Player Matchup

Janus
Janus
Arsadel
Janus
Level 38
God Stats
2W - 1L
1,760 SR
Queue Stats
11W - 5L
1,646 Elo+
Party 2
Loki
Loki
DaddyScythe
Loki
Level 128
God Stats
54W - 36L
1,752 SR
Queue Stats
89W - 71L
1,646 Elo+
Party 2
Ishtar
Ishtar
Hydralyn
Ishtar
Level 144
God Stats
5W - 0L
1,559 SR
Queue Stats
56W - 62L
1,468 Elo+
Party 3
Ne Zha
Ne Zha
ShadowGT19
Ne Zha
Level 104
God Stats
24W - 15L
1,507 SR
Queue Stats
119W - 134L
1,414 Elo+
Party 3
Mulan
Mulan
Vyrxx
Mulan
Level 44
God Stats
1W - 0L
1,581 SR
Queue Stats
16W - 11L
1,595 Elo+
Party 2
Team Averages
Level 92
1,632 SR
1,554 Elo+

VS

Team Averages
Level 70
1,511 SR
1,508 Elo+
Charybdis
Charybdis
Boodaka1237
Charybdis
Level 95
God Stats
6W - 9L
1,468 SR
Queue Stats
488W - 466L
1,614 Elo+
Party 4
Scylla
Scylla
HarborZ
Scylla
Level 107
God Stats
0W - 2L
1,181 SR
Queue Stats
82W - 86L
1,445 Elo+
Party 1
Nemesis
Nemesis
Retractzz
Nemesis
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 55L
1,440 Elo+
Party 1
Maui
Maui
SusanosBigMeat
Maui
Level 76
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 127L
1,540 Elo+
Party 4
Horus
Horus
Vickterys
Horus
Level 24
God Stats
2W - 1L
1,907 SR
Queue Stats
40W - 43L
1,501 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Arsadel
Janus
20
6 / 2 / 4
13,203
574
21,239
10,664
5,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
5 / 1 / 6
13,539
589
14,860
18,851
8,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Ishtar
Hydralyn
Ishtar
19
1 / 2 / 4
12,153
528
9,259
16,139
7,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
ShadowGT19
Ne Zha
17
2 / 1 / 2
10,029
436
6,929
13,006
12,239
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mulan
Vyrxx
Mulan
20
5 / 0 / 5
13,642
593
21,170
22,124
27,870
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Boodaka1237
Charybdis
15
2 / 5 / 1
9,917
431
10,055
16,370
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
HarborZ
Scylla
17
2 / 3 / 2
10,822
471
7,821
14,359
5,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Retractzz
Nemesis
16
0 / 3 / 1
9,947
432
8,279
22,133
10,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
2 / 5 / 3
10,348
450
8,203
28,757
38,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Horus
Vickterys
Horus
13
0 / 3 / 2
8,840
384
9,555
19,159
18,072
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
15
19
Kills
6
6
Deaths
19
21
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Janus
Arsadel
Janus
6
2
4
4
L
Charybdis
Boodaka1237
Charybdis
2
5
1
0.5
W
5
1
6
8
L
Scylla
HarborZ
Scylla
2
3
2
1
W
Ishtar
Hydralyn
Ishtar
1
2
4
1.5
L
Nemesis
Retractzz
Nemesis
0
3
1
0.17
W
Ne Zha
ShadowGT19
Ne Zha
2
1
2
3
L
2
5
3
0.7
L
Horus
Vickterys
Horus
0
3
2
0.33
W
Mulan
Vyrxx
Mulan
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,457
Damage
43,913
80,784
Taken
100,778
61,105
Mitigated
78,859
30,513
Healing
23,767
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Arsadel
Janus
21,239
823
0
767
10,664
5,043
864
3,983
6,681
122,085
0
L
Charybdis
Boodaka1237
Charybdis
10,055
4,709
0
5,941
16,370
6,554
947
1,937
14,381
0
87,557
W
14,860
7,014
0
9,053
18,851
8,415
2,225
3,498
15,260
0
133,745
L
Scylla
HarborZ
Scylla
7,821
1,211
0
637
14,359
5,988
0
5,744
8,555
76,601
0
W
Ishtar
Hydralyn
Ishtar
9,259
5,679
0
9,417
16,139
7,538
4,541
2,266
13,826
0
118,997
L
Nemesis
Retractzz
Nemesis
8,279
4,363
0
1,938
22,133
10,193
0
3,066
18,759
0
92,947
W
Ne Zha
ShadowGT19
Ne Zha
6,929
915
0
960
13,006
12,239
214
2,791
10,215
0
39,213
L
8,203
2,628
0
6,245
28,757
38,052
0
6,225
21,983
33,656
1,262
L
Horus
Vickterys
Horus
9,555
3,501
845
8,161
19,159
18,072
0
4,552
13,749
0
50,972
W
Mulan
Vyrxx
Mulan
21,170
1,974
228
10,088
22,124
27,870
0
4,945
16,169
0
101,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,566
Gold Earned
49,874
792
Minions Killed
508
0
Camps Cleared
0
2,264,192
Distance Traveled
2,016,189
15
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,203
574
195
8
0
464,816
0
L
Charybdis
9,917
431
123
5
0
328,803
1
W
Loki
13,539
589
191
8
0
507,907
5
L
Scylla
10,822
471
126
5
0
401,403
5
W
Ishtar
12,153
528
178
8
0
400,190
7
L
Nemesis
9,947
432
135
6
0
504,588
5
W
Ne Zha
10,029
436
47
2
0
449,844
1
L
Maui
10,348
450
52
2
0
414,765
3
L
Horus
8,840
384
72
3
0
366,630
5
W
Mulan
13,642
593
181
8
0
441,435
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role