
26,423
Mitigated
27,442
11,545
Healing
8,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
5,696
322
0
1,458
10,203
15,171
0
4,316
5,887
0
23,836
W
Olorun
ChillingID
Olorun
8,290
3,463
1,403
5,378
10,525
5,471
2,133
4,000
6,525
67,753
5,509
L
Neith
Dukelemur
Neith
10,508
6,148
0
3,505
9,820
5,199
0
4,830
4,990
0
47,558
L
Anubis
GRENDLES
Anubis
8,760
344
0
3,949
10,839
7,072
0
6,055
4,784
45,450
0
W
Agni
sebirez
Agni
7,217
543
145
1,743
10,313
3,535
213
2,940
7,373
28,287
0
W
Tyr
11,389
1,273
0
2,876
14,926
17,417
966
1,872
13,054
0
41,582

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,945
Gold Earned
32,614
208
Minions Killed
183
0
Camps Cleared
0
956,773
Distance Traveled
787,651
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
10,471
616
28
2
0
234,791
1
W
Olorun
11,437
673
120
7
0
295,474
3
L
Neith
11,359
668
93
5
0
266,714
4
L
Anubis
10,784
634
62
4
0
286,146
2
W
Agni
10,707
630
35
2
0
305,338
3
W
Tyr
11,801
694
53
3
0
355,961
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role