Player Matchup

Chiron
Chiron
BlindOrphans
Chiron
Level 68
God Stats
6W - 1L
1,737 SR
Queue Stats
32W - 32L
1,416 Elo+
Party 1
Jormungandr
Jormungandr
SnowyCrowStorm
Jormungandr
Level 47
God Stats
1W - 0L
1,741 SR
Queue Stats
12W - 8L
1,377 Elo+
Party 1
He Bo
He Bo
Tman255
He Bo
Level 66
God Stats
1W - 1L
1,374 SR
Queue Stats
140W - 129L
1,768 Elo+
Solo
Team Averages
Level 60
1,618 SR
1,521 Elo+

VS

Team Averages
Level 60
1,409 SR
1,381 Elo+
Ullr
Ullr
 
Ullr
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Treagu
Bacchus
Level 39
God Stats
0W - 2L
1,321 SR
Queue Stats
18W - 36L
1,333 Elo+
Party 2
Sol
Sol
WordierFrog2303
Sol
Level 28
God Stats
3W - 6L
1,406 SR
Queue Stats
14W - 34L
1,311 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
15
5 / 2 / 3
9,921
827
12,549
9,579
3,995
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
SnowyCrowStorm
Jormungandr
14
0 / 2 / 6
9,235
770
6,638
12,678
13,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

He Bo
Tman255
He Bo
15
3 / 1 / 1
9,538
795
9,898
8,668
3,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 2 / 1
9,205
767
8,179
8,370
4,001
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
Treagu
Bacchus
13
2 / 2 / 2
8,880
740
6,935
13,251
16,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 4 / 2
7,831
653
8,635
13,205
6,462
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
8
Kills
5
5
Deaths
8
10
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
2
1
1.75
W
Chiron
5
2
3
3.25
W
Jormungandr
SnowyCrowStorm
Jormungandr
0
2
6
1.5
W
He Bo
Tman255
He Bo
3
1
1
3.5
L
Bacchus
Treagu
Bacchus
2
2
2
1.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,085
Damage
23,749
30,925
Taken
34,826
21,720
Mitigated
27,451
8,633
Healing
7,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,179
3,928
0
614
8,370
4,001
0
3,743
4,627
0
36,809
W
Chiron
12,549
5,387
827
2,929
9,579
3,995
2,434
2,384
7,195
0
35,350
W
Jormungandr
SnowyCrowStorm
Jormungandr
6,638
2,304
321
1,729
12,678
13,854
328
7,518
5,160
21,865
0
W
He Bo
Tman255
He Bo
9,898
1,335
213
2,614
8,668
3,871
132
5,540
3,128
55,971
0
L
Bacchus
Treagu
Bacchus
6,935
1,142
0
3,650
13,251
16,988
0
6,915
6,336
18,318
0
L
8,635
2,183
0
3,148
13,205
6,462
0
5,992
7,213
30,939
3,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,694
Gold Earned
25,916
152
Minions Killed
127
0
Camps Cleared
0
638,519
Distance Traveled
658,748
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,205
767
49
4
0
209,870
2
W
Chiron
9,921
827
46
4
0
210,308
1
W
Jormungandr
9,235
770
16
1
0
194,395
2
W
He Bo
9,538
795
90
8
0
233,816
5
L
Bacchus
8,880
740
17
1
0
252,780
5
L
Sol
7,831
653
61
5
0
196,098
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role