Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FireLce070
Anubis
Level 145
God Stats
0W - 1L
1,750 SR
Queue Stats
225W - 228L
1,529 Elo+
Party 2
Tyr
Tyr
J0VJ0
Tyr
Level 126
God Stats
0W - 1L
1,492 SR
Queue Stats
25W - 20L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Venusasaboyy
Morgan Le Fay
Level 67
God Stats
3W - 3L
1,746 SR
Queue Stats
95W - 94L
1,464 Elo+
Solo
King Arthur
King Arthur
mashall356
King Arthur
Level 69
God Stats
1W - 2L
1,513 SR
Queue Stats
18W - 26L
1,339 Elo+
Party 2
Team Averages
Level 111
1,600 SR
1,480 Elo+

VS

Team Averages
Level 122
1,574 SR
1,537 Elo+
Nemesis
Nemesis
Taggit
Nemesis
Level 117
God Stats
6W - 6L
1,420 SR
Queue Stats
61W - 50L
1,507 Elo+
Solo
Poseidon
Poseidon
Th3Cz4r
Poseidon
Level 128
God Stats
2W - 1L
1,640 SR
Queue Stats
23W - 18L
1,574 Elo+
Party 1
Ganesha
Ganesha
ihateanime
Ganesha
Level 92
God Stats
7W - 2L
1,720 SR
Queue Stats
23W - 15L
1,559 Elo+
Solo
Nu Wa
Nu Wa
xSourxPatchesx
Nu Wa
Level 120
God Stats
178W - 172L
1,518 SR
Queue Stats
180W - 180L
1,485 Elo+
Solo
Charybdis
Charybdis
zXNigthWatcherXz
Charybdis
Level 154
God Stats
7W - 5L
1,572 SR
Queue Stats
115W - 111L
1,561 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 4 / 8
8,561
1,223
8,729
18,022
20,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
FireLce070
Anubis
13
2 / 3 / 6
8,273
1,182
8,367
9,468
5,112
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tyr
J0VJ0
Tyr
12
3 / 1 / 4
7,741
1,106
3,937
3,297
1,901
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
Venusasaboyy
Morgan Le Fay
13
3 / 1 / 5
8,016
1,145
12,158
4,247
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
mashall356
King Arthur
13
2 / 6 / 6
7,736
1,105
7,192
13,376
12,742
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

270

VS

Team 2 Tickets

299

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Taggit
Nemesis
14
7 / 3 / 6
9,187
1,312
7,705
10,990
4,664
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
Th3Cz4r
Poseidon
14
5 / 1 / 9
9,062
1,295
11,319
4,433
1,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ganesha
ihateanime
Ganesha
14
0 / 1 / 10
8,648
1,235
4,451
12,369
14,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
0 / 2 / 13
7,740
1,106
9,887
5,902
2,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
14
3 / 3 / 8
8,382
1,197
11,391
9,553
3,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
61
10
Kills
15
15
Deaths
10
29
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
4
8
1
L
Anubis
FireLce070
Anubis
2
3
6
1.67
L
Tyr
J0VJ0
Tyr
3
1
4
5
W
Nemesis
Taggit
Nemesis
7
3
6
3.33
W
Poseidon
Th3Cz4r
Poseidon
5
1
9
9.5
L
Morgan Le Fay
Venusasaboyy
Morgan Le Fay
3
1
5
5.5
W
Ganesha
ihateanime
Ganesha
0
1
10
5
L
King Arthur
mashall356
King Arthur
2
6
6
0.83
W
0
2
13
3.25
W
Charybdis
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,383
Damage
44,753
48,410
Taken
43,247
41,738
Mitigated
26,859
7,892
Healing
7,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
8,729
868
183
1,834
18,022
20,031
0
7,917
9,756
25,409
0
L
Anubis
FireLce070
Anubis
8,367
238
0
4,618
9,468
5,112
0
4,241
5,015
37,816
0
L
Tyr
J0VJ0
Tyr
3,937
842
0
579
3,297
1,901
0
2,262
944
0
5,819
W
Nemesis
Taggit
Nemesis
7,705
5,500
0
1,483
10,990
4,664
0
6,657
4,333
0
15,882
W
Poseidon
Th3Cz4r
Poseidon
11,319
2,242
0
814
4,433
1,729
0
2,650
1,783
26,552
0
L
Morgan Le Fay
Venusasaboyy
Morgan Le Fay
12,158
304
0
678
4,247
1,952
0
1,881
2,323
25,386
0
W
Ganesha
ihateanime
Ganesha
4,451
603
0
1,559
12,369
14,423
0
8,931
3,438
18,431
0
L
King Arthur
mashall356
King Arthur
7,192
1,267
0
0
13,376
12,742
0
8,457
4,715
0
12,484
W
9,887
2,373
76
657
5,902
2,331
0
4,314
1,588
23,516
0
W
Charybdis
11,391
6,131
0
2,804
9,553
3,712
0
6,702
2,851
0
26,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,327
Gold Earned
43,019
149
Minions Killed
152
3
Camps Cleared
9
620,136
Distance Traveled
708,364
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
8,561
1,223
7
1
0
115,125
3
L
Anubis
8,273
1,182
78
11
1
126,349
1
L
Tyr
7,741
1,106
4
1
1
85,383
0
W
Nemesis
9,187
1,312
17
2
6
152,642
1
W
Poseidon
9,062
1,295
55
8
0
143,564
1
L
Morgan Le Fay
8,016
1,145
44
6
1
149,353
0
W
Ganesha
8,648
1,235
7
1
0
154,812
1
L
King Arthur
7,736
1,105
16
2
0
143,926
0
W
Nu Wa
7,740
1,106
38
5
1
127,474
0
W
Charybdis
8,382
1,197
35
5
2
129,872
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role