Player Matchup

Xbalanque
Xbalanque
Sinuish
Xbalanque
Level 65
God Stats
2W - 0L
1,709 SR
Queue Stats
198W - 282L
1,394 Elo+
Party 2
Sun Wukong
Sun Wukong
TRN Father
Sun Wukong
Level 86
God Stats
13W - 13L
1,435 SR
Queue Stats
230W - 292L
1,344 Elo+
Party 2
Pele
Pele
TRN avyn
Pele
Level 69
God Stats
35W - 38L
1,491 SR
Queue Stats
240W - 314L
1,342 Elo+
Party 2
Ne Zha
Ne Zha
TRN toaster
Ne Zha
Level 102
God Stats
10W - 6L
1,584 SR
Queue Stats
587W - 661L
1,347 Elo+
Party 2
Ra
Ra
lbrogamer675l
Ra
Level 8
God Stats
1W - 2L
1,255 SR
Queue Stats
3W - 5L
1,363 Elo+
Party 2
Team Averages
Level 66
1,495 SR
1,358 Elo+

VS

Team Averages
Level 48
1,439 SR
1,433 Elo+
Discordia
Discordia
 
Discordia
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
KasyAisaka
Athena
Level 47
God Stats
9W - 9L
1,530 SR
Queue Stats
36W - 33L
1,431 Elo+
Party 1
Mercury
Mercury
TDKStar
Mercury
Level 29
God Stats
0W - 1L
1,192 SR
Queue Stats
15W - 10L
1,509 Elo+
Party 1
Ishtar
Ishtar
killa4hire89
Ishtar
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,316 Elo+
Solo
Mulan
Mulan
tdkleoflb
Mulan
Level 48
God Stats
2W - 5L
1,475 SR
Queue Stats
23W - 23L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Sinuish
Xbalanque
20
6 / 1 / 20
12,316
560
20,412
17,655
8,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sun Wukong
TRN Father
Sun Wukong
17
3 / 3 / 13
10,507
478
10,410
22,174
20,140
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
20
21 / 1 / 7
12,875
585
29,349
22,376
12,590
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Ne Zha
15
4 / 3 / 16
10,907
496
11,750
21,964
30,498
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

14
1 / 8 / 14
9,801
446
11,029
16,039
7,492
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
14
2 / 6 / 8
9,127
415
9,574
16,483
5,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
KasyAisaka
Athena
12
0 / 8 / 8
8,391
381
8,786
29,033
23,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
TDKStar
Mercury
17
9 / 9 / 4
11,943
543
14,432
24,885
9,981
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ishtar
14
0 / 6 / 3
8,536
388
4,294
17,579
6,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
tdkleoflb
Mulan
15
5 / 7 / 5
10,390
472
25,943
28,716
28,194
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
44
35
Kills
16
16
Deaths
36
70
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
6
8
1
L
Athena
KasyAisaka
Athena
0
8
8
0.5
W
Xbalanque
Sinuish
Xbalanque
6
1
20
16
L
Mercury
TDKStar
Mercury
9
9
4
1.22
W
Sun Wukong
TRN Father
Sun Wukong
3
3
13
3.17
W
Pele
21
1
7
24.5
W
Ne Zha
4
3
16
4
L
Ishtar
0
6
3
0.25
W
1
8
14
1
L
Mulan
tdkleoflb
Mulan
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,950
Damage
63,029
100,208
Taken
116,696
79,625
Mitigated
74,192
31,447
Healing
25,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,574
640
55
3,747
16,483
5,603
0
3,234
13,230
69,839
0
L
Athena
KasyAisaka
Athena
8,786
1,646
1,438
5,517
29,033
23,888
0
4,946
23,930
25,608
0
W
Xbalanque
Sinuish
Xbalanque
20,412
10,131
0
8,006
17,655
8,905
5,226
3,223
14,432
26
115,370
L
Mercury
TDKStar
Mercury
14,432
7,549
0
610
24,885
9,981
0
3,276
21,523
0
104,639
W
Sun Wukong
TRN Father
Sun Wukong
10,410
1,566
1,144
8,866
22,174
20,140
351
3,392
18,782
0
64,752
W
Pele
29,349
5,915
0
5,674
22,376
12,590
44
6,002
16,374
0
105,476
W
Ne Zha
11,750
2,613
0
3,254
21,964
30,498
476
3,832
18,132
239
63,954
L
Ishtar
4,294
2,627
0
5,452
17,579
6,526
0
650
16,826
0
61,745
W
11,029
1,614
1,318
3,185
16,039
7,492
1,115
5,956
10,083
55,976
0
L
Mulan
tdkleoflb
Mulan
25,943
2,978
0
8,745
28,716
28,194
810
4,516
23,232
228
72,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,406
Gold Earned
48,387
575
Minions Killed
403
0
Camps Cleared
0
2,031,924
Distance Traveled
1,944,578
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,127
415
99
5
0
366,780
7
L
Athena
8,391
381
29
1
0
418,125
2
W
Xbalanque
12,316
560
180
8
0
403,918
1
L
Mercury
11,943
543
113
5
0
467,589
0
W
Sun Wukong
10,507
478
101
5
0
365,791
2
W
Pele
12,875
585
135
6
0
490,897
2
W
Ne Zha
10,907
496
71
3
0
401,611
2
L
Ishtar
8,536
388
85
4
0
361,680
1
W
Ra
9,801
446
88
4
0
369,707
1
L
Mulan
10,390
472
77
4
0
330,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role