Player Matchup

Bakasura
Bakasura
DarkStalker4515
Bakasura
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,516 Elo+
Solo
Odin
Odin
FuSiOn6445
Odin
Level 76
God Stats
3W - 2L
1,723 SR
Queue Stats
148W - 137L
1,481 Elo+
Party 2
Sol
Sol
TcHexx
Sol
Level 138
God Stats
6W - 3L
1,688 SR
Queue Stats
280W - 220L
1,531 Elo+
Party 2
Team Averages
Level 107
1,637 SR
1,509 Elo+

VS

Team Averages
Level 68
1,450 SR
1,460 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
MrCrepe21
King Arthur
Level 43
God Stats
2W - 4L
1,350 SR
Queue Stats
27W - 52L
1,253 Elo+
Party 1
Anubis
Anubis
sushininja134
Anubis
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,626 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
14
4 / 3 / 5
9,462
789
8,919
11,636
6,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 2 / 14
10,025
835
5,132
12,866
8,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sol
TcHexx
Sol
16
13 / 2 / 4
11,377
948
22,627
19,505
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
3 / 5 / 4
8,971
748
8,061
11,102
5,034
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
MrCrepe21
King Arthur
11
0 / 7 / 7
7,809
651
6,013
16,331
12,510
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
4 / 6 / 1
9,426
786
13,497
13,394
8,283
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
19
18
Kills
7
7
Deaths
18
23
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
3
5
4
1
W
Bakasura
4
3
5
2.17
W
1
2
14
4
L
King Arthur
MrCrepe21
King Arthur
0
7
7
0.5
W
Sol
TcHexx
Sol
13
2
4
7.5
L
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,678
Damage
27,571
44,007
Taken
40,827
21,797
Mitigated
25,827
23,650
Healing
8,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,061
3,314
0
613
11,102
5,034
0
7,868
2,884
0
21,634
W
Bakasura
8,919
5,510
418
3,313
11,636
6,404
342
2,491
9,145
0
44,095
W
5,132
633
3,145
4,405
12,866
8,804
0
5,149
7,717
123
14,205
L
King Arthur
MrCrepe21
King Arthur
6,013
1,772
0
1,496
16,331
12,510
0
7,588
7,831
0
10,157
W
Sol
TcHexx
Sol
22,627
9,251
0
12,369
19,505
6,589
2,664
6,205
13,300
64,769
0
L
13,497
1,121
0
6,120
13,394
8,283
0
7,232
5,907
43,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,864
Gold Earned
26,206
167
Minions Killed
93
0
Camps Cleared
0
658,627
Distance Traveled
570,214
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,971
748
27
2
0
197,622
1
W
Bakasura
9,462
789
73
6
0
230,846
2
W
Odin
10,025
835
22
2
0
237,486
4
L
King Arthur
7,809
651
3
0
0
191,300
0
W
Sol
11,377
948
72
6
0
190,295
2
L
Anubis
9,426
786
63
5
0
181,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role