Player Matchup

Chernobog
Chernobog
Druseth
Chernobog
Level 29
God Stats
0W - 3L
1,199 SR
Queue Stats
0W - 4L
1,178 Elo+
Party 2
Baron Samedi
Baron Samedi
PotatoHugs
Baron Samedi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Hercules
Hercules
WanderingIroh
Hercules
Level 48
God Stats
0W - 3L
1,202 SR
Queue Stats
2W - 5L
1,178 Elo+
Party 2
Team Averages
Level 37
1,300 SR
1,285 Elo+

VS

Team Averages
Level 107
1,444 SR
1,288 Elo+
Anhur
Anhur
Kodykuk3
Anhur
Level 108
God Stats
1W - 1L
1,334 SR
Queue Stats
19W - 26L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
Rignite
Kukulkan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
928 Elo+
Solo
Tyr
Tyr
SirSkull41
Tyr
Level 124
God Stats
3W - 5L
1,498 SR
Queue Stats
58W - 74L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Druseth
Chernobog
10
0 / 2 / 3
6,284
628
1,978
7,492
2,862
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
PotatoHugs
Baron Samedi
10
1 / 2 / 2
6,986
699
2,950
7,638
3,374
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
WanderingIroh
Hercules
10
2 / 3 / 1
6,416
642
4,186
16,568
8,075
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kodykuk3
Anhur
13
1 / 0 / 6
7,359
736
9,892
4,293
1,714
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
Rignite
Kukulkan
13
5 / 1 / 2
8,154
815
11,081
3,497
1,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 6
7,856
786
4,734
10,594
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
21
3
Kills
7
7
Deaths
3
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Chernobog
Druseth
Chernobog
0
2
3
0.75
W
Anhur
Kodykuk3
Anhur
1
0
6
4
L
Baron Samedi
PotatoHugs
Baron Samedi
1
2
2
1
W
Kukulkan
Rignite
Kukulkan
5
1
2
6
W
1
2
6
2
L
Hercules
WanderingIroh
Hercules
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,114
Damage
25,707
31,698
Taken
18,384
14,311
Mitigated
13,008
11,371
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
Druseth
Chernobog
1,978
1,155
297
518
7,492
2,862
248
2,488
5,004
0
20,300
W
Anhur
Kodykuk3
Anhur
9,892
4,991
0
1,594
4,293
1,714
2,045
608
3,685
0
37,043
L
Baron Samedi
PotatoHugs
Baron Samedi
2,950
373
1,656
3,027
7,638
3,374
175
3,370
4,268
11,415
0
W
Kukulkan
Rignite
Kukulkan
11,081
646
0
655
3,497
1,422
670
972
2,525
41,848
0
W
4,734
841
0
5,083
10,594
9,872
440
1,434
9,160
0
15,222
L
Hercules
WanderingIroh
Hercules
4,186
1,063
314
5,559
16,568
8,075
77
5,223
11,345
0
9,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,686
Gold Earned
23,369
65
Minions Killed
139
0
Camps Cleared
0
412,289
Distance Traveled
577,231
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
6,284
628
38
4
0
135,435
1
W
Anhur
7,359
736
52
5
0
188,961
5
L
Baron Samedi
6,986
699
15
2
0
119,794
1
W
Kukulkan
8,154
815
68
7
0
183,315
3
W
Tyr
7,856
786
19
2
0
204,955
1
L
Hercules
6,416
642
12
1
0
157,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role